Space Engineers
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Namespaces | |
package | AI |
package | AppCode |
package | Common |
package | CommonLib |
package | Definitions |
package | Engine |
package | Game |
package | Graphics |
package | Gui |
package | ModAPI |
package | ObjectBuilders |
Classes | |
class | ErrorInfo |
interface | IErrorConsumer |
interface | IMyGuiAudio |
class | MyClientStateExtensions |
class | MyCommonProgramStartup |
Serves as the main wrapper class that will be used for the program initialization. The individual games should use the services of this class and should not need to do things "on their own" More... | |
class | MyControlsGUI |
class | MyCubeGridExtensions |
class | MyDestructionConstants |
class | MyDestructionData |
class | MyErrorReporter |
class | MyErrorTexts |
class | MyGameErrorConsumer |
class | MyGuiSoundManager |
class | MyInitializer |
class | MyMessageBox |
class | MyRenderProfiler |
class | MySandboxExternal |
class | MySandboxForm |
class | MySandboxGame |
class | MySteamService |
Steam service, may be replaced by interface later. Don't use it directly in GameLib More... | |
class | VRageGameServices |
enum Sandbox.GuiSounds |
Enumerator | |
---|---|
MouseClick | |
MouseOver | |
None | |
Item |
Definition at line 8 of file MyGuiSoundManager.cs.
enum Sandbox.MessageBoxOptions : uint |
Flags that define appearance and behaviour of a standard message box displayed by a call to the MessageBox function.
Definition at line 32 of file MyMessageBox.cs.
enum Sandbox.MessageBoxResult : uint |
Represents possible values returned by the MessageBox function.
Enumerator | |
---|---|
Ok | |
Cancel | |
Abort | |
Retry | |
Ignore | |
Yes | |
No | |
Close | |
Help | |
TryAgain | |
Continue | |
Timeout |
Definition at line 12 of file MyMessageBox.cs.