|
Space Engineers
|
Namespaces | |
| package | Components |
Classes | |
| interface | IMyNetworkCommand |
| class | MyBoneCapsuleInfo |
| class | MyCharacter |
| class | MyCharacterBreath |
| class | MyCharacterComponent |
| class | MyCharacterDetectorComponent |
| class | MyCharacterHitInfo |
| class | MyCharacterRaycastDetectorComponent |
| class | MyCharacterShapecastDetectorComponent |
| class | MyChatHistory |
| class | MyDeltaNetCommand |
| class | MyFactionChatHistory |
| class | MyFactionChatItem |
| struct | MyFeetIKSettings |
| class | MyGlobalChatHistory |
| class | MyGlobalChatItem |
| class | MyInverseKinematics |
| OBSOLETE CLASS, DO NOT USE IT, PREFER MyAnimationInverseKinematics from VRage. | |
| class | MyMoveNetCommand |
| class | MyPlayerChatHistory |
| class | MyPlayerChatItem |
| Enumerator | |
|---|---|
| Init | |
| Disabled | |
| Proximity | |
| Enabled | |
Definition at line 150 of file MyCharacter.cs.
| Enumerator | |
|---|---|
| Jump | |
| Sprint | |
| FlyUp | |
| FlyDown | |
| Crouch | |
| Walk | |
Definition at line 125 of file MyCharacter.cs.
| Enumerator | |
|---|---|
| Classic | |
| IronSight | |
Definition at line 135 of file MyCharacter.cs.
1.8.8