Space Engineers
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Namespaces | |
package | Algorithms |
package | Audio |
package | BitCompression |
package | Collections |
package | Common |
package | Compiler |
package | Compression |
package | Cryptography |
package | Data |
package | Dedicated |
package | Extensions |
package | Filesystem |
package | FileSystem |
package | Game |
package | Generics |
package | Groups |
package | Import |
package | Input |
package | Library |
package | ModAPI |
package | Native |
package | Network |
package | Noise |
package | ObjectBuilders |
package | OpenVRWrapper |
package | Parallelization |
package | Plugins |
package | Profiler |
package | Reflection |
package | Render11 |
package | Replication |
package | Rpc |
package | Scripting |
package | Security |
package | Serialization |
package | Service |
package | Stats |
package | Sync |
package | Trace |
package | Utils |
package | Voxels |
package | Win32 |
Classes | |
class | Boxed |
class | ByteStream |
class | ConstructorHelper |
Helpers for constructor. | |
class | Crc32 |
class | CustomRootReader |
Custom XmlReader that allows to read xml fragments More... | |
class | CustomRootWriter |
Custom XmlWriter that allows to write xml fragments More... | |
class | DateTimeExtensions |
class | DirectoryExtensions |
class | DistantSound |
class | EnumComparer |
A fast and efficient implementation of IEqualityComparer{T} for Enum types. Useful for dictionaries that use Enums as their keys. More... | |
class | Exceptions |
Provides a set of methods that help throwing exceptions. This class cannot be inherited. | |
class | FastNoArgsEvent |
class | FastResourceLock |
class | FastResourceLockExtensions |
interface | IMyCompressionLoad |
interface | IMyCompressionSave |
interface | IMyXmlSerializable |
class | InstanceComparer |
Most probably fastest possible comparer which compares instances of objects More... | |
interface | IResourceLock |
class | MemberHelper |
class | MyAbstractXmlSerializer |
Custom xml serializer that allows object instantiation on elements with xsl:type attribute More... | |
class | MyAudioWave |
struct | MyBoneIndexWeight |
class | MyCommand |
class | MyCommandArgs |
class | MyCommandHandler |
class | MyCompilationSymbols |
class | MyCompression |
class | MyCompressionFileLoad |
class | MyCompressionFileSave |
class | MyCompressionStreamLoad |
class | MyCompressionStreamSave |
class | MyConsole |
class | MyConsoleInvalidArgumentsException |
class | MyConsoleMethodNotFoundException |
struct | MyCubeInstanceData |
struct | MyDecalTriangle_Data |
struct | MyDeltaTransform |
Transform structure for delta-transforms. More... | |
struct | MyEntityIdentifier |
struct | MyFixedPoint |
Fixed point number represented as 64-bit integer with 6 decimal places (one millionts) More... | |
class | MyIncompatibleDataException |
struct | MyInstanceData |
struct | MyOrientation |
struct | MyPacket |
struct | MyPositionAndOrientation |
class | MyRandomExtensions |
struct | MyRenderCustomMaterialData |
class | MyRenderThread |
struct | MyRenderVoxelMaterialData |
class | MySimpleProfiler |
A simple performance profiler intended to show players information about which area of the game is slowing it down More... | |
class | MySpectator |
class | MyStructDefault |
class | MyStructXmlSerializer |
Deserializes structs using a specified default value (see StructDefaultAttribute). More... | |
class | MyTexts |
struct | MyTriangle_BoneIndicesWeigths |
struct | MyTriangle_Colors |
struct | MyTriangle_Coords |
struct | MyTriangle_Normals |
struct | MyTriangle_Vertices |
class | MyTryConnectHelper |
struct | MyTuple |
class | MyTupleComparer |
Use this as a custom comparer for the dictionaries, where the tuple is a key More... | |
struct | MyVertex_BoneIndicesWeights |
struct | MyVertexFormatVoxelSingleData |
struct | MyVertexFormatVoxelSingleData2 |
class | MyXmlSerializerBase |
Xml serializer base class with custom root element reader/writer caching More... | |
class | MyXmlSerializerManager |
class | MyXmlTextReader |
Custom XML Reader with user data attached More... | |
class | NativeMethods |
class | Partition |
class | Ref |
Good for struct wrapping to store it as ref value in dictionary. More... | |
class | ResetableMemoryStream |
struct | SerializableBoundingBoxD |
struct | SerializableBounds |
struct | SerializableQuaternion |
struct | SerializableVector2 |
struct | SerializableVector2I |
struct | SerializableVector3 |
struct | SerializableVector3D |
struct | SerializableVector3I |
struct | SerializableVector3UByte |
class | StructDefaultAttribute |
Specifies a static read-only default value field for structs More... | |
class | TimeUtil |
class | TypeExtensions |
Functions | |
delegate IMyRenderWindow | InitHandler () |
Initializes window on render thread and returns it's handle of window/control where to draw More... | |
delegate void | SizeChangedHandler (int width, int height, MyViewport viewport) |
delegate MyCommandArgs | ParserDelegate (List< string > args) |
delegate StringBuilder | ActionDelegate (MyCommandArgs commandArgs) |
delegate void | MyNoArgsDelegate () |
Enumerator | |
---|---|
None | |
WriteStencil | |
TestStencil |
Definition at line 8 of file SpriteEnums.cs.
enum VRage.MyLanguagesEnum : byte |
Definition at line 14 of file MyTexts.cs.
enum VRage.MyMultipleEnabledEnum : byte |
Enumeration describing Enabled state of multiple objects.
Enumerator | |
---|---|
NoObjects | |
AllDisabled | |
Mixed | |
AllEnabled |
Definition at line 11 of file MyMultipleEnabledEnum.cs.
Enumerator | |
---|---|
UserControlled | |
ConstantDelta | |
FreeMouse | |
None | |
Orbit |
Definition at line 7 of file MySpectator.cs.
delegate StringBuilder VRage.ActionDelegate | ( | MyCommandArgs | commandArgs | ) |
delegate IMyRenderWindow VRage.InitHandler | ( | ) |
Initializes window on render thread and returns it's handle of window/control where to draw
delegate void VRage.MyNoArgsDelegate | ( | ) |
delegate MyCommandArgs VRage.ParserDelegate | ( | List< string > | args | ) |
delegate void VRage.SizeChangedHandler | ( | int | width, |
int | height, | ||
MyViewport | viewport | ||
) |