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Space Engineers
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Classes | |
| struct | Token |
Static Public Member Functions | |
| static void | ValidationFailed () |
| static Token | Set (EndpointId endpoint, MyClientStateBase client, bool validate) |
Public Attributes | |
| readonly EndpointId | Sender |
| Event sender, default(EndpointId) when invoked locally. More... | |
| readonly MyClientStateBase | ClientState |
| Event sender client data, valid only when invoked remotely on server, otherwise null. More... | |
| readonly bool | IsValidationRequired |
| True if validation is required. More... | |
Properties | |
| static MyEventContext | Current [get] |
| bool | IsLocallyInvoked [get] |
| bool | HasValidationFailed [get] |
Definition at line 8 of file MyEventContext.cs.
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inlinestatic |
Definition at line 68 of file MyEventContext.cs.
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inlinestatic |
Definition at line 34 of file MyEventContext.cs.
| readonly MyClientStateBase VRage.Network.MyEventContext.ClientState |
Event sender client data, valid only when invoked remotely on server, otherwise null.
Definition at line 47 of file MyEventContext.cs.
| readonly bool VRage.Network.MyEventContext.IsValidationRequired |
True if validation is required.
Definition at line 52 of file MyEventContext.cs.
| readonly EndpointId VRage.Network.MyEventContext.Sender |
Event sender, default(EndpointId) when invoked locally.
Definition at line 42 of file MyEventContext.cs.
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staticget |
Definition at line 30 of file MyEventContext.cs.
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get |
Definition at line 58 of file MyEventContext.cs.
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get |
Definition at line 56 of file MyEventContext.cs.
1.8.8