Here is a list of all namespace members with links to the namespace documentation for each member:
- m -
- M
: VRage::Input
- Magnetic
: Sandbox::Game::Gui
- MAGNETIC_SOUND
: Sandbox::Game::Components
- MainFrustum
: VRageRender
- MainLoopFast
: VRage::Game::ObjectBuilders::Definitions
- MainLoopMedium
: VRage::Game::ObjectBuilders::Definitions
- MainLoopSlow
: VRage::Game::ObjectBuilders::Definitions
- Manipulate
: VRage::Game::Entity::UseObject
- ManipulatingDoorFailed
: Sandbox::Game::Gui
- MarkedForNotVisible
: Sandbox::Game::Gui
- MarkedForVisible
: Sandbox::Game::Gui
- Massive
: VRage::Voxels
- Materail
: Sandbox::Engine::Voxels
- Material
: VRage::Game
, VRage::Voxels
- MaterialExplosion_Destructible
: VRage::Game
- MaterialHit_DestructibleSmall
: VRage::Game
- MaterialHit_IndestructibleSmall
: VRage::Game
- MaterialHit_MetalSmall
: VRage::Game
- MaterialHit_MetalSparks
: VRage::Game
- Materials_MacroLeaves
: Sandbox::Game::Entities
- Materials_MacroNodes
: Sandbox::Game::Entities
- Matrix
: Sandbox::AppCode::Game::TransparentGeometry
, VRage::Audio::X3DAudio
- Max
: VRage::Stats
- Maximum
: VRage::Compression
- ME_GAME
: Sandbox::Game
- MediaNextTrack
: VRage::Input
- MediaPlayPause
: VRage::Input
- MediaPrevTrack
: VRage::Input
- MediaStop
: VRage::Input
- Medieval
: Sandbox::Graphics::GUI
- MedievalEngineers
: VRage::Game
- MEDIUM
: VRageRender
- MediumDamage
: Sandbox::Game::Entities::Character
- MemberSerializationOptions
: ProtoBuf
- MESH
: VRageRender::Import
- MESH_INSTANCED
: VRageRender::Import
- MESH_INSTANCED_GENERIC
: VRageRender::Import
- MESH_INSTANCED_GENERIC_MASKED
: VRageRender::Import
- MESH_INSTANCED_SKINNED
: VRageRender::Import
- MessageBoxOptions
: Sandbox
- MessageBoxResult
: Sandbox
- MessageCallback< TMsg >()
: Sandbox::Game::Multiplayer
- MessageCallback< TSync, TMsg >()
: Sandbox::Game::Multiplayer
- MessageCallbackTime< TMsg >()
: Sandbox::Game::Multiplayer
- MessageEnteredDel()
: VRage::Game::ModAPI
- METAL
: Sandbox::Game::Weapons
- Meteor
: Sandbox::ModAPI::Ingame
- MeteorAsteroidCollision
: VRage::Game
- MeteorParticle
: VRage::Game
- MeteorParticleAfterHit
: VRage::Game
- MeteorShower
: VRage::Game
- MeteorTrail_FireAndSmoke
: VRage::Game
- MeteorTrail_Smoke
: VRage::Game
- MeteorWave
: VRage::Game
- Middle
: Valve::VR
, VRage::Input
- MiddleButton
: VRage::Input
- Milliseconds
: ProtoBuf
- MillisecondsAverage
: VRage::Profiler
- MillisecondsLastFrame
: VRage::Profiler
- Min
: VRage::Stats
- MinMax
: ProtoBuf
, VRage::Stats
- MinMaxAvg
: VRage::Stats
- MinusHalfX
: VRage::Game
- MinusHalfY
: VRage::Game
- MinusHalfZ
: VRage::Game
- Minutes
: ProtoBuf
- MISC_RENDER_ASSETS
: VRage::Utils
- Missile
: Sandbox::ModAPI::Ingame
, VRage::Game
- MISSILE_EXPLOSION
: Sandbox::Game
- Missiles
: Sandbox::Game::Weapons
- MissingComponent
: Sandbox::Game::Gui
- MISSION_OBJECTIVES
: VRage::Game::Gui
- Mixed
: VRage
- MIXED
: VRage::Voxels
- MixedCells
: Sandbox::Game::Entities
- Mod
: VRage::Scripting
- ModApi
: Sandbox::ModAPI
- ModeChange
: VRage::Input
- Model
: VRage::Game
- ModelId
: Sandbox::Game::Entities::Cube
, Sandbox::Game::Entities::EnvironmentItems
- Moderator
: VRage::Game::ModAPI
- Mods
: VRage::Network
- Moon
: VRage::Game
- MostActiveDrills
: Sandbox::Game::Entities
- MostActiveProductionBuildings
: Sandbox::Game::Entities
- MostActiveReactors
: Sandbox::Game::Entities
- MostActiveSensors
: Sandbox::Game::Entities
- MostActiveThrusters
: Sandbox::Game::Entities
- MostWheels
: Sandbox::Game::Entities
- MotionInheritance
: VRage::Game
- Mouse
: Valve::VR
, VRage::Input
- MouseClick
: Sandbox::Graphics::GUI
, Sandbox
- MouseOver
: Sandbox
- MouseRelease
: Sandbox::Graphics::GUI
- MOVEMENT_SOUND
: Sandbox::Game::Components
- Moving
: Sandbox::Game::Weapons
- MPackets
: VRage::Trace
- MPositions
: VRage::Trace
- MPositions2
: VRage::Trace
- MPositions3
: VRage::Trace
- MTiming
: VRage::Trace
- Multiplayer
: VRage::Trace
- MultiplayerDisabled
: Sandbox::Game::Gui
- MultiplayerFiltered
: VRage::Trace
- MultipleShapes
: Valve::VR
- MultipleTextures
: Valve::VR
- Multiplicative
: SpaceEngineers::ObjectBuilders::Definitions
- Multiply
: VRage::Input
- MusCalmAtmosphere_KA01
: Sandbox::Engine::Audio
- MusCalmAtmosphere_KA02
: Sandbox::Engine::Audio
- MusCalmAtmosphere_KA03
: Sandbox::Engine::Audio
- MusCalmAtmosphere_KA05
: Sandbox::Engine::Audio
- MusCalmAtmosphere_MM01
: Sandbox::Engine::Audio
- MusCalmAtmosphere_MM02
: Sandbox::Engine::Audio
- MusCalmAtmosphere_MM_b
: Sandbox::Engine::Audio
- MusDesperateWithStress_KA01
: Sandbox::Engine::Audio
- MusDesperateWithStress_KA02
: Sandbox::Engine::Audio
- MusDesperateWithStress_KA03
: Sandbox::Engine::Audio
- MusDesperateWithStress_KA04
: Sandbox::Engine::Audio
- MusHeavyFight_KA01
: Sandbox::Engine::Audio
- MusHeavyFight_KA02
: Sandbox::Engine::Audio
- MusHeavyFight_KA03
: Sandbox::Engine::Audio
- MusHeavyFight_KA04
: Sandbox::Engine::Audio
- MusHeavyFight_KA05
: Sandbox::Engine::Audio
- MusHeavyFight_KA07
: Sandbox::Engine::Audio
- MusHeavyFight_KA15
: Sandbox::Engine::Audio
- MusMystery_KA01
: Sandbox::Engine::Audio
- MusMystery_KA02
: Sandbox::Engine::Audio
- MusSadnessOrDesperation_KA01
: Sandbox::Engine::Audio
- MusSadnessOrDesperation_KA02
: Sandbox::Engine::Audio
- MusSadnessOrDesperation_MM01
: Sandbox::Engine::Audio
- Muted
: VRage::Game
- MyAccelerationReference
: VRage::Game
- MyActorComponentEnum
: VRageRender
- MyAiCommandEffect
: VRage::Game
- MyAiTargetEnum
: VRage::Game
- MyAlignH
: Sandbox::Graphics::GUI
- MyAlignV
: Sandbox::Graphics::GUI
- MyAmmoCategoryEnum
: VRage::Game
- MyAmmoType
: VRage::Game
- MyAnimationTransitionSyncType
: VRageRender::Animations
- MyAntialiasingMode
: VRageRender
- MyApiTarget
: VRage::Scripting
- MyAreaTransformType
: VRage::Game
- MyAspectRatioEnum
: Sandbox::Engine::Platform::VideoMode
- MyAssetLoadingEnum
: VRageRender
- MyAutorotateMode
: VRage::Game
- MyBattleMapType
: Sandbox::Game::Screens::Helpers
- MyBehaviorTreeActionType
: VRage::Game::AI
- MyBehaviorTreeState
: VRage::Game
- MyBindFlag
: VRageRender
- MyBlendOption
: Sandbox::Game::Entities
- MyBlockDirection
: VRage::Game
- MyBlockRotation
: VRage::Game
- MyBlockTopology
: VRage::Game
- MyBlueprintTypeEnum
: Sandbox::Game::Gui
- MyBootsState
: Sandbox::Game::Entities::Character
- MyCameraControllerEnum
: VRage::Game
- MyCameraZoomOperationType
