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static void | AddObjects (uint ID, string[] sectionNames, Color?outlineColor, float thickness, float pulseTimeInSeconds, int instanceId) |
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static void | RemoveObjects (uint ID, string[] sectionNames) |
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static void | Run (IRtvBindable target, ICustomTexture fxaaTarget, IDepthStencil depthStencilCopy) |
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Definition at line 36 of file MyHighlight.cs.
static void VRageRender.MyHighlight.AddObjects |
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uint |
ID, |
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string[] |
sectionNames, |
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Color? |
outlineColor, |
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float |
thickness, |
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float |
pulseTimeInSeconds, |
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int |
instanceId |
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) |
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inlinestatic |
- Parameters
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sectionIndices | null for all the mesh |
thickness | Zero or negative remove the outline |
Definition at line 324 of file MyHighlight.cs.
static void VRageRender.MyHighlight.RemoveObjects |
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uint |
ID, |
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string[] |
sectionNames |
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) |
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inlinestatic |
static void VRageRender.MyHighlight.Run |
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IRtvBindable |
target, |
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ICustomTexture |
fxaaTarget, |
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IDepthStencil |
depthStencilCopy |
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) |
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inlinestatic |
const byte VRageRender.MyHighlight.HIGHLIGHT_STENCIL_MASK = 0x40 |
bool VRageRender.MyHighlight.HasHighlights |
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staticget |
The documentation for this class was generated from the following file: