Definition at line 10 of file MyInMemoryWave.cs.
VRage.Audio.MyInMemoryWave.MyInMemoryWave |
( |
MySoundData |
cue, |
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string |
path, |
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MyWaveBank |
owner, |
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bool |
streamed = false |
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) |
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inline |
void VRage.Audio.MyInMemoryWave.Dereference |
( |
| ) |
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inline |
void VRage.Audio.MyInMemoryWave.Dispose |
( |
| ) |
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inline |
void VRage.Audio.MyInMemoryWave.Reference |
( |
| ) |
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inline |
AudioBuffer VRage.Audio.MyInMemoryWave.Buffer |
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get |
SoundStream VRage.Audio.MyInMemoryWave.Stream |
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get |
bool VRage.Audio.MyInMemoryWave.Streamed |
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get |
WaveFormat VRage.Audio.MyInMemoryWave.WaveFormat |
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get |
The documentation for this class was generated from the following file: