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Space Engineers
|
Classes | |
| class | ChannelAzimuts |
| struct | Cone |
| struct | CurvePoint |
| class | DistanceCurve |
| struct | DspSettings |
| class | DspSettingsRef |
| class | Emitter |
| class | Listener |
| class | MyX3DAudio |
| class | X3DAudioExtensions |
| struct | X3DAudioHandle |
Enumerations | |
| enum | CalculateFlags { CalculateFlags.Matrix = 1, CalculateFlags.Delay = 2, CalculateFlags.LpfDirect = 4, CalculateFlags.LpfReverb = 8, CalculateFlags.Reverb = 16, CalculateFlags.Doppler = 32, CalculateFlags.EmitterAngle = 64, CalculateFlags.ZeroCenter = 65536, CalculateFlags.RedirectToLfe = 131072 } |
| Enumerator | |
|---|---|
| Matrix | |
| Delay | |
| LpfDirect | |
| LpfReverb | |
| Reverb | |
| Doppler | |
| EmitterAngle | |
| ZeroCenter | |
| RedirectToLfe | |
Definition at line 6 of file CalculateFlags.cs.
1.8.8