Space Engineers
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Classes | |
class | My5BitEncoding |
class | MyAtlasTextureCoordinate |
class | MyAverageFiltering |
Mean (average) filtering. More... | |
class | MyBBSetSampler |
This class allows for uniform generation of points from a set of bounding boxes. More... | |
class | MyBinaryReader |
struct | MyBox |
class | MyBuildNumbers |
class | MyDebug |
class | MyDiscreteSampler |
A templated class for sampling from a set of objects with given probabilities. Uses MyDiscreteSampler. More... | |
class | MyEncryptionSymmetricRijndael |
class | MyEnumDuplicitiesTester |
class | MyEventArgs |
class | MyEventSet |
From http://www.wintellect.com/Resources CLR Via C# by Jeffrey Richter More... | |
class | MyExternalDebugStructures |
class | MyLog |
class | MyLogExtensions |
class | MyMathConstants |
class | MyMemoryLogs |
class | MyMergeHelper |
Helper class for merge funcionality. Performs comparison between source and other values and set on self if value is different | |
class | MyMessageBox |
Custom message box | |
class | MyMessageLoop |
class | MyMwcConstants |
struct | MyPlane |
struct | MyPolyLine |
struct | MyPolyLineD |
class | MyQuantizer |
struct | MyRectangle2D |
class | MySectorConstants |
class | MySerialKey |
class | MySingleCrypto |
class | MySingleProgramInstance |
struct | MyStringHash |
Generates string hashes deterministically and crashes on collisions. When used as key for hash tables (Dictionary or HashSet) always pass in MyStringHash.Comparer, otherwise lookups will allocate memory! Can be safely used in network but never serialize to disk! More... | |
struct | MyStringId |
Generates unique IDs for strings. When used as key for hash tables (Dictionary or HashSet) always pass in MyStringId.Comparer, otherwise lookups will allocate memory! Never serialize to network or disk! More... | |
struct | MyTriangle_Vertex_Normal |
struct | MyTriangle_Vertex_Normals |
struct | MyTriangle_Vertex_Normals_Tangents |
class | MyUtils |
MyFileSystemUtils | |
class | MyValidationConstants |
class | MyValueFormatter |
class | MyVector3ISet |
A data structure for a set of Vector3I coordinates optimized for sets with high spatial coherence (hence the name) More... | |
class | MyVersion |
class | MyWMCodes |
Functions | |
delegate void | ActionRef< T > (ref T item) |
Definition at line 8 of file MyGuiDrawAlignEnum.cs.
enum VRage.Utils.MySpherePlaneIntersectionEnum : byte |
Enumerator | |
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BEHIND | |
FRONT | |
INTERSECTS |
Definition at line 69 of file MyStructs.cs.
delegate void VRage.Utils.ActionRef< T > | ( | ref T | item | ) |