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VRage.Input.MyGuiLocalizedKeyboardState.KeyboardLayout Struct Reference
Inheritance diagram for VRage.Input.MyGuiLocalizedKeyboardState.KeyboardLayout:

Public Member Functions

 KeyboardLayout (IntPtr handle)
 
 KeyboardLayout (string keyboardLayoutID)
 
void Dispose ()
 

Public Attributes

readonly IntPtr Handle
 

Static Public Attributes

static KeyboardLayout US_English = new KeyboardLayout("00000409")
 

Properties

bool IsDisposed [get]
 
static KeyboardLayout Active [get]
 

Detailed Description

Definition at line 16 of file MyGuiLocalizedKeyboardState.cs.

Constructor & Destructor Documentation

VRage.Input.MyGuiLocalizedKeyboardState.KeyboardLayout.KeyboardLayout ( IntPtr  handle)
inline

Definition at line 20 of file MyGuiLocalizedKeyboardState.cs.

VRage.Input.MyGuiLocalizedKeyboardState.KeyboardLayout.KeyboardLayout ( string  keyboardLayoutID)
inline

Definition at line 26 of file MyGuiLocalizedKeyboardState.cs.

Member Function Documentation

void VRage.Input.MyGuiLocalizedKeyboardState.KeyboardLayout.Dispose ( )
inline

Definition at line 41 of file MyGuiLocalizedKeyboardState.cs.

Member Data Documentation

readonly IntPtr VRage.Input.MyGuiLocalizedKeyboardState.KeyboardLayout.Handle

Definition at line 18 of file MyGuiLocalizedKeyboardState.cs.

KeyboardLayout VRage.Input.MyGuiLocalizedKeyboardState.KeyboardLayout.US_English = new KeyboardLayout("00000409")
static

Definition at line 53 of file MyGuiLocalizedKeyboardState.cs.

Property Documentation

KeyboardLayout VRage.Input.MyGuiLocalizedKeyboardState.KeyboardLayout.Active
staticget

Definition at line 56 of file MyGuiLocalizedKeyboardState.cs.

bool VRage.Input.MyGuiLocalizedKeyboardState.KeyboardLayout.IsDisposed
get

Definition at line 36 of file MyGuiLocalizedKeyboardState.cs.


The documentation for this struct was generated from the following file: