Space Engineers
Namespaces | Classes
Package Sandbox.Game.Replication

Namespaces

package  History
 
package  StateGroups
 

Classes

class  MemoryCompressor
 
struct  MyCharacterNetState
 Currently used to inject new state read from character state group to MyCharacter More...
 
class  MyCharacterPhysicsStateGroup
 Responsible for synchronizing entity physics over network More...
 
class  MyCharacterPositionVerificationStateGroup
 
class  MyCharacterReplicable
 
class  MyComponentReplicableBase
 
class  MyCraftingComponentReplicable
 
class  MyCubeGridReplicable
 
class  MyEntityInventoryStateGroup
 
class  MyEntityPhysicsStateGroup
 Responsible for synchronizing entity physics over network More...
 
class  MyEntityPhysicsStateGroupWithSupport
 This takes care of support, on what the entity is standing on. More...
 
class  MyEntityPositionVerificationStateGroup
 
class  MyEntityReplicableBase
 
class  MyEntityReplicableBaseEvent
 Same as MyEntityReplicableBase, but with support for event proxy. More...
 
class  MyExternalReplicable
 
class  MyExternalReplicableEvent
 Same as MyExternalReplicableEvent, but with support for event proxy. More...
 
class  MyFloatingObjectPhysicsStateGroup
 
class  MyFloatingObjectReplicable
 This class creates replicable object for MyReplicableEntity : MyEntity More...
 
struct  MyGridNetState
 
class  MyGridPhysicsStateGroup
 Responsible for synchronizing entity physics over network More...
 
class  MyGridPositionVerificationStateGroup
 
class  MyInventoryBagReplicable
 This class creates replicable object for MyReplicableEntity : MyEntity More...
 
class  MyInventoryBaseReplicable
 
class  MyInventoryReplicable
 
class  MyMeteorReplicable
 
class  MyPropertySyncStateGroup
 Property sync state group. Synchronizes Sync members in SyncType. More...
 
class  MyReplicableFactory
 
class  MyReplicationHelpers
 
class  MyRopeReplicable
 
class  MySmallObjectPhysicsStateGroup
 
class  MyStreamingEntityStateGroup
 
class  MySupportHelper
 
class  MyTerminalBlockData
 
class  MyTerminalReplicable
 Responsible for synchronizing cube block properties over network More...
 
class  MyTimestampHelper
 
struct  MyTimeStampValues
 
class  MyVoxelReplicable