Space Engineers
Public Member Functions | Static Public Attributes | Protected Member Functions | Properties | List of all members
Sandbox.Game.Components.MySessionComponentThrower Class Reference
Inheritance diagram for Sandbox.Game.Components.MySessionComponentThrower:
VRage.Game.Components.MySessionComponentBase VRage.Game.Components.Interfaces.IMyUserInputComponent

Public Member Functions

override void UpdateAfterSimulation ()
 
override void HandleInput ()
 
void Throw (MyObjectBuilder_CubeGrid grid, Vector3D position, Vector3D linearVelocity, float mass, MyCueId throwSound)
 
void Activate ()
 
void Deactivate ()
 
override void LoadData ()
 
- Public Member Functions inherited from VRage.Game.Components.MySessionComponentBase
virtual bool UpdatedBeforeInit ()
 
 MySessionComponentBase ()
 
void SetUpdateOrder (MyUpdateOrder order)
 
virtual void InitFromDefinition (MySessionComponentDefinition definition)
 
virtual void Init (MyObjectBuilder_SessionComponent sessionComponent)
 
virtual MyObjectBuilder_SessionComponent GetObjectBuilder ()
 
void AfterLoadData ()
 
void UnloadDataConditional ()
 
virtual void SaveData ()
 
virtual void BeforeStart ()
 
virtual void UpdateBeforeSimulation ()
 
virtual void Simulate ()
 
virtual void UpdatingStopped ()
 
virtual void Draw ()
 
override string ToString ()
 

Static Public Attributes

static bool USE_SPECTATOR_FOR_THROW = false
 

Protected Member Functions

override void UnloadData ()
 

Properties

static MySessionComponentThrower Static [get, set]
 
bool Enabled [get, set]
 
MyPrefabThrowerDefinition CurrentDefinition [get, set]
 
override bool IsRequiredByGame [get]
 
override Type[] Dependencies [get]
 
- Properties inherited from VRage.Game.Components.MySessionComponentBase
MyUpdateOrder UpdateOrder [get]
 
MyObjectBuilderType ObjectBuilderType [get]
 
bool Loaded [get]
 
bool Initialized [get]
 
MyDefinitionId Definition [get, set]
 
virtual Type[] Dependencies [get]
 
virtual bool IsRequiredByGame [get]
 Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction More...
 

Additional Inherited Members

- Public Attributes inherited from VRage.Game.Components.MySessionComponentBase
readonly string DebugName
 
readonly int Priority
 
readonly Type ComponentType
 
IMySession Session
 

Detailed Description

Definition at line 26 of file MyThrowerSessionComponent.cs.

Member Function Documentation

void Sandbox.Game.Components.MySessionComponentThrower.Activate ( )
inline

Definition at line 159 of file MyThrowerSessionComponent.cs.

void Sandbox.Game.Components.MySessionComponentThrower.Deactivate ( )
inline

Definition at line 164 of file MyThrowerSessionComponent.cs.

override void Sandbox.Game.Components.MySessionComponentThrower.HandleInput ( )
inlinevirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 58 of file MyThrowerSessionComponent.cs.

override void Sandbox.Game.Components.MySessionComponentThrower.LoadData ( )
inlinevirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 169 of file MyThrowerSessionComponent.cs.

void Sandbox.Game.Components.MySessionComponentThrower.Throw ( MyObjectBuilder_CubeGrid  grid,
Vector3D  position,
Vector3D  linearVelocity,
float  mass,
MyCueId  throwSound 
)
inline

Definition at line 124 of file MyThrowerSessionComponent.cs.

override void Sandbox.Game.Components.MySessionComponentThrower.UnloadData ( )
inlineprotectedvirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 178 of file MyThrowerSessionComponent.cs.

override void Sandbox.Game.Components.MySessionComponentThrower.UpdateAfterSimulation ( )
inlinevirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 53 of file MyThrowerSessionComponent.cs.

Member Data Documentation

bool Sandbox.Game.Components.MySessionComponentThrower.USE_SPECTATOR_FOR_THROW = false
static

Definition at line 29 of file MyThrowerSessionComponent.cs.

Property Documentation

MyPrefabThrowerDefinition Sandbox.Game.Components.MySessionComponentThrower.CurrentDefinition
getset

Definition at line 32 of file MyThrowerSessionComponent.cs.

override Type [] Sandbox.Game.Components.MySessionComponentThrower.Dependencies
get

Definition at line 46 of file MyThrowerSessionComponent.cs.

bool Sandbox.Game.Components.MySessionComponentThrower.Enabled
getset

Definition at line 31 of file MyThrowerSessionComponent.cs.

override bool Sandbox.Game.Components.MySessionComponentThrower.IsRequiredByGame
get

Definition at line 38 of file MyThrowerSessionComponent.cs.

MySessionComponentThrower Sandbox.Game.Components.MySessionComponentThrower.Static
staticgetset

Definition at line 28 of file MyThrowerSessionComponent.cs.


The documentation for this class was generated from the following file: