Space Engineers
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Classes | |
class | MyAnimatedProperty2DTransparentMaterial |
class | MyAnimatedPropertyTransparentMaterial |
class | MyConstPropertyTransparentMaterial |
class | MyPhysicsMesh |
class | MyPolygon |
class | MyPolygonBoolOps |
class | MyRenderStats |
Draws statistics | |
class | MyTransparentMaterialInterpolator |
class | MyWingedEdgeMesh |
class | Stats |
Enumerations | |
enum | MyWEMDebugDrawMode { MyWEMDebugDrawMode.NONE = 0, MyWEMDebugDrawMode.LINES = 1 << 0, MyWEMDebugDrawMode.EDGES = 1 << 1, MyWEMDebugDrawMode.LINES_DEPTH = 1 << 2, MyWEMDebugDrawMode.FACES = 1 << 3, MyWEMDebugDrawMode.VERTICES = 1 << 4, MyWEMDebugDrawMode.VERTICES_DETAILED = 1 << 5, MyWEMDebugDrawMode.NORMALS = 1 << 6 } |
Enumerator | |
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NONE | |
LINES | |
EDGES | |
LINES_DEPTH | |
FACES | |
VERTICES | |
VERTICES_DETAILED | |
NORMALS |
Definition at line 12 of file MyWingedEdgeMesh.cs.