Space Engineers
Public Member Functions | Static Public Attributes | Protected Member Functions | Properties | List of all members
Sandbox.Game.SessionComponents.MyGridPickupComponent Class Reference
Inheritance diagram for Sandbox.Game.SessionComponents.MyGridPickupComponent:
VRage.Game.Components.MySessionComponentBase VRage.Game.Components.Interfaces.IMyUserInputComponent

Public Member Functions

 MyGridPickupComponent ()
 
override void LoadData ()
 
MyDefinitionId GetBaseBlock (MyDefinitionId id)
 
MyFixedPoint GetMaxStackSize (MyDefinitionId id)
 
- Public Member Functions inherited from VRage.Game.Components.MySessionComponentBase
virtual bool UpdatedBeforeInit ()
 
 MySessionComponentBase ()
 
void SetUpdateOrder (MyUpdateOrder order)
 
virtual void InitFromDefinition (MySessionComponentDefinition definition)
 
virtual void Init (MyObjectBuilder_SessionComponent sessionComponent)
 
virtual MyObjectBuilder_SessionComponent GetObjectBuilder ()
 
void AfterLoadData ()
 
void UnloadDataConditional ()
 
virtual void SaveData ()
 
virtual void BeforeStart ()
 
virtual void UpdateBeforeSimulation ()
 
virtual void Simulate ()
 
virtual void UpdateAfterSimulation ()
 
virtual void UpdatingStopped ()
 
virtual void Draw ()
 
virtual void HandleInput ()
 
override string ToString ()
 

Static Public Attributes

static MyGridPickupComponent Static
 

Protected Member Functions

override void UnloadData ()
 

Properties

override Type[] Dependencies [get]
 
override bool IsRequiredByGame [get]
 
- Properties inherited from VRage.Game.Components.MySessionComponentBase
MyUpdateOrder UpdateOrder [get]
 
MyObjectBuilderType ObjectBuilderType [get]
 
bool Loaded [get]
 
bool Initialized [get]
 
MyDefinitionId Definition [get, set]
 
virtual Type[] Dependencies [get]
 
virtual bool IsRequiredByGame [get]
 Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction More...
 

Additional Inherited Members

- Public Attributes inherited from VRage.Game.Components.MySessionComponentBase
readonly string DebugName
 
readonly int Priority
 
readonly Type ComponentType
 
IMySession Session
 

Detailed Description

Definition at line 15 of file MyGridPickupComponent.cs.

Constructor & Destructor Documentation

Sandbox.Game.SessionComponents.MyGridPickupComponent.MyGridPickupComponent ( )
inline

Definition at line 38 of file MyGridPickupComponent.cs.

Member Function Documentation

MyDefinitionId Sandbox.Game.SessionComponents.MyGridPickupComponent.GetBaseBlock ( MyDefinitionId  id)
inline

Definition at line 81 of file MyGridPickupComponent.cs.

MyFixedPoint Sandbox.Game.SessionComponents.MyGridPickupComponent.GetMaxStackSize ( MyDefinitionId  id)
inline

Definition at line 90 of file MyGridPickupComponent.cs.

override void Sandbox.Game.SessionComponents.MyGridPickupComponent.LoadData ( )
inlinevirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 46 of file MyGridPickupComponent.cs.

override void Sandbox.Game.SessionComponents.MyGridPickupComponent.UnloadData ( )
inlineprotectedvirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 73 of file MyGridPickupComponent.cs.

Member Data Documentation

MyGridPickupComponent Sandbox.Game.SessionComponents.MyGridPickupComponent.Static
static

Definition at line 17 of file MyGridPickupComponent.cs.

Property Documentation

override Type [] Sandbox.Game.SessionComponents.MyGridPickupComponent.Dependencies
get

Definition at line 23 of file MyGridPickupComponent.cs.

override bool Sandbox.Game.SessionComponents.MyGridPickupComponent.IsRequiredByGame
get

Definition at line 31 of file MyGridPickupComponent.cs.


The documentation for this class was generated from the following file: