Space Engineers
Public Member Functions | Properties | List of all members
Sandbox.ModAPI.Ingame.IMyGridTerminalSystem Interface Reference
Inheritance diagram for Sandbox.ModAPI.Ingame.IMyGridTerminalSystem:
Sandbox.ModAPI.IMyGridTerminalSystem Sandbox.Game.GameSystems.MyGridTerminalSystem

Public Member Functions

void GetBlocks (List< IMyTerminalBlock > blocks)
 
void GetBlockGroups (List< IMyBlockGroup > blockGroups, Func< IMyBlockGroup, bool > collect=null)
 
void GetBlocksOfType< T > (List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null)
 
void GetBlocksOfType< T > (List< T > blocks, Func< T, bool > collect=null)
 
void SearchBlocksOfName (string name, List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null)
 
IMyTerminalBlock GetBlockWithName (string name)
 
IMyBlockGroup GetBlockGroupWithName (string name)
 
IMyTerminalBlock GetBlockWithId (long id)
 
void GetBlocksOfType< T > (List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null)
 

Properties

HashSet< IMyTerminalBlockBlocks [get]
 
List< IMyBlockGroupBlockGroups [get]
 

Detailed Description

Definition at line 9 of file IMyGridTerminalSystem.cs.

Member Function Documentation

void Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.GetBlockGroups ( List< IMyBlockGroup blockGroups,
Func< IMyBlockGroup, bool >  collect = null 
)
IMyBlockGroup Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.GetBlockGroupWithName ( string  name)
void Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.GetBlocks ( List< IMyTerminalBlock blocks)
void Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.GetBlocksOfType< T > ( List< IMyTerminalBlock blocks,
Func< IMyTerminalBlock, bool >  collect = null 
)
void Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.GetBlocksOfType< T > ( List< IMyTerminalBlock blocks,
Func< IMyTerminalBlock, bool >  collect = null 
)
Type Constraints
T :class 
void Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.GetBlocksOfType< T > ( List< T >  blocks,
Func< T, bool >  collect = null 
)
Type Constraints
T :class 
IMyTerminalBlock Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.GetBlockWithId ( long  id)
IMyTerminalBlock Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.GetBlockWithName ( string  name)
void Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.SearchBlocksOfName ( string  name,
List< IMyTerminalBlock blocks,
Func< IMyTerminalBlock, bool >  collect = null 
)

Property Documentation

List<IMyBlockGroup> Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.BlockGroups
get

Definition at line 10 of file IMyGridTerminalSystem.cs.

HashSet<IMyTerminalBlock> Sandbox.ModAPI.Ingame.IMyGridTerminalSystem.Blocks
get

Definition at line 9 of file IMyGridTerminalSystem.cs.


The documentation for this interface was generated from the following file: