|
Space Engineers
|
Classes | |
| struct | MyHudEntityParams |
Definition at line 50 of file MyHudEnums.cs.
| Enumerator | |
|---|---|
| NONE | |
| SHOW_TEXT | |
| SHOW_BORDER_INDICATORS | |
| SHOW_DISTANCE | |
| ALPHA_CORRECTION_BY_DISTANCE | |
| SHOW_ICON | |
| SHOW_FOCUS_MARK | |
| SHOW_ALL | |
Definition at line 29 of file MyHudEnums.cs.
| enum VRage.Game.Gui.MyHudTexturesEnum : byte |
| Enumerator | |
|---|---|
| corner | |
| crosshair | |
| HudOre | |
| Target_enemy | |
| Target_friend | |
| Target_neutral | |
| Target_me | |
| TargetTurret | |
| DirectionIndicator | |
| gravity_point_red | |
| gravity_point_white | |
| gravity_arrow | |
| hit_confirmation | |
Definition at line 11 of file MyHudEnums.cs.
1.8.8