: VRage::Game::Utils
- MyChannel
: VRage::Render11::Common
- MyChannelEnum
: VRage::Network
- MyCharacterModelEnum
: VRage::Game
- MyCharacterMovementEnum
: VRage::Game
- MyCharacterMovementFlags
: Sandbox::Game::Entities::Character
- MyClipmapScaleEnum
: VRage::Voxels
- MyCockpitType
: Sandbox::Common::ObjectBuilders::Definitions
- MyControllerSchemaEnum
: VRage::Game
- MyControlMessageEnum
: Sandbox::Engine::Multiplayer
- MyControlStateType
: VRage::Input
- MyControlType
: VRage::Input
- MyConveyorSorterMode
: Sandbox::ModAPI::Ingame
- MyCubeEdgeType
: Sandbox::Definitions
- MyCubeSize
: VRage::Game
- MyCubeTopology
: VRage::Game
- MyCullingType
: VRageRender
- MyCurrentResourceInputChangedDelegate()
: Sandbox::Game::EntityComponents
- MyCurveType
: VRage::Data::Audio
- MyCustomHitMaterialMethod()
: Sandbox::Game::Weapons
- MyCustomHitMaterialMethodType
: VRage::Game
- MyCustomHitParticlesMethod()
: Sandbox::Game::Weapons
- MyCustomHitParticlesMethodType
: VRage::Game
- MyDamageSystemPriority
: VRage::Game::ModAPI
- MyDebrisType
: VRage::Game
- MyDecalFlags
: VRageRender
- MyDecalTexturesEnum
: VRageRender
- MyDecoratorDefaultReturnValues
: VRage::Game
- MyDepthStencilAccess
: VRage::Render11::RenderContext
- MyDetectedEntityType
: Sandbox::ModAPI::Ingame
- MyDownloadWorldStateEnum
: Sandbox::Engine::Multiplayer
- MyDrawCommandEnum
: VRageRender
- MyDropHandleType
: Sandbox::Graphics::GUI
- MyDSBindEnum
: VRageRender
- MyDynamicAABBTree
: Sandbox::Game::Entities
- MyEffectModelsDNSTechniqueEnum
: VRageRender::Effects
- MyEffectVoxelsTechniqueEnum
: VRageRender::Effects
- MyEntityCyclingOrder
: Sandbox::Game::Entities
- MyEntityQueryType
: Sandbox::Game::Entities
- MyEntityUpdateEnum
: VRage::ModAPI
- MyEnumCharacterRotationToSupport
: VRage::Game
- MyEnvironmentHostilityEnum
: VRage::Game
- MyExplosionFlags
: Sandbox::Game
- MyExplosionParticlesTypeEnum
: Sandbox::Game
- MyExplosionTypeEnum
: Sandbox::Game
- MyFacingEnum
: VRageRender::Import
- MyFoliageDetails
: VRageRender
- MyFractureMaterial
: VRage::Game
- MyFrameOption
: Sandbox::Game::Entities
- MyFrustumEnum
: VRageRender
- MyGameEntryEnum
: Sandbox::Engine::Networking
- MyGameModeEnum
: VRage::Library::Utils
- MyGbufferSlot
: VRageRender
- MyGBufferSrvFilter
: VRage::Render11::RenderContext
- MyGeneratedTextureType
: VRageRender::Messages
- MyGenerationPropertiesEnum
: VRage::Game
- MyGizmoSpaceEnum
: Sandbox::Game::Entities::Cube
- MyGlareTypeEnum
: VRageRender::Lights
- MyGlobalEventTypeEnum
: VRage::Game
- MyGraphicsRenderer
: VRageRender
- MyGuiControlBlockPropertyLayoutEnum
: Sandbox::Graphics::GUI
- MyGuiControlButtonStyleEnum
: VRage::Game
- MyGuiControlButtonTextAlignment
: Sandbox::Graphics::GUI
- MyGuiControlCheckboxStyleEnum
: VRage::Game
- MyGuiControlComboboxStyleEnum
: Sandbox::Graphics::GUI
- MyGuiControlGridStyleEnum
: VRage::Game
- MyGuiControlHighlightType
: Sandbox::Graphics::GUI
- MyGuiControlListboxStyleEnum
: VRage::Game
- MyGuiControlListStyleEnum
: VRage::Game
- MyGuiControlRadioButtonStyleEnum
: VRage::Game
- MyGuiControlSliderStyleEnum
: Sandbox::Graphics::GUI
- MyGuiControlTableStyleEnum
: Sandbox::Graphics::GUI
- MyGuiControlTextboxStyleEnum
