|
Space Engineers
|
Functions | |
| delegate void | ControlMessageHandler< T > (ref T message, ulong sender) |
| enum Sandbox.Engine.Multiplayer.MyControlMessageEnum : byte |
| Enumerator | |
|---|---|
| WorldRequest | |
| Kick | |
| Disconnected | |
| Ban | |
| Ack | |
| Ping | |
| BattleKeyValue | |
| ProfilerRequest | |
| HeaderAck | |
Definition at line 30 of file MyMultiplayerBase.cs.
| Enumerator | |
|---|---|
| InProgress | |
| Established | |
| InvalidMessage | |
| DeserializationFailed | |
| Canceled | |
| Success | |
| WorldNotAvailable | |
| ConnectionFailed | |
Definition at line 13 of file MyDownloadWorldResult.cs.
| enum Sandbox.Engine.Multiplayer.MyMessageId : byte |
Definition at line 4 of file MyMessageId.cs.
| Enumerator | |
|---|---|
| Request | |
| Success | |
| Failure | |
Definition at line 22 of file MyTransportLayer.cs.
| delegate void Sandbox.Engine.Multiplayer.ControlMessageHandler< T > | ( | ref T | message, |
| ulong | sender | ||
| ) |
| T | : | struct |
1.8.8