Here is a list of all namespace members with links to the namespace documentation for each member:
- c -
- C
: VRage::Input
- CalculateFlags
: VRage::Audio::X3DAudio
- Calibrating_InProgress
: Valve::VR
- Calibrating_OutOfRange
: Valve::VR
- CallSiteFlags
: VRage::Network
- CalmAtmosphere
: Sandbox::Engine::Audio
- Camera
: VRage::Game
- Cancel
: Sandbox
, Sandbox::Graphics::GUI
- CANCEL
: VRage::Game::ModAPI
- Cancel
: VRage::Input
- CancelClipmapCell
: VRageRender::Messages
- Canceled
: Sandbox::Engine::Multiplayer
- CancelTryContinue
: Sandbox
- CanDoSegments
: DShowNET
- CanGetCurrentPos
: DShowNET
- CanGetDuration
: DShowNET
- CanGetStopPos
: DShowNET
- CanPlayBackwards
: DShowNET
- CanReceive
: VRage::Game
- CanSeekAbsolute
: DShowNET
- CanSeekBackwards
: DShowNET
- CanSeekForwards
: DShowNET
- CanSend
: VRage::Game
- CapsLock
: VRage::Input
- CastShadows
: VRage::ObjectBuilders
, VRageRender
- CATACLYSM
: VRage::Game
- CATACLYSM_UNREAL
: VRage::Game
- Catalan
: VRage
- Center
: Sandbox::Graphics::GUI
- Centered
: Sandbox::Graphics::GUI
- ChangeMaterialTexture
: VRageRender::Messages
- ChangeModel
: VRageRender::Messages
- ChangeModelMaterial
: VRageRender::Messages
- ChangeSortingOrder
: VRage::Profiler
- ChaperoneCalibrationState
: Valve::VR
- Char
: LitJson
, ProtoBuf
- Character
: Sandbox::Game::Entities
- CHARACTER
: Sandbox::Game::Weapons
- Character
: VRage::Game
- CHARACTER
: VRage::Game
- CharacterHuman
: Sandbox::ModAPI::Ingame
- CharacterMovementStateDelegate()
: VRage::Game::ModAPI
- CharacterOther
: Sandbox::ModAPI::Ingame
- Characters
: Sandbox::Game::Entities
- CharacterSoundsEnum
: Sandbox::Game::Components
- CharSeq
: LitJson
- Chat
: VRage::Network
- ChatPadGreen
: VRage::Input
- ChatPadOrange
: VRage::Input
- CHCOcclusion
: VRageRender
- ChineseChina
: VRage
- ChipOff_Gravel
: VRage::Game
- ChipOff_Wood
: VRage::Game
- Circle
: VRage::Game
- Classic
: Sandbox::Game::Entities::Character
- Clear
: VRage::Input
- ClearDecals
: VRageRender::Messages
- ClearLightShadowIgnore
: VRageRender::Messages
- ClickableText
: VRage::Game
- Client
: VRage::Network
- CLIENT_ACKS
: Sandbox::Engine::Multiplayer
- CLIENT_CONNNECTED
: Sandbox::Engine::Multiplayer
- CLIENT_READY
: Sandbox::Engine::Multiplayer
- CLIENT_UPDATE
: Sandbox::Engine::Multiplayer
- ClientCannotSave
: Sandbox::Game::Gui
- Clipboard
: VRage::Game::Entity
- ClipmapsReady
: VRageRender::Messages
- ClockChanged
: DShowNET
- Close
: Sandbox
, VRage::Game
, VRage::Game::Entity::UseObject
- Closed
: Sandbox::Common::ObjectBuilders::Definitions
- CLOSED
: Sandbox::Graphics::GUI
- Closed
: VRage::Game::Entity::UseObject
- ClosestFirst
: VRage::Game::ObjectBuilders::AI
- CloseVideo
: VRageRender::Messages
- CLOSING
: Sandbox::Graphics::GUI
- CLOUD_LAYER
: VRageRender::Import
- Cockpit
: VRageRender
- CockpitDamaged
: VRage::Game::Entity::UseObject
- CockpitGlass
: VRageRender
- CockpitWeapons
: VRageRender
- CollectGarbage
: VRageRender::Messages
- Collide
: VRageRender::Messages
- COLLISION_BOUNDS_STYLE_ADVANCED
: Valve::VR
- COLLISION_BOUNDS_STYLE_BEGINNER
: Valve::VR
- COLLISION_BOUNDS_STYLE_COUNT
: Valve::VR
- COLLISION_BOUNDS_STYLE_INTERMEDIATE
: Valve::VR
- COLLISION_BOUNDS_STYLE_NONE
: Valve::VR
- COLLISION_BOUNDS_STYLE_SQUARES
: Valve::VR
- Collision_Meteor
: VRage::Game
- Collision_Smoke
: VRage::Game
- Collision_Sparks
: VRage::Game
- CollisionSparksHandDrill
: VRage::Game
- CollisionSparksLargeClose
: VRage::Game
- CollisionSparksLargeDistant
: VRage::Game
- Color
: Sandbox::AppCode::Game::TransparentGeometry
, Sandbox::Game::Gui
, VRage::Game
- COLOR4
: VRageRender
- COLOR_METAL
: VRage::Render11::Resources
, VRageRender::Resources
- ColorIntensity
: VRage::Game
- ColorMetal
: VRage::Render11::Common
, VRageRender::Messages
- ColorVar
: VRage::Game
- Complete
: DShowNET
- COMPOUND_BLOCK
: VRage::Game
- CompressionMethodEnum
: VRage::Compression
- CONFIG_ACCESS
: VRage::Utils
- ConfirmExternal
: Sandbox::Graphics::GUI
- ConnectionFailed
: Sandbox::Engine::Multiplayer
- ConsiderContent
: VRage::Voxels
- Const
: VRageRender::Animations
- Constant
: VRageMath
- ConstantDelta
: VRage
- ConstructionBegin
: VRage::Game::ModAPI
- ConstructionEnd
: VRage::Game::ModAPI
- ConstructionProcess
: VRage::Game::ModAPI
- Contact_Active
: Valve::VR
- Contact_Disabled
: Valve::VR
- Contact_Enabled
: Valve::VR
- ContainmentType
: VRageMath
- Contains
: VRageMath
- Content
: VRage::Voxels
- Content_DataProvider
: Sandbox::Game::Entities
- Content_MacroLeaves
: Sandbox::Game::Entities
- Content_MacroNodes
: Sandbox::Game::Entities
- Content_MacroScaled
: Sandbox::Game::Entities
- Content_MicroNodes
: Sandbox::Game::Entities
- Content_MicroNodesScaled
: Sandbox::Game::Entities
- ContentAndMaterial
: VRage::Voxels
- ContentChecked
: VRage::Voxels
- ContentCheckedDeep
: VRage::Voxels
- ContextMenu
: VRage::Game
- Continue
: Sandbox
- Control
: Sandbox::Game::Gui
, VRage::Input
- Controlled
: Sandbox::Game::Entities
- Controller
: Valve::VR
- ControllerEventOutput_OSEvents
: Valve::VR
- ControllerEventOutput_VREvents
: Valve::VR
- ControllerPriority
: Sandbox::Game::Entities
- ControllerRole
: VRage::OpenVRWrapper
- ControllingStation
: Sandbox::Game::Gui
- ControlMessage
: VRage::Network
- ControlMessageHandler< T >()
: Sandbox::Engine::Multiplayer
- ControlPanel
: VRage::Game::ModAPI
- ControlSetting
: VRage::Game
- Convert
: VRage::Input
- Convex
: VRage::Game
- Conveyor
: Sandbox::Game::Entities
- Cooldown
: Sandbox::Game::Entities
- CopyPasteAsteoridObstructed
: Sandbox::Game::Gui
- CopyPasteBlockNotAvailable
: Sandbox::Game::Gui
- CopyPasteFloatingObjectNotAvailable
: Sandbox::Game::Gui
- CopyPathToClipboard
: VRage::Profiler
- Corner
: VRage::Game
- corner
: VRage::Game::Gui
- Corner2Base
: VRage::Game
- Corner2Tip
: VRage::Game
- Count
: Valve::VR
- count
: VRageRender
- Counter
: VRage::Render11::Resources
, VRage::Stats
- CounterSum
: VRage::Stats
- CREATE_DEBRIS
: Sandbox::Game
- CREATE_DECALS
: Sandbox::Game
- CREATE_PARTICLE_EFFECT
: Sandbox::Game
- CREATE_SHRAPNELS
: Sandbox::Game
- CreateClipmap
: VRageRender::Messages
- CreatedDeviceSettings
: VRageRender::Messages
- CreateFont
: VRageRender::Messages
- CreateGeneratedTexture
: VRageRender::Messages
- CreateGPUEmitter
: VRageRender::Messages
- CreateLineBasedObject
: VRageRender::Messages
- CreateManualCullObject
: VRageRender::Messages
- CreateRenderCharacter
: VRageRender::Messages
- CreateRenderEntity
: VRageRender::Messages
- CreateRenderEntityAtmosphere
: VRageRender::Messages
- CreateRenderEntityClouds
: VRageRender::Messages
- CreateRenderInstanceBuffer
: VRageRender::Messages
- CreateRenderLight
: VRageRender::Messages
- CreateRenderVoxelDebris
: VRageRender::Messages
- CreateRenderVoxelMaterials
: VRageRender::Messages
- CreateScreenDecal
: VRageRender::Messages
- Creative
: VRage::Library::Utils
- Critical
: Sandbox::Definitions
, VRage::Game
, VRage::Game::ModAPI
, VRage::Utils
- CriticalDamage
: Sandbox::Game::Entities::Character
- Croatian
: VRage
- CROSSHAIR
: VRage::Game::Gui
- crosshair
: VRage::Game::Gui
- CROSSHAIR_DYNAMIC
: VRage::Game::Gui
- Crouch
: Sandbox::Game::Entities::Character
- CROUCH_DOWN_SOUND
: Sandbox::Game::Components
- CROUCH_UP_SOUND
: Sandbox::Game::Components
- CrouchBackWalking
: VRage::Game
- Crouching
: Sandbox::Game::Gui
, VRage::Game
- CrouchRotatingLeft
: VRage::Game
- CrouchRotatingRight
: VRage::Game
- CrouchStrafingLeft
: VRage::Game
- CrouchStrafingRight
: VRage::Game
- CrouchWalking
: VRage::Game
- CrouchWalkingLeftBack
: VRage::Game
- CrouchWalkingLeftFront
: VRage::Game
- CrouchWalkingRightBack
: VRage::Game
- CrouchWalkingRightFront
: VRage::Game
- CRSel
: VRage::Input
- CS
: VRageRender
- cs_5_0
: VRageRender
- CTRL
: Sandbox::Game::Screens::Helpers
- CTRL_ALT
: Sandbox::Game::Screens::Helpers
- CTRL_ALT_SHIFT
: Sandbox::Game::Screens::Helpers
- CTRL_SHIFT
: Sandbox::Game::Screens::Helpers
- CUBE
: VRage::Game
- Cube
: VRage::Game
, VRageRender::Messages
- CUBE_INSTANCE
: VRageRender
- CubeFace
: VRageMath
- CUBEMAP
: VRage::Render11::Resources
, VRageRender::Resources
- CullingOptions
: VRageRender
- Current
: VRage::Render11::GeometryStage2::Instancing
- CurrentValue
: VRage::Stats
- CurveContinuity
: VRageMath
- Curved
: Valve::VR
- CurveLoopType
: VRageMath
- CurveTangent
: VRageMath
- Custom
: Sandbox::Engine::Networking
, Sandbox::Graphics::GUI
, VRage::Game
- CUSTOM
: VRage::Render11::Resources
, VRageRender::Resources
- CUSTOM4_0
: VRageRender
- Custom_1
: VRage::Data::Audio
- CUSTOM_HALF4_0
: VRageRender
- CUSTOM_HALF4_1
: VRageRender
- CUSTOM_HALF4_2
: VRageRender
- CUSTOM_UNORM4_0
: VRageRender
- CUSTOM_UNORM4_1
: VRageRender
- CustomActionGetDelegate()
: Sandbox::ModAPI
- CustomControlGetDelegate()
: Sandbox::ModAPI
- Cut
: VRage::Voxels
- CutsceneEvent()
: Sandbox::Game
- CVS_FORMAT_NV12
: Valve::VR
- CVS_FORMAT_RAW10
: Valve::VR
- CVS_FORMAT_RGB24
: Valve::VR
- CVS_FORMAT_UNKNOWN
: Valve::VR
- CVS_MAX_FORMATS
: Valve::VR
- Cycle
: VRageMath
- CycleOffset
: VRageMath
- Czech
: VRage