Space Engineers
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Public Member Functions | |
void | Init (MyObjectBuilder_Bot botBuilder) |
void | InitActions (ActionCollection actionCollection) |
void | InitLogic (MyBotLogic logic) |
void | Cleanup () |
void | Update () |
void | DebugDraw () |
void | Reset () |
MyObjectBuilder_Bot | GetObjectBuilder () |
void | ReturnToLastMemory () |
Properties | |
bool | IsValidForUpdate [get] |
bool | CreatedByPlayer [get] |
string | BehaviorSubtypeName [get] |
ActionCollection | ActionCollection [get] |
MyBotMemory | BotMemory [get] |
MyBotMemory | LastBotMemory [get, set] |
MyBotDefinition | BotDefinition [get] |
MyBotActionsBase | BotActions [get, set] |
MyBotLogic | BotLogic [get] |
void Sandbox.Game.AI.IMyBot.Cleanup | ( | ) |
Implemented in Sandbox.Game.AI.MyAgentBot.
void Sandbox.Game.AI.IMyBot.DebugDraw | ( | ) |
Implemented in Sandbox.Game.AI.MyAgentBot, and Sandbox.Game.AI.MyHumanoidBot.
MyObjectBuilder_Bot Sandbox.Game.AI.IMyBot.GetObjectBuilder | ( | ) |
Implemented in Sandbox.Game.AI.MyAgentBot.
void Sandbox.Game.AI.IMyBot.Init | ( | MyObjectBuilder_Bot | botBuilder | ) |
Implemented in Sandbox.Game.AI.MyAgentBot.
void Sandbox.Game.AI.IMyBot.InitActions | ( | ActionCollection | actionCollection | ) |
Implemented in Sandbox.Game.AI.MyAgentBot.
void Sandbox.Game.AI.IMyBot.InitLogic | ( | MyBotLogic | logic | ) |
Implemented in Sandbox.Game.AI.MyAgentBot.
void Sandbox.Game.AI.IMyBot.Reset | ( | ) |
Implemented in Sandbox.Game.AI.MyAgentBot.
void Sandbox.Game.AI.IMyBot.ReturnToLastMemory | ( | ) |
Implemented in Sandbox.Game.AI.MyAgentBot.
void Sandbox.Game.AI.IMyBot.Update | ( | ) |
Implemented in Sandbox.Game.AI.MyAgentBot.
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