- d -
- Damage
: Sandbox.Game.MyGridExplosion
- DamagedBlocks
: Sandbox.Game.MyGridExplosion
- DamagedMaterialId
: Sandbox.Definitions.MyVoxelMaterialDefinition
- DamageRatio
: Sandbox.Game.Entities.Cube.MySlimBlock
, Sandbox.ModAPI.Ingame.IMySlimBlock
, VRage.Game.ModAPI.IMySlimBlock
, VRage.Game.ModAPI.Ingame.IMySlimBlock
- DamageRemaining
: Sandbox.Game.MyGridExplosion
- DamageSystem
: VRage.Game.ModAPI.IMySession
- DampenersEnabled
: Sandbox.Game.GameSystems.MyEntityThrustComponent
, Sandbox.Game.Gui.MyHudCharacterInfo
, Sandbox.Game.Gui.MyHudShipInfo
- DampenersOverride
: Sandbox.ModAPI.Ingame.IMyShipController
- DampenersTurnedOn
: Sandbox.Game.Entities.Character.Components.MyCharacterJetpackComponent
- Damping
: Sandbox.ModAPI.Ingame.IMyMotorSuspension
- DarkBlue
: VRageMath.Color
- DarkCyan
: VRageMath.Color
- DarkGoldenrod
: VRageMath.Color
- DarkGray
: VRageMath.Color
- DarkGreen
: VRageMath.Color
- DarkKhaki
: VRageMath.Color
- DarkMagenta
: VRageMath.Color
- DarkOliveGreen
: VRageMath.Color
- DarkOrange
: VRageMath.Color
- DarkOrchid
: VRageMath.Color
- DarkRed
: VRageMath.Color
- DarkSalmon
: VRageMath.Color
- DarkSeaGreen
: VRageMath.Color
- DarkSlateBlue
: VRageMath.Color
- DarkSlateGray
: VRageMath.Color
- DarkTurquoise
: VRageMath.Color
- DarkViolet
: VRageMath.Color
- Data
: Sandbox.Engine.Utils.MyConfig.MyDebugInputData
, Sandbox.Game.Gui.MyHudCharacterInfo
, Sandbox.Game.Gui.MyHudScenarioInfo
, Sandbox.Game.Gui.MyHudShipInfo
, Sandbox.Game.Gui.MyHudSinkGroupInfo
, VRage.ByteStream
, VRage.IMyXmlSerializable
, VRage.MyXmlSerializerBase< TAbstractBase >
, VRageRender.MyFreelist< T >
, VRageRender.MyPackedPool< T >
, VRageRender.Utils.MyPhysicsMesh
- DataAction
: ParallelTasks.DelegateWork
- DataCallback
: ParallelTasks.WorkItem
- DataFormat
: ProtoBuf.Meta.ValueMember
, ProtoBuf.ProtoIncludeAttribute
, ProtoBuf.ProtoMemberAttribute
- DataHash
: Sandbox.Engine.Multiplayer.MyDedicatedServerBase
, Sandbox.Engine.Multiplayer.MyMultiplayerBase
, Sandbox.Engine.Multiplayer.MyMultiplayerClient
, Sandbox.Engine.Multiplayer.MyMultiplayerLobby
, Sandbox.Engine.Multiplayer.MyMultiplayerLobbyClient
- DataMemberOffset
: ProtoBuf.ProtoContractAttribute
- DataPointer
: VRage.Library.Collections.BitStream
- DataProvider
: Sandbox.Engine.Voxels.IMyStorage
, Sandbox.Engine.Voxels.MyOctreeStorage
, Sandbox.Engine.Voxels.MyStorageBase
, Sandbox.Game.Entities.Planet.MyPlanetEnvironmentComponent
- DataVersion
: VRage.Game.Models.MyModel
, VRageRender.Import.MyModelImporter
- DataView
: Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- DeathTime
: Sandbox.Game.Entities.MyEntityStatRegenEffect
- Debris
: Sandbox.Game.Entities.Debris.MyDebrisBase
- DebugAsyncLoading
: VRage.ModAPI.IMyEntity
- DebugBot
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeCollection
- DebugBreakDebugging
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeCollection
- DebugComponentsInfo
: Sandbox.Engine.Utils.MyConfig
- DebugCount
: Sandbox.Game.Entities.Cube.MyFourEdgeInfo
- DebugCurrentBehaviorTree
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeCollection
- DebugCurrentPivot
: Sandbox.Game.Entities.MySolarGameLogicComponent
- DebugData
: Sandbox.Game.WorldEnvironment.MyLogicalEnvironmentSectorBase
