Space Engineers
|
Public Member Functions | |
Vector4UByte (byte x, byte y, byte z, byte w) | |
override string | ToString () |
Static Public Member Functions | |
static Vector4UByte | Round (Vector3 vec) |
static Vector4UByte | Round (Vector4 vec) |
static Vector4UByte | Normalize (Vector3 vec, float range) |
Normalizes Vector3 into Vector4UByte, scales vector from (-range, range) to (0, 255) More... | |
Public Attributes | |
byte | X |
byte | Y |
byte | Z |
byte | W |
Properties | |
byte | this[int index] [get, set] |
Definition at line 9 of file Vector4UByte.cs.
|
inline |
Definition at line 20 of file Vector4UByte.cs.
|
inlinestatic |
Normalizes Vector3 into Vector4UByte, scales vector from (-range, range) to (0, 255)
Definition at line 46 of file Vector4UByte.cs.
|
inlinestatic |
Definition at line 33 of file Vector4UByte.cs.
|
inlinestatic |
Definition at line 38 of file Vector4UByte.cs.
|
inline |
Definition at line 28 of file Vector4UByte.cs.
byte VRageMath.Vector4UByte.W |
Definition at line 18 of file Vector4UByte.cs.
byte VRageMath.Vector4UByte.X |
Definition at line 12 of file Vector4UByte.cs.
byte VRageMath.Vector4UByte.Y |
Definition at line 14 of file Vector4UByte.cs.
byte VRageMath.Vector4UByte.Z |
Definition at line 16 of file Vector4UByte.cs.
|
getset |
Definition at line 56 of file Vector4UByte.cs.