Space Engineers
|
This class creates replicable object for MyReplicableEntity : MyEntity More...
Public Member Functions | |
override bool | OnSave (VRage.Library.Collections.BitStream stream) |
override void | GetStateGroups (List< IMyStateGroup > resultList) |
Protected Member Functions | |
override IMyStateGroup | CreatePhysicsGroup () |
override void | OnHook () |
override void | OnLoad (VRage.Library.Collections.BitStream stream, Action< MyFloatingObject > loadingDoneHandler) |
Protected Member Functions inherited from Sandbox.Game.Replication.MyEntityReplicableBaseEvent< MyFloatingObject > | |
override void | OnHook () |
This class creates replicable object for MyReplicableEntity : MyEntity
Definition at line 13 of file MyFloatingObjectReplicable.cs.
|
inlineprotected |
Definition at line 17 of file MyFloatingObjectReplicable.cs.
|
inline |
Definition at line 43 of file MyFloatingObjectReplicable.cs.
|
inlineprotected |
Definition at line 22 of file MyFloatingObjectReplicable.cs.
|
inlineprotected |
Definition at line 37 of file MyFloatingObjectReplicable.cs.
|
inline |
Definition at line 28 of file MyFloatingObjectReplicable.cs.