Space Engineers
Public Member Functions | Public Attributes | Properties | List of all members
Sandbox.Game.Gui.MyHudScreenEffects Class Reference

Public Member Functions

void Update ()
 
void FadeScreen (float targetAlpha, float time=0f)
 
void SwitchFadeScreen (float time=0)
 

Public Attributes

bool BlackScreenMinimalizeHUD = true
 
Color BlackScreenColor = Color.Black
 

Properties

float BlackScreenCurrent [get]
 

Detailed Description

Definition at line 16 of file MyHudScreenEffects.cs.

Member Function Documentation

void Sandbox.Game.Gui.MyHudScreenEffects.FadeScreen ( float  targetAlpha,
float  time = 0f 
)
inline

Definition at line 48 of file MyHudScreenEffects.cs.

void Sandbox.Game.Gui.MyHudScreenEffects.SwitchFadeScreen ( float  time = 0)
inline

Definition at line 73 of file MyHudScreenEffects.cs.

void Sandbox.Game.Gui.MyHudScreenEffects.Update ( )
inline

Definition at line 38 of file MyHudScreenEffects.cs.

Member Data Documentation

Color Sandbox.Game.Gui.MyHudScreenEffects.BlackScreenColor = Color.Black

Definition at line 32 of file MyHudScreenEffects.cs.

bool Sandbox.Game.Gui.MyHudScreenEffects.BlackScreenMinimalizeHUD = true

Definition at line 31 of file MyHudScreenEffects.cs.

Property Documentation

float Sandbox.Game.Gui.MyHudScreenEffects.BlackScreenCurrent
get

Definition at line 30 of file MyHudScreenEffects.cs.


The documentation for this class was generated from the following file: