Space Engineers
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Classes | |
class | UnreachableEntitiesData |
Public Attributes | |
MyAiTargetEnum | CurrentTarget = MyAiTargetEnum.NO_TARGET |
long | EntityId = null |
ushort | CompoundId = null |
Vector3I | TargetCube = Vector3I.Zero |
Vector3D | TargetPosition = Vector3D.Zero |
List< UnreachableEntitiesData > | UnreachableEntities = null |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 23 of file MyObjectBuilder_AiTarget.cs.
ushort VRage.Game.MyObjectBuilder_AiTarget.CompoundId = null |
Definition at line 42 of file MyObjectBuilder_AiTarget.cs.
MyAiTargetEnum VRage.Game.MyObjectBuilder_AiTarget.CurrentTarget = MyAiTargetEnum.NO_TARGET |
Definition at line 36 of file MyObjectBuilder_AiTarget.cs.
long VRage.Game.MyObjectBuilder_AiTarget.EntityId = null |
Definition at line 39 of file MyObjectBuilder_AiTarget.cs.
Vector3I VRage.Game.MyObjectBuilder_AiTarget.TargetCube = Vector3I.Zero |
Definition at line 45 of file MyObjectBuilder_AiTarget.cs.
Vector3D VRage.Game.MyObjectBuilder_AiTarget.TargetPosition = Vector3D.Zero |
Definition at line 48 of file MyObjectBuilder_AiTarget.cs.
List<UnreachableEntitiesData> VRage.Game.MyObjectBuilder_AiTarget.UnreachableEntities = null |
Definition at line 51 of file MyObjectBuilder_AiTarget.cs.