Space Engineers
|
Functions | |
delegate void | ControlMessageHandler< T > (ref T message, ulong sender) |
enum Sandbox.Engine.Multiplayer.MyControlMessageEnum : byte |
Enumerator | |
---|---|
WorldRequest | |
Kick | |
Disconnected | |
Ban | |
Ack | |
Ping | |
BattleKeyValue | |
ProfilerRequest | |
HeaderAck |
Definition at line 30 of file MyMultiplayerBase.cs.
Enumerator | |
---|---|
InProgress | |
Established | |
InvalidMessage | |
DeserializationFailed | |
Canceled | |
Success | |
WorldNotAvailable | |
ConnectionFailed |
Definition at line 13 of file MyDownloadWorldResult.cs.
enum Sandbox.Engine.Multiplayer.MyMessageId : byte |
Definition at line 4 of file MyMessageId.cs.
Enumerator | |
---|---|
Request | |
Success | |
Failure |
Definition at line 22 of file MyTransportLayer.cs.
delegate void Sandbox.Engine.Multiplayer.ControlMessageHandler< T > | ( | ref T | message, |
ulong | sender | ||
) |
T | : | struct |