Space Engineers
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Public Member Functions | |
MyHumanoidBot (MyPlayer player, MyBotDefinition botDefinition) | |
override void | DebugDraw () |
Public Member Functions inherited from Sandbox.Game.AI.MyAgentBot | |
void | ReturnToLastMemory () |
MyAgentBot (MyPlayer player, MyBotDefinition botDefinition) | |
virtual void | Init (MyObjectBuilder_Bot botBuilder) |
virtual void | InitActions (ActionCollection actionCollection) |
virtual void | InitLogic (MyBotLogic botLogic) |
virtual void | Spawn (Vector3D?spawnPosition, bool spawnedByPlayer) |
virtual void | Cleanup () |
void | Update () |
virtual void | Reset () |
virtual MyObjectBuilder_Bot | GetObjectBuilder () |
virtual void | DebugGoto (Vector3D point, MyEntity entity=null) |
Additional Inherited Members | |
Public Attributes inherited from Sandbox.Game.AI.MyAgentBot | |
MyLastActions | LastActions = new MyLastActions() |
Protected Member Functions inherited from Sandbox.Game.AI.MyAgentBot | |
virtual void | Controller_ControlledEntityChanged (IMyControllableEntity oldEntity, IMyControllableEntity newEntity) |
virtual void | UpdateInternal () |
Protected Attributes inherited from Sandbox.Game.AI.MyAgentBot | |
MyPlayer | m_player |
MyBotNavigation | m_navigation |
ActionCollection | m_actionCollection |
MyBotMemory | m_botMemory |
MyAgentActions | m_actions |
MyAgentDefinition | m_botDefinition |
MyAgentLogic | m_botLogic |
Definition at line 15 of file MyHumanoidBot.cs.
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inline |
Definition at line 41 of file MyHumanoidBot.cs.
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inlinevirtual |
Reimplemented from Sandbox.Game.AI.MyAgentBot.
Definition at line 47 of file MyHumanoidBot.cs.
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get |
Definition at line 18 of file MyHumanoidBot.cs.
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get |
Definition at line 19 of file MyHumanoidBot.cs.
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get |
Definition at line 17 of file MyHumanoidBot.cs.
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get |
Definition at line 20 of file MyHumanoidBot.cs.
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get |
Definition at line 23 of file MyHumanoidBot.cs.
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getprotected |
Definition at line 31 of file MyHumanoidBot.cs.