Space Engineers
Properties | List of all members
VRage.Game.ModAPI.IMyConfig Interface Reference
Inheritance diagram for VRage.Game.ModAPI.IMyConfig:
Sandbox.Engine.Utils.MyConfig

Properties

MyTextureAnisoFiltering AnisotropicFiltering [get]
 
MyAntialiasingMode AntialiasingMode [get]
 
bool CompressSaveGames [get]
 
SerializableDictionary< string, object > ControlsButtons [get]
 
SerializableDictionary< string, object > ControlsGeneral [get]
 
bool ControlsHints [get]
 
int CubeBuilderBuildingMode [get]
 
bool CubeBuilderUseSymmetry [get]
 
SerializableDictionary< string, object > DebugInputComponents [get]
 
bool DisableHeadbob [get]
 
bool EnableDamageEffects [get]
 
float FieldOfView [get]
 
MyFoliageDetails FoliageDetails [get]
 
float GameVolume [get]
 
bool HardwareCursor [get]
 
bool HudWarnings [get]
 
MyLanguagesEnum Language [get]
 
bool MemoryLimits [get]
 
bool MinimalHud [get]
 
float MusicVolume [get]
 
int RefreshRate [get]
 
bool RenderInterpolation [get]
 
MyRenderQualityEnum RenderQuality [get]
 
MyGraphicsRenderer GraphicsRenderer [get]
 
bool RotationHints [get]
 
int ScreenHeight [get]
 
int ScreenWidth [get]
 
MyShadowsQuality ShadowQuality [get]
 
bool AmbientOcclusionEnabled [get]
 
bool ShowCrosshair [get]
 
bool ShowPlayerNamesOnHud [get]
 
MyTextureQuality TextureQuality [get]
 
bool VerticalSync [get]
 
int VideoAdapter [get]
 
MyWindowModeEnum WindowMode [get]
 
bool CaptureMouse [get]
 

Detailed Description

Definition at line 6 of file IMyConfig.cs.

Property Documentation

bool VRage.Game.ModAPI.IMyConfig.AmbientOcclusionEnabled
get

Definition at line 36 of file IMyConfig.cs.

MyTextureAnisoFiltering VRage.Game.ModAPI.IMyConfig.AnisotropicFiltering
get

Definition at line 8 of file IMyConfig.cs.

MyAntialiasingMode VRage.Game.ModAPI.IMyConfig.AntialiasingMode
get

Definition at line 9 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.CaptureMouse
get

Definition at line 43 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.CompressSaveGames
get

Definition at line 10 of file IMyConfig.cs.

SerializableDictionary<string, object> VRage.Game.ModAPI.IMyConfig.ControlsButtons
get

Definition at line 11 of file IMyConfig.cs.

SerializableDictionary<string, object> VRage.Game.ModAPI.IMyConfig.ControlsGeneral
get

Definition at line 12 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.ControlsHints
get

Definition at line 13 of file IMyConfig.cs.

int VRage.Game.ModAPI.IMyConfig.CubeBuilderBuildingMode
get

Definition at line 14 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.CubeBuilderUseSymmetry
get

Definition at line 15 of file IMyConfig.cs.

SerializableDictionary<string, object> VRage.Game.ModAPI.IMyConfig.DebugInputComponents
get

Definition at line 16 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.DisableHeadbob
get

Definition at line 17 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.EnableDamageEffects
get

Definition at line 18 of file IMyConfig.cs.

float VRage.Game.ModAPI.IMyConfig.FieldOfView
get

Definition at line 19 of file IMyConfig.cs.

MyFoliageDetails VRage.Game.ModAPI.IMyConfig.FoliageDetails
get

Definition at line 20 of file IMyConfig.cs.

float VRage.Game.ModAPI.IMyConfig.GameVolume
get

Definition at line 21 of file IMyConfig.cs.

MyGraphicsRenderer VRage.Game.ModAPI.IMyConfig.GraphicsRenderer
get

Definition at line 31 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.HardwareCursor
get

Definition at line 22 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.HudWarnings
get

Definition at line 23 of file IMyConfig.cs.

MyLanguagesEnum VRage.Game.ModAPI.IMyConfig.Language
get

Definition at line 24 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.MemoryLimits
get

Definition at line 25 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.MinimalHud
get

Definition at line 26 of file IMyConfig.cs.

float VRage.Game.ModAPI.IMyConfig.MusicVolume
get

Definition at line 27 of file IMyConfig.cs.

int VRage.Game.ModAPI.IMyConfig.RefreshRate
get

Definition at line 28 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.RenderInterpolation
get

Definition at line 29 of file IMyConfig.cs.

MyRenderQualityEnum VRage.Game.ModAPI.IMyConfig.RenderQuality
get

Definition at line 30 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.RotationHints
get

Definition at line 32 of file IMyConfig.cs.

int VRage.Game.ModAPI.IMyConfig.ScreenHeight
get

Definition at line 33 of file IMyConfig.cs.

int VRage.Game.ModAPI.IMyConfig.ScreenWidth
get

Definition at line 34 of file IMyConfig.cs.

MyShadowsQuality VRage.Game.ModAPI.IMyConfig.ShadowQuality
get

Definition at line 35 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.ShowCrosshair
get

Definition at line 37 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.ShowPlayerNamesOnHud
get

Definition at line 38 of file IMyConfig.cs.

MyTextureQuality VRage.Game.ModAPI.IMyConfig.TextureQuality
get

Definition at line 39 of file IMyConfig.cs.

bool VRage.Game.ModAPI.IMyConfig.VerticalSync
get

Definition at line 40 of file IMyConfig.cs.

int VRage.Game.ModAPI.IMyConfig.VideoAdapter
get

Definition at line 41 of file IMyConfig.cs.

MyWindowModeEnum VRage.Game.ModAPI.IMyConfig.WindowMode
get

Definition at line 42 of file IMyConfig.cs.


The documentation for this interface was generated from the following file: