Space Engineers
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Namespaces | |
package | CubeBuilder |
Classes | |
struct | ConnectivityResult |
interface | IMyBlockAdditionalModelGenerator |
Interface for implementation of additional geometry in cube grids (automatic placement of additional geometry). More... | |
interface | IMyGridConnectivityTest |
interface | IMyGridOverlapTest |
interface | IMyPlacementProvider |
struct | MassCellData |
class | MyAdditionalModelGeneratorBase |
Base class for additional model geometry with common implementation. More... | |
class | MyAssembler |
class | MyBeacon |
class | MyBlockBuilderRenderData |
class | MyBlockBuilderRotationHints |
Calculates and draws rotation hints. More... | |
class | MyBlockGroupData |
class | MyBlockVerticesCache |
class | MyComponentList |
class | MyCubeBlockCollector |
class | MyCubeBlockDefinitionWithVariants |
class | MyCubeBlockFactory |
class | MyCubeBlockTypeAttribute |
class | MyCubeBuilderGizmo |
class | MyCubeGridMultiBlockInfo |
Helper data for multiblock in a grid. More... | |
class | MyCubeGridOwnershipManager |
class | MyCubeGridRenderCell |
class | MyCubeGridRenderData |
class | MyCubeGrids |
class | MyCubeGridSmallToLargeConnection |
Class which handles small block to large one connection. Such connection creates block and grid groups so connected grids can be copied together. It is done on server and client, but client uses it only for groups (copying of all grids together), dynamic grid testing is processed on server only. More... | |
class | MyCubeGridSystems |
class | MyDefaultPlacementProvider |
class | MyDepositQuery |
This is not in Sandbox.Engine.Voxels as I consider it gameplay related, rather than voxel engine functionality. More... | |
class | MyDirtyRegion |
class | MyDisconnectHelper |
class | MyEdgeInfo |
class | MyEntityOreDeposit |
struct | MyFatBlockReader |
class | MyFourEdgeInfo |
class | MyFracturedBlock |
class | MyFunctionalBlock |
class | MyGridClipboard |
class | MyGridClipboardAdvanced |
Enhanced clipboard which supports dynamic placing, allow rotation of static grid. More... | |
struct | MyGridContactInfo |
class | MyGridMassComputer |
class | MyGridNoDamageGroupData |
class | MyGridPartsRenderData |
Helper class for rendering additional grid models - roof tops, roof edges, etc). Instances must be rotated with ortho matrices only. More... | |
class | MyGridPhysics |
class | MyGridShape |
struct | MyInstanceInfo |
class | MyLadder |
class | MyLaserAntenna |
class | MyMotorAdvancedRotor |
class | MyMotorAdvancedStator |
class | MyMotorBase |
class | MyMotorRotor |
class | MyMotorStator |
class | MyMotorSuspension |
class | MyMultiBlockClipboard |
Multiblock clipboard for building multiblocks. Can be used for building only (not copy/paste) because it uses definitions not real tile grid/block data. More... | |
class | MyOreDepositGroup |
class | MyOreDetector |
class | MyOreDetectorBase |
class | MyOreDetectorComponent |
class | MyPassage |
class | MyProductionBlock |
Common base for Assembler and Refinery blocks More... | |
class | MyProjectorClipboard |
class | MyRadioAntenna |
class | MyRadioBroadcaster |
class | MyRadioReceiver |
class | MyRefinery |
class | MyShipConnector |
class | MySlimBlock |
class | MySyncedBlock |
class | MyTerminalBlock |
class | MyUseObjectAdvancedDoorTerminal |
class | MyUseObjectAirtightDoors |
class | MyUseObjectCockpitDoor |
class | MyUseObjectCryoChamberDoor |
class | MyUseObjectDoorTerminal |
class | MyUseObjectPanelButton |
class | MyUseObjectTerminal |
class | MyUseObjectTextPanel |
class | MyWarhead |
struct | OverlapResult |
Typedefs | |
using | ModelId = System.Int32 |
using Sandbox.Game.Entities.Cube.ModelId = typedef System.Int32 |
Definition at line 26 of file MyAdditionalModelGeneratorBase.cs.
Enumerator | |
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Default | |
SymmetryX | |
SymmetryY | |
SymmetryZ | |
SymmetryXY | |
SymmetryYZ | |
SymmetryXZ | |
SymmetryXYZ |
Definition at line 53 of file MyCubeBuilderGizmo.cs.
Enumerator | |
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Disabled | |
NoPlane | |
XPlane | |
XPlaneOdd | |
YPlane | |
YPlaneOdd | |
ZPlane | |
ZPlaneOdd |
Definition at line 41 of file MyCubeBuilderGizmo.cs.