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Space Engineers
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Properties | |
| bool | IsLocked [get] |
| float | Angle [get] |
| float | Torque [get] |
| float | BrakingTorque [get] |
| float | Velocity [get] |
| float | LowerLimit [get] |
| float | UpperLimit [get] |
| float | Displacement [get] |
Properties inherited from Sandbox.ModAPI.Ingame.IMyFunctionalBlock | |
| bool | Enabled [get] |
Properties inherited from Sandbox.ModAPI.Ingame.IMyTerminalBlock | |
| string | CustomName [get] |
| string | CustomNameWithFaction [get] |
| string | DetailedInfo [get] |
| string | CustomInfo [get] |
| string | CustomData [get, set] |
| Gets or sets the Custom Data string. NOTE: Only use this for user input. For storing large mod configs, create your own MyModStorageComponent More... | |
| bool | ShowOnHUD [get] |
Properties inherited from Sandbox.ModAPI.Ingame.IMyCubeBlock | |
| Sandbox.Common.ObjectBuilders.Definitions.SerializableDefinitionId | BlockDefinition [get] |
| bool | CheckConnectionAllowed [get] |
| IMyCubeGrid | CubeGrid [get] |
| String | DefinitionDisplayNameText [get] |
| float | DisassembleRatio [get] |
| String | DisplayNameText [get] |
| bool | IsBeingHacked [get] |
| bool | IsFunctional [get] |
| bool | IsWorking [get] |
| VRageMath.Vector3I | Max [get] |
| VRageMath.Vector3I | Min [get] |
| int | NumberInGrid [get] |
| VRageMath.MyBlockOrientation | Orientation [get] |
| long | OwnerId [get] |
| VRageMath.Vector3I | Position [get] |
Properties inherited from Sandbox.ModAPI.Ingame.IMyMotorBase | |
| bool | IsAttached [get] |
| Gets if the piston top is attached to something More... | |
| bool | PendingAttachment [get] |
| Gets if the motor stator is looking for a rotor More... | |
Events | |
| Action< bool > | LimitReached |
| Param - Limit is maximum More... | |
Events inherited from Sandbox.ModAPI.Ingame.IMyFunctionalBlock | |
| Action< IMyTerminalBlock > | EnabledChanged |
Events inherited from Sandbox.ModAPI.Ingame.IMyTerminalBlock | |
| Action< IMyTerminalBlock > | CustomNameChanged |
| Action< IMyTerminalBlock > | OwnershipChanged |
| Action< IMyTerminalBlock > | PropertiesChanged |
| Action< IMyTerminalBlock > | ShowOnHUDChanged |
| Action< IMyTerminalBlock > | VisibilityChanged |
Events inherited from Sandbox.ModAPI.Ingame.IMyCubeBlock | |
| Action< IMyCubeBlock > | IsWorkingChanged |
Additional Inherited Members | |
Public Member Functions inherited from Sandbox.ModAPI.Ingame.IMyFunctionalBlock | |
| void | RequestEnable (bool enable) |
| void | RequestEnable (bool enable) |
Public Member Functions inherited from Sandbox.ModAPI.Ingame.IMyTerminalBlock | |
| bool | HasLocalPlayerAccess () |
| bool | HasPlayerAccess (long playerId) |
| void | SetCustomName (string text) |
| void | SetCustomName (StringBuilder text) |
| void | GetActions (List< Sandbox.ModAPI.Interfaces.ITerminalAction > resultList, Func< Sandbox.ModAPI.Interfaces.ITerminalAction, bool > collect=null) |
| void | SearchActionsOfName (string name, List< Sandbox.ModAPI.Interfaces.ITerminalAction > resultList, Func< Sandbox.ModAPI.Interfaces.ITerminalAction, bool > collect=null) |
| Sandbox.ModAPI.Interfaces.ITerminalAction | GetActionWithName (string name) |
| Sandbox.ModAPI.Interfaces.ITerminalProperty | GetProperty (string id) |
| void | GetProperties (List< Sandbox.ModAPI.Interfaces.ITerminalProperty > resultList, Func< Sandbox.ModAPI.Interfaces.ITerminalProperty, bool > collect=null) |
| bool | HasLocalPlayerAccess () |
| bool | HasPlayerAccess (long playerId) |
| void | RequestShowOnHUD (bool enable) |
| void | SetCustomName (string text) |
| void | SetCustomName (StringBuilder text) |
| void | GetActions (List< Sandbox.ModAPI.Interfaces.ITerminalAction > resultList, Func< Sandbox.ModAPI.Interfaces.ITerminalAction, bool > collect=null) |
Public Member Functions inherited from Sandbox.ModAPI.Ingame.IMyCubeBlock | |
| string | GetOwnerFactionTag () |
| Sandbox.Common.MyRelationsBetweenPlayerAndBlock | GetPlayerRelationToOwner () |
| Sandbox.Common.MyRelationsBetweenPlayerAndBlock | GetUserRelationToOwner (long playerId) |
| void | UpdateIsWorking () |
| void | UpdateVisual () |
Public Member Functions inherited from Sandbox.ModAPI.Ingame.IMyMotorBase | |
| void | Attach () |
| Attempts to attach to a nearby rotor/wheel More... | |
| void | Detach () |
| Detaches the rotor/wheel from the stator/suspension More... | |
Definition at line 8 of file IMyMotorStator.cs.
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Definition at line 11 of file IMyMotorStator.cs.
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Definition at line 13 of file IMyMotorStator.cs.
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Definition at line 17 of file IMyMotorStator.cs.
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Definition at line 10 of file IMyMotorStator.cs.
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Definition at line 15 of file IMyMotorStator.cs.
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Definition at line 12 of file IMyMotorStator.cs.
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get |
Definition at line 16 of file IMyMotorStator.cs.
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get |
Definition at line 14 of file IMyMotorStator.cs.
| Action<bool> Sandbox.ModAPI.Ingame.IMyMotorStator.LimitReached |
Param - Limit is maximum
Definition at line 13 of file IMyMotorStator.cs.
1.8.8