| Space Engineers
    | 
 
  
 | Public Member Functions | |
| override void | LoadData () | 
| override void | Init (MyObjectBuilder_SessionComponent sessionComponent) | 
| override MyObjectBuilder_SessionComponent | GetObjectBuilder () | 
| override void | BeforeStart () | 
| override void | UpdateAfterSimulation () | 
| void | DebugDraw () | 
|  Public Member Functions inherited from VRage.Game.Components.MySessionComponentBase | |
| virtual bool | UpdatedBeforeInit () | 
| MySessionComponentBase () | |
| void | SetUpdateOrder (MyUpdateOrder order) | 
| virtual void | InitFromDefinition (MySessionComponentDefinition definition) | 
| void | AfterLoadData () | 
| void | UnloadDataConditional () | 
| virtual void | SaveData () | 
| virtual void | UpdateBeforeSimulation () | 
| virtual void | Simulate () | 
| virtual void | UpdatingStopped () | 
| virtual void | Draw () | 
| virtual void | HandleInput () | 
| override string | ToString () | 
| Protected Member Functions | |
| override void | UnloadData () | 
| Properties | |
| override Type[] | Dependencies  [get] | 
| override bool | IsRequiredByGame  [get] | 
|  Properties inherited from VRage.Game.Components.MySessionComponentBase | |
| MyUpdateOrder | UpdateOrder  [get] | 
| MyObjectBuilderType | ObjectBuilderType  [get] | 
| bool | Loaded  [get] | 
| bool | Initialized  [get] | 
| MyDefinitionId | Definition  [get, set] | 
| virtual Type[] | Dependencies  [get] | 
| virtual bool | IsRequiredByGame  [get] | 
| Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction  More... | |
| Additional Inherited Members | |
|  Public Attributes inherited from VRage.Game.Components.MySessionComponentBase | |
| readonly string | DebugName | 
| readonly int | Priority | 
| readonly Type | ComponentType | 
| IMySession | Session | 
Definition at line 35 of file MySpaceFaunaComponent.cs.
| 
 | inlinevirtual | 
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 265 of file MySpaceFaunaComponent.cs.
| 
 | inline | 
Definition at line 640 of file MySpaceFaunaComponent.cs.
| 
 | inlinevirtual | 
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 222 of file MySpaceFaunaComponent.cs.
| 
 | inlinevirtual | 
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 215 of file MySpaceFaunaComponent.cs.
| 
 | inlinevirtual | 
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 183 of file MySpaceFaunaComponent.cs.
| 
 | inlineprotectedvirtual | 
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 198 of file MySpaceFaunaComponent.cs.
| 
 | inlinevirtual | 
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 442 of file MySpaceFaunaComponent.cs.
| 
 | get | 
Definition at line 164 of file MySpaceFaunaComponent.cs.
| 
 | get | 
Definition at line 172 of file MySpaceFaunaComponent.cs.
 1.8.8
 1.8.8