- h -
- HackSpeedMultiplier
: Sandbox.Game.World.MySession
, VRage.Game.ModAPI.IMySession
- HalfExtents
: VRageMath.BoundingBox
, VRageMath.BoundingBox2
, VRageMath.BoundingBox2D
, VRageMath.BoundingBox2I
, VRageMath.BoundingBoxD
, VRageMath.BoundingBoxI
- HalfSize
: Sandbox.Game.Gui.MyHudSelectedObject
- HandBrake
: Sandbox.Game.GameSystems.MyGridWheelSystem
, Sandbox.ModAPI.Ingame.IMyShipController
- HandItemDefinition
: Sandbox.Game.Entities.Character.MyCharacter
- Handle
: VRageRender.ExternalApp.IMyRenderWindow
, VRageRender.ExternalApp.MyRenderWindow
- HandTool
: Sandbox.Game.Entities.MyHandToolBase.MyBlockingBody
- HardwareCursor
: Sandbox.Engine.Utils.MyConfig
, VRage.Game.ModAPI.IMyConfig
- HasActiveStateSync
: VRage.Replication.MyReplicableClientData
- HasAdminPrivileges
: VRage.Game.ModAPI.IMySession
- HasAmmoMagazines
: Sandbox.Game.Weapons.MyGunBase
- HasAtmosphere
: Sandbox.Game.Entities.MyPlanet
- HasBones
: VRage.Render11.GeometryStage2.Model.MyMwmData
- HasBot
: Sandbox.Game.AI.MyBotCollection
- HasBroadcastExceptFlag
: VRage.Network.CallSite< T1, T2, T3, T4, T5, T6, T7 >
- HasBroadcastFlag
: VRage.Network.CallSite< T1, T2, T3, T4, T5, T6, T7 >
- HasCachedChunks
: Sandbox.Engine.Voxels.MyStorageBase
- HasCallbacks
: ProtoBuf.Meta.MetaType
- HasCapacityRemaining
: Sandbox.Game.Entities.MyBatteryBlock
, Sandbox.Game.EntityComponents.MyResourceSourceComponent
, Sandbox.ModAPI.Ingame.IMyBatteryBlock
- HasChildren
: Sandbox.Engine.Voxels.MyOctreeNode
- HasClientFlag
: VRage.Network.CallSite< T1, T2, T3, T4, T5, T6, T7 >
- HasClients
: VRage.Game.SessionComponents.MySessionComponentExtDebug
- HasCreativeRights
: Sandbox.Game.World.MySession
, VRage.Game.ModAPI.IMySession
- HasCubeHighlight
: Sandbox.Game.Weapons.MyEngineerToolBase
- HasCurrent
: VRage.Collections.MySinglyLinkedList< V >.Enumerator
- HasDamageMaterial
: Sandbox.Definitions.MyVoxelMaterialDefinition
- HasDeformation
: Sandbox.Game.Entities.Cube.MySlimBlock
, Sandbox.ModAPI.Ingame.IMySlimBlock
, VRage.Game.ModAPI.IMySlimBlock
, VRage.Game.ModAPI.Ingame.IMySlimBlock
- HasDummies
: Sandbox.Game.Weapons.MyGunBase
- HasExternalNeighbors
: Sandbox.Game.AI.Pathfinding.MyNavigationPrimitive
- HasFocus
: Sandbox.Graphics.GUI.MyGuiControlBase
- HasGameServer
: Sandbox.MySteamService
- HasGotoFailed
: Sandbox.Game.AI.MyAiTargetBase
- HasGrowthSteps
: Sandbox.Definitions.MyFloraElementDefinition
- Hash
: Sandbox.Game.Screens.Helpers.MyGps
, VRage.Game.ModAPI.IMyGps
, VRage.Render11.Shader.MyShaderIdentity
- HasHighlight
: Sandbox.Graphics.GUI.MyGuiControlBase
, Sandbox.Graphics.GUI.MyScrollbar
- HasHighlights
: VRageRender.MyHighlight
- HasHitBlock
: Sandbox.Game.Weapons.MyEngineerToolBase
- HashObject
: VRage.Common.Utils.MyRSA
- HashSize
: VRage.Crc32
- HasIntegralAmounts
: Sandbox.Definitions.MyPhysicalItemDefinition
, Sandbox.Game.Entities.Interfaces.IMyInventoryItemAdapter
, Sandbox.Game.Entities.Inventory.MyInventoryItemAdapter
- HasInventory
: VRage.Game.Entity.MyEntity
, VRage.Game.ModAPI.Ingame.IMyInventoryOwner
- HasKeys
: VRage.Game.VisualScripting.VisualScriptingEvent
- HasLayers
: Sandbox.Engine.Voxels.MyPlanetMaterialProvider.PlanetMaterial
, VRage.Game.MyPlanetMaterialDefinition
- HasLogic
: Sandbox.Game.AI.MyAgentBot
- HasMainMethod
: Sandbox.ModAPI.IMyGridProgram
- HasMissileAmmoDefined
: Sandbox.Definitions.MyWeaponDefinition
, Sandbox.Game.Weapons.MyGunBase
- HasModelVariants
: Sandbox.Definitions.MyPhysicalItemDefinition
- HasNoWork
: ParallelTasks.Worker
- HasNullEndpoints
: Sandbox.Game.GameSystems.Conveyors.MyConveyorLine
- HasOldPath
: Sandbox.Game.AI.MyBotMemory
- HasParallelWorkPending
: Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- HasPathToSave
: Sandbox.Game.AI.MyBotMemory
- HasPendingWrites
: Sandbox.Engine.Voxels.MyStorageBase
- HasPhysics
: Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- HasPlanets
: Sandbox.Definitions.MyScenarioDefinition
- HasPower
: Sandbox.Game.GameSystems.MyEntityThrustComponent
- HasPreviewBBox
: Sandbox.Game.Entities.Cube.MyGridClipboard
, Sandbox.Game.Entities.Cube.MyProjectorClipboard
- HasProjectileAmmoDefined
: Sandbox.Definitions.MyWeaponDefinition
, Sandbox.Game.Weapons.MyGunBase
- HasRefreshReplicableFlag
: VRage.Network.CallSite< T1, T2, T3, T4, T5, T6, T7 >
- HasRigidBody
: Sandbox.Engine.Physics.MyPhysicsBody
, VRage.Game.Components.MyPhysicsComponentBase
- HasSaveMethod
: Sandbox.ModAPI.IMyGridProgram
- HasSerialWorkPending
: Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- HasServerFlag
: VRage.Network.CallSite< T1, T2, T3, T4, T5, T6, T7 >
- HasSubtypes
: ProtoBuf.Meta.MetaType
- HasToBeChild
: Sandbox.Game.Replication.MyComponentReplicableBase< T >
, Sandbox.Game.Replication.MyCraftingComponentReplicable
, Sandbox.Game.Replication.MyEntityReplicableBase< T >
, Sandbox.Game.Replication.MyExternalReplicable< T >
, Sandbox.Game.Replication.MyInventoryBaseReplicable
, Sandbox.Game.Replication.MyInventoryReplicable
, Sandbox.Game.Replication.MyTerminalReplicable
, VRage.Network.IMyReplicable
- HasToExit
: VRage.Dedicated.ConfigForm< T >
- HasUV
: VRage.Game.Models.MyModel
- HasValidationFailed
: VRage.Network.MyEventContext
- HasValue
: VRage.Collections.DictionaryReader< K, V >
- HasWheels
: Sandbox.Game.Entities.MyShipController
- HavokCollisionSystemID
: Sandbox.Engine.Physics.MyPhysicsBody
, Sandbox.Game.Entities.Cube.MyGridPhysics
- HavokWorld
: Sandbox.Engine.Physics.MyPhysicsBody
- Head
: VRage.Collections.MyTransparentQueue< T >
- HeadBoneIndex
: Sandbox.Game.Entities.Character.MyCharacter
- HeaderVisible
: Sandbox.Graphics.GUI.MyGuiControlTable
- HeadLocalXAngle
: Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.Entities.IMyControllableEntity
, Sandbox.Game.Entities.MyCockpit
, Sandbox.Game.Entities.MyControllableSphere
, Sandbox.Game.Entities.MyGhostCharacter
, Sandbox.Game.Entities.MyShipController
, Sandbox.Game.Weapons.MyLargeTurretBase
- HeadLocalYAngle
: Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.Entities.IMyControllableEntity
, Sandbox.Game.Entities.MyCockpit
, Sandbox.Game.Entities.MyControllableSphere
, Sandbox.Game.Entities.MyGhostCharacter
, Sandbox.Game.Entities.MyShipController
, Sandbox.Game.Weapons.MyLargeTurretBase
- HeadMoved
: Sandbox.Game.Entities.Character.MyCharacter
- HeadPos
: Sandbox.Game.Entities.Cube.MyLaserAntenna
- HeadsetMatrixD
: VRage.OpenVRWrapper.MyOpenVR
- HealingAllowed
: SpaceEngineers.Game.Entities.Blocks.MyMedicalRoom
- Health
: Sandbox.Game.Components.MyCharacterStatComponent
- HealthRatio
: Sandbox.Game.Components.MyCharacterStatComponent
, Sandbox.Game.Gui.MyHudCharacterInfo
- HeapIndex
: VRage.Collections.HeapItem< K >
- HeapKey
: VRage.Collections.HeapItem< K >
- HeatUpFrames
: Sandbox.Game.Weapons.MyShipToolBase
- Height
: Sandbox.Game.Entities.Cube.MyMotorSuspension
, Sandbox.ModAPI.Ingame.IMyMotorSuspension
, VRageMath.BoundingBox
, VRageMath.BoundingBox2
, VRageMath.BoundingBox2D
, VRageMath.BoundingBox2I
, VRageMath.RectangleF
- Heightmap
: Sandbox.Engine.Voxels.MyPlanetShapeProvider
