Space Engineers
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Public Member Functions | |
void | BeforeDraw () |
void | SetMouseCapture (bool capture) |
void | OnModeChanged (VRageRender.MyWindowModeEnum mode, int width, int height) |
Called by render when display mode has changed More... | |
Properties | |
bool | DrawEnabled [get] |
True when Present on device should be called (e.g. window not minimized) More... | |
IntPtr | Handle [get] |
Target window handle More... | |
Definition at line 5 of file IMyRenderWindow.cs.
void VRageRender.ExternalApp.IMyRenderWindow.BeforeDraw | ( | ) |
Implemented in Sandbox.MySandboxForm, and VRageRender.ExternalApp.MyRenderWindow.
void VRageRender.ExternalApp.IMyRenderWindow.OnModeChanged | ( | VRageRender.MyWindowModeEnum | mode, |
int | width, | ||
int | height | ||
) |
Called by render when display mode has changed
Implemented in VRageRender.ExternalApp.MyRenderWindow.
void VRageRender.ExternalApp.IMyRenderWindow.SetMouseCapture | ( | bool | capture | ) |
Implemented in Sandbox.MySandboxForm, and VRageRender.ExternalApp.MyRenderWindow.
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get |
True when Present on device should be called (e.g. window not minimized)
Definition at line 10 of file IMyRenderWindow.cs.
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get |
Target window handle
Definition at line 15 of file IMyRenderWindow.cs.