, Sandbox.Game.WorldEnvironment.MyProceduralLogicalSector
- DebugInputComponents
: Sandbox.Engine.Utils.MyConfig
, VRage.Game.ModAPI.IMyConfig
- DebugIsCurrentTreeVerified
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeCollection
- DebugIsPivotInSun
: Sandbox.Game.Entities.MySolarGameLogicComponent
- DebugLastWindowHandle
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeCollection
- DebugName
: VRage.Game.Entity.MyEntity
, VRage.Render11.GeometryStage2.Model.MySection
- DebugNamePath
: Sandbox.Graphics.GUI.IMyGuiControlsOwner
, Sandbox.Graphics.GUI.MyGuiControlBase
, Sandbox.Graphics.GUI.MyGuiScreenBase
- DebugScale
: Sandbox.Graphics.GUI.MyGuiControlSliderBase
- DebugSelectedTreeHashSent
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeCollection
- DebugSign
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlBaseNode
, Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeSelectorNode
, Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeSequenceNode
- DebugSupport
: Sandbox.Game.Replication.MyEntityPhysicsStateGroupWithSupport
- DebugTarget
: Sandbox.Game.AI.MyAIComponent
- DebugText
: Sandbox.Graphics.GUI.MyRichLabelLine
- DecalBoneUpdates
: Sandbox.Game.Entities.MySkinnedEntity
- DecoratorLogicMemory
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory
- DeepPink
: VRageMath.Color
- DeepSkyBlue
: VRageMath.Color
- Default
: ProtoBuf.Meta.RuntimeTypeModel
, VRage.Utils.My5BitEncoding
, VRage.Utils.MyLog
- DefaultAlpha
: Sandbox.Graphics.GUI.ShadowTexture
- DefaultToolbar
: Sandbox.Definitions.MyScenarioDefinition
, VRage.Game.MyObjectBuilder_ScenarioDefinition
- DefaultType
: ProtoBuf.Meta.ValueMember
- DefaultValue
: ProtoBuf.Meta.ValueMember
, Sandbox.Game.Entities.MyEntityStat
, Sandbox.Game.Gui.MyTerminalControlSlider< TBlock >
, Sandbox.Graphics.GUI.MyGuiControlSlider
- defId
: VRage.Game.MyObjectBuilder_ToolbarItemAnimation
, VRage.Game.MyObjectBuilder_ToolbarItemCubeBlock
, VRage.Game.MyObjectBuilder_ToolbarItemVoxelHand
, VRage.Game.MyObjectBuilder_ToolbarItemWeapon
, VRage.Game.ObjectBuilders.MyObjectBuilder_ToolbarItemUsable
- DefinedOutput
: Sandbox.Game.EntityComponents.MyResourceSourceComponent
- Definition
: Sandbox.Engine.Physics.MyPhysicsBody
, Sandbox.Game.AI.Commands.MyAiCommandBehavior
, Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.Entities.EnvironmentItems.MyEnvironmentItems
, Sandbox.Game.Entities.MyAreaMarker
, Sandbox.Game.EntityComponents.MyModelComponent
, Sandbox.Game.World.MyGlobalEventBase
, VRage.Game.Components.MyPhysicsComponentBase
, VRage.Game.Components.MySessionComponentBase
, VRage.Game.MyObjectBuilder_SessionComponent
- DefinitionDisplayNameText
: Sandbox.Game.Entities.MyCubeBlock
, Sandbox.ModAPI.Ingame.IMyCubeBlock
, VRage.Game.ModAPI.IMyCubeBlock
, VRage.Game.ModAPI.Ingame.IMyCubeBlock
- DefinitionId
: Sandbox.Game.Entities.IMyGunObject< out out T >
, Sandbox.Game.Entities.MyHandToolBase
, Sandbox.Game.Entities.MyManipulationTool
, Sandbox.Game.Weapons.MyAutomaticRifleGun
, Sandbox.Game.Weapons.MyEngineerToolBase
, Sandbox.Game.Weapons.MyHandDrill
, Sandbox.Game.Weapons.MyLargeTurretBase
, Sandbox.Game.Weapons.MyShipDrill
, Sandbox.Game.Weapons.MyShipToolBase
, Sandbox.Game.Weapons.MySmallGatlingGun
, Sandbox.Game.Weapons.MySmallMissileLauncher
- Definitions
: VRage.Game.MyDefinitionManagerBase
- DefinitionTypeOverrideMap
: VRage.MyXmlTextReader
- DeflateOption
: VRage.Compression.MyZipFileInfo
- DelayRigidBodyCreation
: Sandbox.Game.Entities.MyVoxelBase
- Dependencies
: Sandbox.Game.AI.MyAIComponent
, Sandbox.Game.Components.MySessionComponentThrower
, Sandbox.Game.Entities.Debris.MyDebris
, Sandbox.Game.Entities.MyCubeBuilder
, Sandbox.Game.Entities.MyPlaceAreas
, Sandbox.Game.Entities.Planet.MyPlanetEnvironmentSessionComponent
, Sandbox.Game.GameSystems.MyEnvironmentBotSpawningSystem
, Sandbox.Game.SessionComponents.MyGridPickupComponent
, Sandbox.Game.SessionComponents.MyHitReportingComponent
, Sandbox.Game.SessionComponents.MySessionComponentResearch
, Sandbox.Game.SessionComponents.MySessionComponentVoxelHand
, Sandbox.Game.Weapons.MyMissiles
, SpaceEngineers.AI.MySpaceFaunaComponent
, VRage.Game.Components.MySessionComponentBase
, VRage.Game.VisualScripting.MyVisualScriptBuilder
- Deposits
: Sandbox.Game.Entities.Cube.MyOreDepositGroup
- Depth
: Sandbox.Game.WorldEnvironment.My2DClipmap< THandler >
, VRage.CustomRootReader
, VRage.MyXmlTextReader
, VRageMath.BoundingBox
, VRageRender.Animations.MyCharacterBone
, VRageRender.MyDecalMaterial
- DepthArrayTexture
: VRage.Render11.LightingStage.Shadows.ICascadeShadowMap
, VRage.Render11.LightingStage.Shadows.Internal.MyCascadeShadowMap
- DepthModel
: VRage.Render11.GeometryStage2.Instancing.MyInstanceComponent
- DepthStencilState
: VRage.Render11.GeometryStage2.Model.MyStandardMaterial
- DepthVisibility
: VRage.Render11.GeometryStage2.Instancing.MyInstanceVisibilityStrategy
- DerivedType
: ProtoBuf.Meta.SubType
- Description
: Sandbox.Game.Gui.MyGuiScreenText
, Sandbox.Game.World.MySession
, VRage.Game.ModAPI.IMyFaction
, VRage.Game.ModAPI.IMyGps
, VRage.Game.ModAPI.IMySession
, VRage.Input.MyGuiDescriptor
, VRage.Render11.Resources.Buffers.MyBufferInternal
- DescriptionEnum
: VRage.Input.MyGuiDescriptor
- DescriptionText
: VRage.Game.MyDefinitionBase
- Destination
: Sandbox.Game.AI.Pathfinding.IMyPath
, Sandbox.Game.AI.Pathfinding.MyRDPath
, Sandbox.Game.AI.Pathfinding.MySmartGoal
, Sandbox.Game.AI.Pathfinding.MySmartPath
- DestructibleBlocks
: Sandbox.Game.Entities.MyCubeGrid
, Sandbox.Game.World.MySession
- DestructionDefinition
: Sandbox.Definitions.MyDefinitionManager
- DetachFromParent
: ParallelTasks.WorkOptions
- DetailedInfo
: Sandbox.Game.Entities.Cube.MyTerminalBlock
, Sandbox.ModAPI.Ingame.IMyTerminalBlock
- DetectAsteroids
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetectedEntity
: Sandbox.Game.Entities.Character.MyCharacterDetectorComponent
- DetectedGridCount
: Sandbox.Game.Entities.Cube.MyShipConnector
- DetectEnemy
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetectFloatingObjects
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetectFriendly
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetectionRadius
: Sandbox.Game.Entities.Cube.MyOreDetectorBase
, Sandbox.Game.Entities.Cube.MyOreDetectorComponent
- DetectLargeShips
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetectNeutral
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetectorPhysics
: Sandbox.Game.Components.MyUseObjectsComponent
, VRage.Game.Components.MyUseObjectsComponentBase
- DetectOwner
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetectPlayers
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetectSmallShips
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetectStations
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetectSubgrids
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- DetonationTime
: Sandbox.Game.Entities.Cube.MyWarhead
, Sandbox.ModAPI.Ingame.IMyWarhead
- DeviateAngle
: Sandbox.Game.Weapons.MyGunBase
- DeviceBase
: VRage.Game.ObjectBuilders.IMyObjectBuilder_GunObject< out out T >
- DiagnosticOutputPath
: VRage.Scripting.MyScriptCompiler
- Dictionary
: VRage.Serialization.SerializableDictionary< T, U >
, VRage.Serialization.SerializableDictionaryHack< T, U >
- DictionaryEntryProp
: VRage.Serialization.SerializableDictionary< T, U >
, VRage.Serialization.SerializableDictionaryCompat< T, U, V >
, VRage.Serialization.SerializableDictionaryHack< T, U >
- DiffuseFactor
: Sandbox.Game.Lights.MyLight
- DimGray
: VRageMath.Color
- Direction
: Sandbox.Definitions.MyCubeBlockDefinition
, VRage.Game.MyParticleGPUGeneration
- DirectionConeVar
: VRage.Game.MyParticleGPUGeneration
- DirectionInnerCone
: VRage.Game.MyParticleGPUGeneration
- DirectionToSunNormalized
: Sandbox.Game.World.MySector
- DirForward
: Sandbox.Engine.Audio.IMy3DSoundEmitter
, Sandbox.Engine.Audio.MyEntity3DSoundEmitter
- DirPredicate
: Sandbox.Gui.DirectoryBrowser.MyGuiControlDirectoryBrowser
- DirToCamera
: VRage.Game.MyParticleEmitter
- DirtyBlocks
: Sandbox.Game.Entities.MyCubeGrid
- DirtyCells
: VRage.Generics.MySparseGrid< TItemData, TCellData >
- DirtyCubes
: Sandbox.Game.Entities.Cube.MyGridPhysics
- DirUp
: Sandbox.Engine.Audio.IMy3DSoundEmitter
, Sandbox.Engine.Audio.MyEntity3DSoundEmitter
- Disabled
: Sandbox.Gui.MyGuiControlImageButton.ButtonIcon
- DisableHeadbob
: Sandbox.Engine.Utils.MyConfig
, VRage.Game.ModAPI.IMyConfig
- DisablePicking
: Sandbox.Game.SessionComponents.MyEntityTransformationSystem
- DisablePitchEffects
: VRage.Game.MyObjectBuilder_AudioDefinition
- DisablePooling
: VRage.Audio.MyCueBank
- DisableTransformation
: Sandbox.Game.SessionComponents.MyEntityTransformationSystem
- DisassembleEnabled
: Sandbox.Game.Entities.Cube.MyAssembler
, Sandbox.ModAPI.Ingame.IMyAssembler
- DisassembleRatio
: Sandbox.Game.Entities.MyAdvancedDoor
, Sandbox.Game.Entities.MyCubeBlock
, Sandbox.Game.Entities.MyDoor
, Sandbox.ModAPI.Ingame.IMyCubeBlock
, VRage.Game.ModAPI.IMyCubeBlock
, VRage.Game.ModAPI.Ingame.IMyCubeBlock
- DiscardAt
: VRage.Game.ModAPI.IMyGps
- DisconnectPeerOnError
: Sandbox.Engine.Multiplayer.MyTransportLayer
- Displacement
: Sandbox.ModAPI.Ingame.IMyMotorStator
- DisplayedName
: VRage.Profiler.MyProfiler
- DisplayName
: Sandbox.Game.Screens.Helpers.MyToolbarItem
, Sandbox.Game.World.MyIdentity
, Sandbox.Game.World.MyNetworkClient
, Sandbox.Game.World.MyPlayer
, VRage.Game.Entity.MyEntity
, VRage.Game.ModAPI.IMyIdentity
, VRage.Game.ModAPI.IMyPlayer
, VRage.ModAPI.IMyEntity
, VRage.MySimpleProfiler.MySimpleProfilingBlock
- DisplayNameText
: Sandbox.Definitions.MyCubeBlockDefinition
, Sandbox.Game.Components.MyCraftingComponentBase
, Sandbox.Game.Components.MyCraftingComponentBasic