: Sandbox::Graphics::GUI
- MyGuiControlTextboxType
: Sandbox::Graphics::GUI
- MyGuiControlTypeEnum
: VRage::Input
- MyGuiDrawAlignEnum
: VRage::Utils
- MyGuiInputDeviceEnum
: VRage::Input
- MyGuiScreenState
: Sandbox::Graphics::GUI
- MyGuiSounds
: VRage::Audio
- MyGunStatusEnum
: Sandbox::Game::Entities
- MyHavokCluster
: Sandbox::Engine::Physics
- MyHudCharacterStateEnum
: Sandbox::Game::Gui
- MyHudDrawElementEnum
: VRage::Game::Gui
- MyHudIndicatorFlagsEnum
: VRage::Game::Gui
- MyHudObjectHighlightStyle
: Sandbox::Game::Gui
- MyHudSelectedObjectState
: Sandbox::Game::Gui
- MyHudTexturesEnum
: VRage::Game::Gui
- MyImpostorType
: VRageRender
- MyInstanceFlagsEnum
: VRageRender
- MyInstanceLodState
: VRage::Render11::GeometryStage2::Common
- MyIntegrityChangeEnum
: VRage::Game::ModAPI
- MyInventoryFlags
: VRage::Game
- MyInventoryOwnerTypeEnum
: Sandbox::Game::Entities
- MyInvocationFlags
: VRage::Network
- MyIssuedQueryEnum
: VRage::Render11::Profiler
- MyItemFlags
: VRage::Game
- MyItemPositioningEnum
: VRage::Game
- MyJoystickAxesEnum
: VRage::Input
- MyJoystickButtonsEnum
: VRage::Input
- MyKeys
: VRage::Input
- MyLanguagesEnum
: VRage
- MyLodTypeEnum
: VRageRender
- MyLogSeverity
: VRage::Utils
- MyMaterialFlags
: VRageRender
- MyMaterialType
: VRageRender
- MyMaterialTypeEnum
: VRageRender
- MyMemoryParameterType
: VRage::Game
- MyMeshDrawTechnique
: VRageRender::Import
- MyMeshState
: VRageRender
- MyMessageBoxButtonsType
: Sandbox::Graphics::GUI
- MyMessageBoxStyleEnum
: Sandbox::Graphics::GUI
- MyMessageId
: Sandbox::Engine::Multiplayer
- MyMessagePermissions
: Sandbox::Game::Multiplayer
- MyMissionScreenStyleEnum
: Sandbox::Game::Gui
- MyMouseButtonsEnum
: VRage::Input
- MyMultipleEnabledEnum
: VRage
- MyMusicState
: Sandbox::Engine::Audio
, VRage::Audio
- MyMusicTransitionEnum
: Sandbox::Engine::Audio
- MyNoArgsDelegate()
: VRage
- MyNoiseQuality
: VRage::Noise
- MyNotificationLevel
: Sandbox::Game::Gui
- MyNotificationSingletons
: Sandbox::Game::Gui
- MyObjectFlags
: VRage::Serialization
- MyObjectSeedType
: VRage::Game
- MyOnlineModeEnum
: VRage::Game
- MyOwnershipShareModeEnum
: VRage::Game
- MyParticleEffectsIDEnum
: VRage::Game
- MyParticleEmitterType
: VRage::Game
- MyParticleTypeEnum
: VRage::Game
- MyPersistentEntityFlags2
: VRage::ObjectBuilders
- MyPhysicsForceType
: VRage::Game::Components
- MyPhysicsOption
: VRage::Game
- MyPhysicsPerformanceEnum
: VRage::Game
- MyPlanetElevation
: Sandbox::ModAPI::Ingame
- MyPlanetMapType
: Sandbox::Engine::Voxels
- MyPlaybackCommand
: Sandbox::Game::Entities
- MyPrimitiveFlags
: VRage::Serialization
- MyProceduralScanningMethod
: Sandbox::Game::WorldEnvironment::ObjectBuilders
- MyPromoteLevel
: VRage::Game::ModAPI
- MyQuickLaunchType
: VRage::Game
- MyRelationsBetweenFactions
: VRage::Game
- MyRelationsBetweenPlayerAndBlock
: VRage::Game
- MyRelationsBetweenPlayers
: VRage::Game::Entity
- MyRenderableProxyFlags
: VRageRender
- MyRenderableTrees
: VRageRender
- MyRenderDeviceCooperativeLevel
: VRageRender
- MyRenderExceptionEnum
: VRageRender
- MyRenderInstanceBufferType
: VRageRender::Messages
- MyRenderMessageEnum
: VRageRender::Messages
- MyRenderMessageType
: VRageRender::Messages
- MyRenderModuleEnum
: VRageRender
- MyRenderPassType
: VRage::Render11::GeometryStage2::Common
- MyRenderQualityEnum
: VRageRender
- MyRequiredResourceChangeDelegate()
: Sandbox::Game::EntityComponents
- MyReservationStatus
: Sandbox::Game::AI::Logic
- MyReservedEntityType
: Sandbox::Game::AI
- MyResourceAvailableDelegate()
: Sandbox::Game::EntityComponents
- MyResourceCapacityRemainingChangedDelegate()
: Sandbox::Game::EntityComponents
- MyResourceOutputChangedDelegate()
: Sandbox::Game::EntityComponents
- MyResourceStateEnum
: Sandbox::Game::EntityComponents
- MyRotationOptionsEnum
: Sandbox::Definitions
- MyRotationReference
: VRage::Game
- MySearchOption
: VRage::FileSystem
- MySectorContactEvent()
: Sandbox::Game::WorldEnvironment
- MySensorFilterFlags
: Sandbox::Game::Entities::Blocks
- MySerializeErrorEnum
: VRage::Serialization
- MySerializeKind
: VRage::Serialization
- MyShaderStage
: VRageRender
- MyShaderUnifiedFlags
: VRageRender
- MyShadowsQuality
: VRageRender
- MySharedButtonsEnum
: VRage::Input
- MyShootActionEnum
: Sandbox::Game::Entities
- MySimpleObjectRasterizer
: VRage::Game
- MySoundCuesEnum
: Sandbox::Engine::Audio
- MySoundDimensions
: VRage::Data::Audio
- MySoundErrorDelegate()
: VRage::Audio
- MySpectatorCameraMovementEnum
: VRage
- MySpherePlaneIntersectionEnum
: VRage::Utils
- MyStatTypeEnum
: VRage::Stats
- Mystery
: Sandbox::Engine::Audio
- MyStorageDataTypeEnum
: VRage::Voxels
- MyStorageDataTypeFlags
: VRage::Voxels
- MySupportKeysEnum
: Sandbox::Game::Screens::Helpers
- MySurfaceImpactEnum
: Sandbox::Game::Weapons
- MySymmetryAxisEnum
: VRage::Game
- MySymmetrySettingModeEnum
: Sandbox::Game::Entities::Cube
- MySyncedDataStateEnum
: VRage::Network
- MyTerminalPageEnum
: VRage::Game::ModAPI
- MyTextureAnisoFiltering
: VRageRender
- MyTextureEnum
: VRageRender::Resources
- MyTextureQuality
: VRageRender
- MyTextureState
: VRageRender::Resources
- MyTextureType
: VRageRender::Messages
- MyToolbarType
: VRage::Game
- MyTransitionLodType
: VRage::Render11::GeometryStage2::Instancing
- MyTransparentMaterialTextureType
: VRageRender
- MyTransportMessageEnum
: Sandbox::Engine::Multiplayer
- MyTrashRemovalFlags
: Sandbox::Game::Entities
- MyTrashRemovalOperation
: Sandbox::Game::Entities
- MyTurretTargetFlags
: Sandbox::Game::Weapons
- MyUpdateOrder
: VRage::Game::Components
- MyUpgradeModifierType
: SpaceEngineers::ObjectBuilders::Definitions
- MyVelocityDirEnum
: VRage::Game
- MyVertexInputComponentFreq
: VRageRender
- MyVertexInputComponentType
: VRageRender
- MyVideoRectangleFitMode
: VRageRender::Messages
- MyVoxelBrushGUIPropertyOrder
: Sandbox::Game::SessionComponents
- MyVoxelDebugDrawMode
: Sandbox::Game::Entities
- MyVoxelRangeType
: VRage::Voxels
- MyVoxelRequestFlags
: VRage::Voxels
- MyVoxelSegmentationType
: Sandbox::Engine::Utils
- MyWardrobeChangeDelegate()
: Sandbox::Game::Screens
- MyWarningDetectionMethod()
: Sandbox::Game::Gui
- MyWEMDebugDrawMode
: VRageRender::Utils
- MyWhitelistTarget
: Sandbox::ModAPI
- MyWindowFocusMessage
: VRageRender
- MyWindowModeEnum
: VRageRender
- MyWriteBindingEnum
: VRageRender
- MyZoomModeEnum
: Sandbox::Game::Entities::Character