Definition at line 16 of file MyHudScreenEffects.cs.
void Sandbox.Game.Gui.MyHudScreenEffects.FadeScreen |
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float |
targetAlpha, |
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float |
time = 0f |
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) |
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inline |
void Sandbox.Game.Gui.MyHudScreenEffects.SwitchFadeScreen |
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float |
time = 0 | ) |
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inline |
void Sandbox.Game.Gui.MyHudScreenEffects.Update |
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| ) |
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inline |
Color Sandbox.Game.Gui.MyHudScreenEffects.BlackScreenColor = Color.Black |
bool Sandbox.Game.Gui.MyHudScreenEffects.BlackScreenMinimalizeHUD = true |
float Sandbox.Game.Gui.MyHudScreenEffects.BlackScreenCurrent |
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get |
The documentation for this class was generated from the following file: