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| | MyTransparentMaterial (string Name, MyTransparentMaterialTextureType TextureType, string Texture, float SoftParticleDistanceScale, bool CanBeAffectedByOtherLights, bool AlphaMistingEnable, Vector4 Color, bool IgnoreDepth=false, bool UseAtlas=false, float AlphaMistingStart=1, float AlphaMistingEnd=4, float AlphaSaturation=1, float Reflectivity=0, bool AlphaCutout=false, Vector2I?TargetSize=null) |
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Definition at line 8 of file MyTransparentMaterial.cs.
| VRageRender.MyTransparentMaterial.MyTransparentMaterial |
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string |
Name, |
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MyTransparentMaterialTextureType |
TextureType, |
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string |
Texture, |
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float |
SoftParticleDistanceScale, |
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bool |
CanBeAffectedByOtherLights, |
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bool |
AlphaMistingEnable, |
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Vector4 |
Color, |
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bool |
IgnoreDepth = false, |
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bool |
UseAtlas = false, |
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float |
AlphaMistingStart = 1, |
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float |
AlphaMistingEnd = 4, |
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float |
AlphaSaturation = 1, |
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float |
Reflectivity = 0, |
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bool |
AlphaCutout = false, |
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Vector2I? |
TargetSize = null |
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) |
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inline |
| readonly bool VRageRender.MyTransparentMaterial.AlphaCutout |
| readonly bool VRageRender.MyTransparentMaterial.AlphaMistingEnable |
| readonly float VRageRender.MyTransparentMaterial.AlphaMistingEnd |
| readonly float VRageRender.MyTransparentMaterial.AlphaMistingStart |
| readonly float VRageRender.MyTransparentMaterial.AlphaSaturation |
| readonly bool VRageRender.MyTransparentMaterial.CanBeAffectedByOtherLights |
| Vector4 VRageRender.MyTransparentMaterial.Color |
| readonly bool VRageRender.MyTransparentMaterial.IgnoreDepth |
| readonly string VRageRender.MyTransparentMaterial.Name |
| readonly float VRageRender.MyTransparentMaterial.Reflectivity |
| object VRageRender.MyTransparentMaterial.RenderTexture |
| readonly float VRageRender.MyTransparentMaterial.SoftParticleDistanceScale |
| Vector2I VRageRender.MyTransparentMaterial.TargetSize |
| readonly string VRageRender.MyTransparentMaterial.Texture |
| readonly bool VRageRender.MyTransparentMaterial.UseAtlas |
| Vector2 VRageRender.MyTransparentMaterial.UVOffset |
| Vector2 VRageRender.MyTransparentMaterial.UVSize |
The documentation for this class was generated from the following file: