Here is a list of all namespace members with links to the namespace documentation for each member:
- i -
- I
: VRage::Input
- Icelandic
: VRage
- IceStormWind
: VRageRender
- ICO00
: VRage::Input
- ICOClear
: VRage::Input
- ICOHelp
: VRage::Input
- IconAsterisk
: Sandbox
- IconExclamation
: Sandbox
- IconHand
: Sandbox
- IconQuestion
: Sandbox
- Id
: VRage::Profiler
- Ignore
: Sandbox
- ImagePath_String
: Valve::VR
- Immediate
: Sandbox::Game::Entities
- ImpBulletHitGlass
: Sandbox::Engine::Audio
- ImpBulletHitMetal
: Sandbox::Engine::Audio
- ImpBulletHitRock
: Sandbox::Engine::Audio
- ImpBulletHitShip
: Sandbox::Engine::Audio
- ImpExpHitGlass
: Sandbox::Engine::Audio
- ImpExpHitMetal
: Sandbox::Engine::Audio
- ImpExpHitRock
: Sandbox::Engine::Audio
- ImpExpHitShip
: Sandbox::Engine::Audio
- ImplicitFields
: ProtoBuf
- Important
: Sandbox::Game::Gui
- ImporterFunc< TJson, TValue >()
: LitJson
- Impostor
: VRageRender::Import
- ImpPlayerShipCollideMetal
: Sandbox::Engine::Audio
- ImpPlayerShipCollideRock
: Sandbox::Engine::Audio
- ImpPlayerShipCollideShip
: Sandbox::Engine::Audio
- ImpPlayerShipScrapeShipLoop
: Sandbox::Engine::Audio
- ImpRockCollideMetal
: Sandbox::Engine::Audio
- ImpRockCollideRock
: Sandbox::Engine::Audio
- ImpShipCollideMetal
: Sandbox::Engine::Audio
- ImpShipCollideRock
: Sandbox::Engine::Audio
- IN
: VRage::Game
- IN_OUT
: VRage::Game
- InArray
: LitJson
- IncompatibleVersion
: Valve::VR
- IncompleteGrid
: Sandbox::Game::Gui
- Increase
: VRage::Game
- IncreaseLevel
: VRage::Profiler
- IncreaseLocalArea
: VRage::Profiler
- IncreaseRange
: VRage::Profiler
- IncrementalPositioning
: DShowNET
- INDESTRUCTIBLE
: Sandbox::Game::Weapons
- InfluenceSpheres
: VRageRender
- Info
: Sandbox::Graphics::GUI
, VRage::Game
, VRage::Game::ModAPI
, VRage::Utils
- Ingame
: Sandbox::ModAPI
, VRage::Scripting
- IngameScipts
: VRage::Game
- Init
: Sandbox::Game::Entities::Character
- INIT
: VRage::Game::AI
, VRage::Render11::Common
- Init_AnotherAppLaunching
: Valve::VR
- Init_AppInfoInitFailed
: Valve::VR
- Init_FactoryNotFound
: Valve::VR
- Init_FileNotFound
: Valve::VR
- Init_HmdNotFound
: Valve::VR
- Init_InitCanceledByUser
: Valve::VR
- Init_InstallationCorrupt
: Valve::VR
- Init_InstallationNotFound
: Valve::VR
- Init_InterfaceNotFound
: Valve::VR
- Init_InvalidInterface
: Valve::VR
- Init_NoConfigPath
: Valve::VR
- Init_NoLogPath
: Valve::VR
- Init_NoServerForBackgroundApp
: Valve::VR
- Init_NotAvailableToUtilityApps
: Valve::VR
- Init_NotInitialized
: Valve::VR
- Init_NotSupportedWithCompositor
: Valve::VR
- Init_PathRegistryNotFound
: Valve::VR
- Init_PathRegistryNotWritable
: Valve::VR
- Init_Retry
: Valve::VR
- Init_SettingsInitFailed
: Valve::VR
- Init_ShuttingDown
: Valve::VR
- Init_TooManyObjects
: Valve::VR
- Init_UserConfigDirectoryInvalid
: Valve::VR
- Init_VRClientDLLNotFound
: Valve::VR
- InitHandler()
: VRage
, VRageRender::ExternalApp
- InitTraceHandler()
: VRage::Trace
- InObject
: LitJson
- InProgress
: Sandbox::Engine::Multiplayer
- Input
: DShowNET
- InScene
: VRage::ObjectBuilders
- Insert
: VRage::Input
- InstancedGeneric
: VRageRender::Effects
- InstancedGenericMasked
: VRageRender::Effects
- InstanceLod
: VRageRender
- Instancing
: VRageRender
- InstructionOverflow
: Sandbox::Game::Entities::Blocks
- Int
: LitJson
- Int16
: ProtoBuf
- Int32
: ProtoBuf
- Int64
: ProtoBuf
- InterpolationHandler< T >()
: VRage::Library::Utils
- IntersectedWithGrid
: Sandbox::ModAPI
- IntersectedWithSomethingElse
: Sandbox::ModAPI
- Intersecting
: VRageMath
- IntersectionFlags
: VRage::Game::Components
- INTERSECTS
: VRage::Utils
- Intersects
: VRageMath
- Invalid
: Valve::VR
- INVALID
: VRage::OpenVRWrapper
- Invalid
: VRageRender::Messages
- InvalidApplication
: Valve::VR
- InvalidArg
: Valve::VR
- InvalidateClipmapRange
: VRageRender::Messages
- InvalidateOnMove
: VRage::ModAPI
- InvalidEventType
: VRage::Game
- InvalidHandle
: Valve::VR
- InvalidIndex
: Valve::VR
- InvalidManifest
: Valve::VR
- InvalidMessage
: Sandbox::Engine::Multiplayer
- InvalidModel
: Valve::VR
- InvalidNotificationId
: Valve::VR
- InvalidOverlayHandle
: Valve::VR
- InvalidParameter
: Valve::VR
- InvalidTexture
: Valve::VR
- InvalidTrackedDevice
: Valve::VR
- InValue
: LitJson
- InvCorner
: VRage::Game
- InvCorner2Base
: VRage::Game
- InvCorner2Tip
: VRage::Game
- Inventory
: VRage::Game
, VRage::Game::ModAPI
, VRage::Network
- InventoryFull
: Sandbox::Game::Gui
- InventoryTrash
: VRage::Game
- Invoke
: VRage::Network
- InVoxel
: VRage::Game::ObjectBuilders::Definitions::SessionComponents
- Invulnerable
: Sandbox::Game::World
- IonThrusters
: VRage::Game::ObjectBuilders::Definitions
- IonThrustersIdle
: VRage::Game::ObjectBuilders::Definitions
- IPC_CompositorInitFailed
: Valve::VR
- IPC_ConnectFailed
: Valve::VR
- IPC_Failed
: Valve::VR
- IPC_MutexInitFailed
: Valve::VR
- IPC_ServerInitFailed
: Valve::VR
- IPC_SharedStateInitFailed
: Valve::VR
- IPCFailed
: Valve::VR
- IronSight
: Sandbox::Game::Entities::Character
- IRONSIGHT_ACT_SOUND
: Sandbox::Game::Components
- IRONSIGHT_DEACT_SOUND
: Sandbox::Game::Components
- IsDashboardOverlay_Bool
: Valve::VR
- IsGamePrunningStructureObject
: VRage::ModAPI
- IsNotSceneApplication
: Valve::VR
- IsPressed
: Valve::VR
- IsScrolled
: Valve::VR
- IsStatic
: Valve::VR
- IsTouched
: Valve::VR
- IsVisible
: Valve::VR
- Italian
: VRage
- Item
: Sandbox
, VRage::Serialization
, VRage::Sync
- ItemSpawnedEvent()
: Sandbox::Game