Definition at line 46 of file MyModel.cs.
int VRage.Render11.GeometryStage2.Model.MyModel.GetInstanceMaterialOffset |
( |
string |
materialName | ) |
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inline |
MyLod VRage.Render11.GeometryStage2.Model.MyModel.GetLod |
( |
int |
lod | ) |
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inline |
int VRage.Render11.GeometryStage2.Model.MyModel.GetUniqueMaterialsCount |
( |
| ) |
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inline |
bool VRage.Render11.GeometryStage2.Model.MyModel.LoadDepthModelFromMwmData |
( |
MyMwmData |
firstLodMwmData | ) |
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inline |
bool VRage.Render11.GeometryStage2.Model.MyModel.LoadGBufferModelFromMwmData |
( |
MyMwmData |
firstLodMwmData | ) |
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inline |
bool VRage.Render11.GeometryStage2.Model.MyModel.LoadHighlightModelFromMwmData |
( |
MyMwmData |
firstLodMwmData | ) |
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inline |
BoundingBox VRage.Render11.GeometryStage2.Model.MyModel.BoundingBox |
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get |
The documentation for this class was generated from the following file:
- Sources/VRage.Render11/GeometryStage2/Model/MyModel.cs