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Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop Class Reference
Inheritance diagram for Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop:
Sandbox.Graphics.GUI.MyGuiControlBase Sandbox.Graphics.GUI.IMyGuiControlsOwner

Public Member Functions

 MyGuiControlGridDragAndDrop (Vector4 backgroundColor, Vector4 textColor, float textScale, Vector2 textOffset, bool supportIcon)
 
override bool CheckMouseOver ()
 Checks if mouse cursor is over control. GR: Update: Also check if mouse over parent controls. Slower but more solid implementation (and we get rid of a few bugs). Also there is no need for HandleMouse variable (removed) More...
 
override void Draw (float transitionAlpha, float backgroundTransitionAlpha)
 
override void ShowToolTip ()
 
override MyGuiControlBase HandleInput ()
 Method returns true if input was captured by control, so no other controls, nor screen can use input in this update. More...
 
override MyGuiControlGridDragAndDrop GetDragAndDropHandlingNow ()
 
void StartDragging (MyDropHandleType dropHandleType, MySharedButtonsEnum dragButton, MyGuiControlGrid.Item draggingItem, MyDragAndDropInfo draggingFrom, bool includeTooltip=true)
 Starts dragging item More...
 
void Stop ()
 Stops dragging item More...
 
bool IsActive ()
 Returns if dragging is active More...
 
void Drop ()
 
- Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase
virtual void Init (MyObjectBuilder_GuiControlBase builder)
 
virtual MyObjectBuilder_GuiControlBase GetObjectBuilder ()
 
virtual MyGuiControlBase GetExclusiveInputHandler ()
 
virtual MyGuiControlBase GetMouseOverControl ()
 Returns first control, which has mouse over. More...
 
virtual void HideToolTip ()
 
virtual bool IsMouseOverAnyControl ()
 
virtual void Update ()
 
virtual string GetMouseCursorTexture ()
 
Vector2 GetPositionAbsolute ()
 
Vector2 GetPositionAbsoluteBottomLeft ()
 
Vector2 GetPositionAbsoluteBottomRight ()
 
Vector2 GetPositionAbsoluteCenterLeft ()
 
Vector2 GetPositionAbsoluteCenter ()
 
Vector2 GetPositionAbsoluteTopLeft ()
 
Vector2 GetPositionAbsoluteTopRight ()
 
Vector2 GetSize ()
 
void SetToolTip (MyToolTips toolTip)
 
void SetToolTip (String text)
 
void SetToolTip (MyStringId text)
 
virtual void OnRemoving ()
 Removes various references and clears event handlers. More...
 
void GetElementsUnderCursor (Vector2 position, bool visibleOnly, List< MyGuiControlBase > controls)
 
virtual MyGuiControlBase GetNextFocusControl (MyGuiControlBase currentFocusControl, bool forwardMovement)
 
virtual void Clear ()
 
override string ToString ()
 

Properties

bool DrawBackgroundTexture [get, set]
 
- Properties inherited from Sandbox.Graphics.GUI.MyGuiControlBase
float Alpha [get, set]
 
string Name [get, set]
 
IMyGuiControlsOwner Owner [get]
 
MyToolTips Tooltips [get]
 
Vector2 Position [get, set]
 Position of control's center (normalized and relative to parent screen center (not left/top corner!!!)) More...
 
float PositionY [get, set]
 
float PositionX [get, set]
 
Vector2 Size [get, set]
 Size of control (normalized). More...
 
Vector2 MinSize [get, protected set]
 
Vector2 MaxSize [get, protected set]
 
Vector4 ColorMask [get, set]
 
int BorderSize [get, set]
 
bool Enabled [get, set]
 False to disable control, disabled controls are skipped when switching with Tab key etc., look implemented atm. only in MyGuiControlButton. More...
 
MyGuiDrawAlignEnum OriginAlign [get, set]
 
bool Visible [get, set]
 Says whether control is visible. Note that this is not a constant time operation (checks parents, fires events on set). More...
 
bool HasHighlight [get]
 Says whether control is currently highlighted. When control is highlit depends on HighlightType. More...
 
bool HasFocus [get]
 
bool IsMouseOver [get, set]
 
bool CanHaveFocus [get, set]
 
bool AllowFocusingElements [get, set]
 Indicates whether elements can have focus or not. More...
 
object UserData [get, set]
 Specific user data for this control. More...
 
string DebugNamePath [get]
 
- Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsOwner
string DebugNamePath [get]
 
string Name [get]
 
IMyGuiControlsOwner Owner [get]
 

Events

OnItemDropped ItemDropped
 
- Events inherited from Sandbox.Graphics.GUI.MyGuiControlBase
Action< MyGuiControlBase, NameChangedArgsNameChanged
 
Action< MyGuiControlBaseSizeChanged
 
VisibleChangedDelegate VisibleChanged
 
Action< MyGuiControlBase, bool > FocusChanged
 Called when the control enters or leaves focus. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase
static void ReadIfHasValue< T > (ref T target, T?source)
 
static void ReadIfHasValue (ref Color target, Vector4?source)
 
static MyGuiControlBase GetExclusiveInputHandler (MyGuiControls controls)
 
static Color ApplyColorMaskModifiers (Vector4 sourceColorMask, bool enabled, float transitionAlpha)
 Modifies source color mask using transition alpha and color multiplier in case a control is disabled. More...
 
static bool CheckMouseOver (Vector2 size, Vector2 position, MyGuiDrawAlignEnum originAlign)
 
static bool IsPointInside (Vector2 queryPoint, Vector2 size, Vector2 position, MyGuiDrawAlignEnum originAlign)
 
- Public Attributes inherited from Sandbox.Graphics.GUI.MyGuiControlBase
readonly MyGuiControls Elements
 
MyGuiCompositeTexture BackgroundTexture
 
Vector4 BorderColor
 
bool BorderEnabled
 
bool DrawWhilePaused
 
bool ShowTooltipWhenDisabled
 
bool IsActiveControl
 There are some controls, that cannot receive any handle input(control panel for example), thus disable them with this. More...
 
MyGuiControlHighlightType HighlightType
 
- Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase
 MyGuiControlBase (Vector2?position=null, Vector2?size=null, Vector4?colorMask=null, String toolTip=null, MyGuiCompositeTexture backgroundTexture=null, bool isActiveControl=true, bool canHaveFocus=false, bool allowFocusingElements=false, MyGuiControlHighlightType highlightType=MyGuiControlHighlightType.WHEN_ACTIVE, MyGuiDrawAlignEnum originAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER)
 
void DrawBackground (float transitionAlpha)
 
void DrawBorder (float transitionAlpha)
 
virtual bool ShouldHaveHighlight ()
 
virtual void OnHasHighlightChanged ()
 
virtual void OnPositionChanged ()
 
virtual void OnSizeChanged ()
 
virtual void OnVisibleChanged ()
 
virtual void OnOriginAlignChanged ()
 
virtual void OnEnabledChanged ()
 
virtual void OnColorMaskChanged ()
 
MyGuiScreenBase GetTopMostOwnerScreen ()
 
bool IsMouseOverOrKeyboardActive ()
 
virtual void DrawElements (float transitionAlpha, float backgroundTransitionAlpha)
 
MyGuiControlBase HandleInputElements ()
 
virtual void ClearEvents ()
 
- Protected Attributes inherited from Sandbox.Graphics.GUI.MyGuiControlBase
bool m_mouseButtonPressed = false
 
bool m_showToolTip = false
 
Vector2 m_toolTipPosition
 

Detailed Description

Definition at line 52 of file MyGuiControlGridDragAndDrop.cs.

Constructor & Destructor Documentation

Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.MyGuiControlGridDragAndDrop ( Vector4  backgroundColor,
Vector4  textColor,
float  textScale,
Vector2  textOffset,
bool  supportIcon 
)
inline

Definition at line 68 of file MyGuiControlGridDragAndDrop.cs.

Member Function Documentation

override bool Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.CheckMouseOver ( )
inlinevirtual

Checks if mouse cursor is over control. GR: Update: Also check if mouse over parent controls. Slower but more solid implementation (and we get rid of a few bugs). Also there is no need for HandleMouse variable (removed)

Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.

Definition at line 89 of file MyGuiControlGridDragAndDrop.cs.

override void Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.Draw ( float  transitionAlpha,
float  backgroundTransitionAlpha 
)
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.

Definition at line 94 of file MyGuiControlGridDragAndDrop.cs.

void Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.Drop ( )
inline

Definition at line 197 of file MyGuiControlGridDragAndDrop.cs.

override MyGuiControlGridDragAndDrop Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.GetDragAndDropHandlingNow ( )
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.

Definition at line 153 of file MyGuiControlGridDragAndDrop.cs.

override MyGuiControlBase Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.HandleInput ( )
inlinevirtual

Method returns true if input was captured by control, so no other controls, nor screen can use input in this update.

Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.

Definition at line 133 of file MyGuiControlGridDragAndDrop.cs.

bool Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.IsActive ( )
inline

Returns if dragging is active

Returns

Definition at line 191 of file MyGuiControlGridDragAndDrop.cs.

override void Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.ShowToolTip ( )
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.

Definition at line 124 of file MyGuiControlGridDragAndDrop.cs.

void Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.StartDragging ( MyDropHandleType  dropHandleType,
MySharedButtonsEnum  dragButton,
MyGuiControlGrid.Item  draggingItem,
MyDragAndDropInfo  draggingFrom,
bool  includeTooltip = true 
)
inline

Starts dragging item

Parameters
dropHandleTypeOn which action released drop event
draggingItemItem which is dragging
draggingFromInformation about item's origin

Definition at line 167 of file MyGuiControlGridDragAndDrop.cs.

void Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.Stop ( )
inline

Stops dragging item

Definition at line 179 of file MyGuiControlGridDragAndDrop.cs.

Property Documentation

bool Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.DrawBackgroundTexture
getset

Definition at line 122 of file MyGuiControlGridDragAndDrop.cs.

Event Documentation

OnItemDropped Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.ItemDropped

Definition at line 85 of file MyGuiControlGridDragAndDrop.cs.


The documentation for this class was generated from the following file: