| Space Engineers
    | 
| Public Member Functions | |
| MyDecalMaterial (MyDecalMaterialDesc materialDef, bool transparent, MyStringHash target, MyStringHash source, float minSize, float maxSize, float depth, float rotation) | |
| Public Attributes | |
| bool | Transparent | 
| Properties | |
| string | StringId  [get] | 
| MyDecalMaterialDesc | Material  [get] | 
| MyStringHash | Target  [get] | 
| MyStringHash | Source  [get] | 
| float | MinSize  [get] | 
| float | MaxSize  [get] | 
| float | Depth  [get] | 
| float | Rotation  [get] | 
| Positive infinity for random rotation  More... | |
Definition at line 12 of file MyDecalMaterial.cs.
| 
 | inline | 
Definition at line 14 of file MyDecalMaterial.cs.
| bool VRageRender.MyDecalMaterial.Transparent | 
Definition at line 34 of file MyDecalMaterial.cs.
| 
 | get | 
Definition at line 67 of file MyDecalMaterial.cs.
| 
 | get | 
Definition at line 37 of file MyDecalMaterial.cs.
| 
 | get | 
Definition at line 61 of file MyDecalMaterial.cs.
| 
 | get | 
Definition at line 55 of file MyDecalMaterial.cs.
| 
 | get | 
Positive infinity for random rotation
Definition at line 76 of file MyDecalMaterial.cs.
| 
 | get | 
Definition at line 49 of file MyDecalMaterial.cs.
| 
 | get | 
Definition at line 29 of file MyDecalMaterial.cs.
| 
 | get | 
Definition at line 43 of file MyDecalMaterial.cs.
 1.8.8
 1.8.8