Space Engineers
Namespaces | Classes | Typedefs | Functions
Package Sandbox.Game.WorldEnvironment

Namespaces

package  __helper_namespace
 
package  Definitions
 
package  Modules
 
package  ObjectBuilders
 

Classes

interface  IMy2DClipmapManager
 
interface  IMy2DClipmapNodeHandler
 
interface  IMyEnvironmentDataProvider
 
interface  IMyEnvironmentModule
 
interface  IMyEnvironmentModuleProxy
 
interface  IMyEnvironmentOwner
 
struct  ItemInfo
 
class  My2DClipmap
 
class  My2DClipmapHelpers
 
class  MyDebugRenderComponentEnvironmentSector
 
class  MyEnvironmentDataView
 
class  MyEnvironmentModelUpdateBatch
 
class  MyEnvironmentSector
 
class  MyEnvironmentSectorConstants
 
class  MyEnvironmentSectorExtensions
 
struct  MyEnvironmentSectorParameters
 
class  MyInstancedRenderSector
 
struct  MyLodEnvironmentItemSet
 
class  MyLogicalEnvironmentSectorBase
 
class  MyLogicalEnvironmentSectorReplicable
 
class  MyProceduralDataView
 
class  MyProceduralEnvironmentProvider
 
class  MyProceduralLogicalSector
 
struct  MySurfaceParams
 

Typedefs

using Node = __helper_namespace.Node
 

Functions

delegate void MySectorContactEvent (int itemId, MyEntity other, ref MyPhysics.MyContactPointEvent evt)
 

Typedef Documentation

using Sandbox.Game.WorldEnvironment.Node = typedef __helper_namespace.Node

Definition at line 9 of file My2DClipmap.cs.

Function Documentation

delegate void Sandbox.Game.WorldEnvironment.MySectorContactEvent ( int  itemId,
MyEntity  other,
ref MyPhysics.MyContactPointEvent  evt 
)