Space Engineers
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Public Member Functions | |
MyAnimalBotLogic (MyAnimalBot bot) | |
void | EnableCharacterAvoidance (bool isTrue) |
Public Member Functions inherited from Sandbox.Game.AI.Logic.MyAgentLogic | |
MyAgentLogic (IMyBot bot) | |
override void | Init () |
override void | Cleanup () |
override void | Update () |
virtual void | OnCharacterControlAcquired (MyCharacter character) |
Public Member Functions inherited from Sandbox.Game.AI.Logic.MyBotLogic | |
MyBotLogic (IMyBot bot) | |
virtual void | OnControlledEntityChanged (IMyControllableEntity newEntity) |
virtual void | DebugDraw () |
Properties | |
MyAnimalBot | AnimalBot [get] |
override BotType | BotType [get] |
Properties inherited from Sandbox.Game.AI.Logic.MyAgentLogic | |
MyAgentBot | AgentBot [get] |
MyAiTargetBase | AiTarget [get] |
override BotType | BotType [get] |
Properties inherited from Sandbox.Game.AI.Logic.MyBotLogic | |
abstract BotType | BotType [get] |
Additional Inherited Members | |
Protected Attributes inherited from Sandbox.Game.AI.Logic.MyAgentLogic | |
IMyEntityBot | m_entityBot |
Protected Attributes inherited from Sandbox.Game.AI.Logic.MyBotLogic | |
IMyBot | m_bot |
Definition at line 12 of file MyAnimalBotLogic.cs.
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inline |
Definition at line 17 of file MyAnimalBotLogic.cs.
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inline |
Definition at line 27 of file MyAnimalBotLogic.cs.
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get |
Definition at line 14 of file MyAnimalBotLogic.cs.
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get |
Definition at line 38 of file MyAnimalBotLogic.cs.