, Sandbox.Game.Components.MyCraftingComponentBlock
, Sandbox.Game.Components.MyCraftingComponentInteractive
, Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.Entities.Interfaces.IMyInventoryItemAdapter
, Sandbox.Game.Entities.Inventory.MyInventoryItemAdapter
, Sandbox.ModAPI.Ingame.IMyCubeBlock
, VRage.Game.Entity.MyEntity
, VRage.Game.ModAPI.IMyCubeBlock
, VRage.Game.ModAPI.Ingame.IMyCubeBlock
, VRage.Game.MyDefinitionBase
- Disposed
: Sandbox.Engine.Networking.MyReceiveQueue
- Distance
: VRage.Game.MyParticleEffect
- DistanceToHitSq
: Sandbox.Game.EntityComponents.MyCasterComponent
- DistantSounds
: VRage.Game.MyObjectBuilder_AudioDefinition
- DodgerBlue
: VRageMath.Color
- DontSendVoicePlayers
: Sandbox.Engine.Utils.MyConfig
- DoQuery
: Sandbox.Game.Components.MyTriggerComponent
- DoubleClickDetected
: Sandbox.Game.Gui.MyGuiScreenGamePlay
- Down
: VRageMath.Matrix
, VRageMath.MatrixD
, VRageMath.MatrixI
- DownVector
: VRageMath.MatrixI
- DragDrop
: Sandbox.Graphics.GUI.MyTreeViewItem
- DragFrom
: Sandbox.Graphics.GUI.MyDragAndDropEventArgs
- DraggedItem
: Sandbox.Graphics.GUI.MyTreeViewItemDragAndDrop
- Dragging
: Sandbox.Graphics.GUI.MyGuiControlMultilineText.MyGuiControlMultilineSelection
, Sandbox.Graphics.GUI.MyTreeViewItemDragAndDrop
- DrainAll
: Sandbox.Game.Entities.MyConveyorSorter
, Sandbox.ModAPI.Ingame.IMyConveyorSorter
- DrawBackgroundTexture
: Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop
- DrawBuildInformation
: Sandbox.Game.Screens.MyGuiScreenMainMenuBase
- DrawDebug
: Sandbox.Game.AI.Pathfinding.MyExternalPathfinding
- DrawEnabled
: Sandbox.MySandboxForm
, VRageRender.ExternalApp.IMyRenderWindow
, VRageRender.ExternalApp.MyRenderWindow
- DrawMouseCursor
: Sandbox.Graphics.GUI.MyGuiScreenBase
- DrawNavmesh
: Sandbox.Game.AI.Pathfinding.MyExternalPathfinding
, Sandbox.Game.AI.Pathfinding.MyNavmeshManager
- DrawNumbers
: Sandbox.Game.Screens.Helpers.MyGuiControlToolbar
- DrawOutsideViewDistance
: VRage.Game.Components.MyRenderComponentBase
- DrawPhysicalMesh
: Sandbox.Game.AI.Pathfinding.MyExternalPathfinding
- DrawThread
: Sandbox.Engine.Platform.Game
- DrawTime
: Sandbox.Engine.Platform.Game
- DrillHarvestMultiplier
: Sandbox.ModAPI.IMyShipDrill
- DropTo
: Sandbox.Graphics.GUI.MyDragAndDropEventArgs
- DSV
: VRageRender.IDepthStencilBindable
- Dummy
: VRage.Game.Entity.UseObject.IMyUseObject
, VRage.Game.Entity.UseObject.MyUseObjectBase
- DummyDisplacement
: Sandbox.Game.Entities.Cube.MyMotorBase
- DummyPosition
: Sandbox.Game.Entities.Cube.MyMotorBase
, Sandbox.ModAPI.IMyMotorBase
- DummyPosLoc
: Sandbox.Game.Entities.Blocks.MyAttachableTopBlockBase
- DummyToUse
: Sandbox.Game.Weapons.MyGunBase.DummyContainer
- Duration
: DShowNET.VideoPlayer
, Sandbox.Game.Entities.MyEntityStatRegenEffect
, VRage.Game.MyParticleEffect
- DurationAsTimeString
: DShowNET.VideoPlayer
- DurationMax
: VRage.Game.MyParticleEffect
- DurationMin
: VRage.Game.MyParticleEffect
- Dx9RenderQuality
: Sandbox.Engine.Utils.MyConfig
- DynamicMode
: Sandbox.Game.Entities.MyCubeBuilder
- DynamicMusicAmount
: VRage.Game.MyObjectBuilder_AudioDefinition
- DynamicMusicCategory
: VRage.Game.MyObjectBuilder_AudioDefinition
- DynamicType
: ProtoBuf.Meta.ValueMember
, ProtoBuf.ProtoMemberAttribute