Space Engineers
|
Classes | |
interface | IMyTriggerableBlock |
class | MyAttachableTopBlockBase |
class | MyCollector |
class | MyCryoChamber |
class | MyDecoy |
class | MyExtendedPistonBase |
class | MyGasGenerator |
class | MyGasTank |
class | MyLaserBroadcaster |
class | MyLaserReceiver |
class | MyLightingBlock |
class | MyMechanicalConnectionBlockBase |
class | MyPistonBase |
class | MyPistonTop |
class | MyProgrammableBlock |
class | MyProjectorBase |
class | MyRealWheel |
class | MyScenarioBuildingBlock |
class | MySensorBlock |
class | MyTextPanel |
class | MyWheel |
class | StringCompressor |
struct | ToolbarItem |
struct | ToolbarItemCache |
Enumerations | |
enum | MySensorFilterFlags : ushort { MySensorFilterFlags.Players = 1 << 0, MySensorFilterFlags.FloatingObjects = 1 << 1, MySensorFilterFlags.SmallShips = 1 << 2, MySensorFilterFlags.LargeShips = 1 << 3, MySensorFilterFlags.Stations = 1 << 4, MySensorFilterFlags.Asteroids = 1 << 5, MySensorFilterFlags.Subgrids = 1 << 6, MySensorFilterFlags.Owner = 1 << 8, MySensorFilterFlags.Friendly = 1 << 9, MySensorFilterFlags.Neutral = 1 << 10, MySensorFilterFlags.Enemy = 1 << 11 } |
enum | ScriptTerminationReason { ScriptTerminationReason.None, ScriptTerminationReason.NoScript, ScriptTerminationReason.NoEntryPoint, ScriptTerminationReason.InstructionOverflow, ScriptTerminationReason.OwnershipChange, ScriptTerminationReason.RuntimeException, ScriptTerminationReason.AlreadyRunning } |
Determines why (if at all) a script was terminated. More... | |
enum Sandbox.Game.Entities.Blocks.MySensorFilterFlags : ushort |
Enumerator | |
---|---|
Players | |
FloatingObjects | |
SmallShips | |
LargeShips | |
Stations | |
Asteroids | |
Subgrids | |
Owner | |
Friendly | |
Neutral | |
Enemy |
Definition at line 36 of file MySensorBlock.cs.
Determines why (if at all) a script was terminated.
Definition at line 6 of file ScriptTerminationReason.cs.