- HelmetEnabled
: Sandbox.Game.Entities.Character.Components.MyCharacterOxygenComponent
- HelpOthers
: Sandbox.ModAPI.Ingame.IMyShipWelder
, SpaceEngineers.Game.Entities.Blocks.MyShipWelder
- Hierarchy
: VRage.Game.Entity.MyEntity
, VRage.ModAPI.IMyEntity
- HighLevelDirty
: Sandbox.Game.AI.Pathfinding.MyGridNavigationMesh
- HighLevelGroup
: Sandbox.Game.AI.Pathfinding.IMyNavigationGroup
, Sandbox.Game.AI.Pathfinding.MyGridNavigationMesh
, Sandbox.Game.AI.Pathfinding.MyHighLevelGroup
, Sandbox.Game.AI.Pathfinding.MyNavigationMesh
, Sandbox.Game.AI.Pathfinding.MyVoxelNavigationMesh
- HighLevelLinks
: Sandbox.Game.AI.Pathfinding.MyNavmeshCoordinator
- Highlight
: Sandbox.Graphics.GUI.MyToolTips
, Sandbox.Gui.MyGuiControlImageButton.ButtonIcon
- HighlightAttribute
: Sandbox.Game.Gui.MyHudSelectedObject
- HighlightColor
: Sandbox.Game.Weapons.MyEngineerToolBase
, Sandbox.Graphics.GUI.MyColoredText
, Sandbox.Graphics.GUI.MyToolTips
- HighlightMaterial
: Sandbox.Game.Weapons.MyEngineerToolBase
- HighlightSections
: VRage.Render11.GeometryStage2.Model.MyLod
- HighlightStyle
: Sandbox.Game.Gui.MyHudSelectedObject
- HighLoddingSettings
: Sandbox.Definitions.MyEnvironmentDefinition
- HighSettings
: Sandbox.Game.World.MySectorLodding
- HitBlock
: Sandbox.Game.EntityComponents.MyCasterComponent
- HitBody
: Sandbox.Game.Entities.Character.MyCharacterDetectorComponent
- HitCharacter
: Sandbox.Game.EntityComponents.MyCasterComponent
- HitCubeGrid
: Sandbox.Game.EntityComponents.MyCasterComponent
- HitDestroyableObj
: Sandbox.Game.EntityComponents.MyCasterComponent
- HitEntity
: Sandbox.Engine.Physics.MyPhysics.HitInfo
, VRage.Game.ModAPI.IHitInfo
- HitEnvironmentSector
: Sandbox.Game.EntityComponents.MyCasterComponent
- HitFloatingObject
: Sandbox.Game.EntityComponents.MyCasterComponent
- HitHead
: Sandbox.Game.Entities.Character.MyCharacterHitInfo
- HitInfo
: Sandbox.Game.Entities.Cube.IMyPlacementProvider
, Sandbox.Game.Entities.Cube.MyDefaultPlacementProvider
, Sandbox.Game.Entities.MyBlockBuilderBase
- HitMaterial
: Sandbox.Game.Entities.Character.MyCharacterDetectorComponent
- HitNormal
: Sandbox.Game.Entities.Character.MyCharacterDetectorComponent
- HitNormalBindingPose
: Sandbox.Game.Entities.Character.MyCharacterHitInfo
- HitPosition
: Sandbox.Game.Entities.Character.MyCharacterDetectorComponent
, Sandbox.Game.EntityComponents.MyCasterComponent
- HitPositionBindingPose
: Sandbox.Game.Entities.Character.MyCharacterHitInfo
- HitTag
: Sandbox.Game.Entities.Character.MyCharacterDetectorComponent
- Honeydew
: VRageMath.Color
- HorizonIndicatorEnabled
: Sandbox.Game.Entities.MyShipController
- HorizontalSum
: Sandbox.Graphics.GUI.MyGuiBorderThickness
- HorrizontalPadding
: Sandbox.Graphics.GUI.MyLayoutVertical
- HostName
: Sandbox.Engine.Multiplayer.MyDedicatedServerBase
, Sandbox.Engine.Multiplayer.MyMultiplayerBase
, Sandbox.Engine.Multiplayer.MyMultiplayerClient
, Sandbox.Engine.Multiplayer.MyMultiplayerLobby
, Sandbox.Engine.Multiplayer.MyMultiplayerLobbyClient
- HostSteamId
: Sandbox.Engine.Multiplayer.MyMultiplayerLobby
- HotPink
: VRageMath.Color
- HudWarnings
: Sandbox.Engine.Utils.MyConfig
, VRage.Game.ModAPI.IMyConfig
- HueVar
: VRage.Game.MyParticleGPUGeneration
- HumanoidActions
: Sandbox.Game.AI.MyHumanoidBot
- HumanoidBot
: Sandbox.Game.AI.Logic.MyHumanoidBotLogic
- HumanoidDefinition
: Sandbox.Game.AI.MyHumanoidBot
- HumanoidEntity
: Sandbox.Game.AI.MyHumanoidBot
- HumanoidLogic
: Sandbox.Game.AI.MyHumanoidBot
- HydrogenRatio
: Sandbox.Game.Gui.MyHudCharacterInfo