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| RpcProxy (T state, RpcDispatcher< T > dispatcher) |
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void | Call (Action action) |
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void | Call< T1 > (Action< T1 > action, T1 arg1) |
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void | Call< T1, T2 > (Action< T1, T2 > action, T1 arg1, T2 arg2) |
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void | Call< T1, T2, T3 > (Action< T1, T2, T3 > action, T1 arg1, T2 arg2, T3 arg3) |
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void | SCall< T1 > (Func< Action< T1 >> action, T1 arg1) |
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void | XCall< T1 > (T1 arg1, Func< T1, Action > action) |
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void | XCall< T1, T2 > (T1 arg1, Func< T1, Action< T2 >> action, T2 arg2) |
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void | XCall< T1, T2, T3 > (T1 arg1, Func< T1, Action< T2, T3 >> action, T2 arg2, T3 arg3) |
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Definition at line 11 of file RpcProxy.cs.
void VRage.Rpc.RpcProxy< T >.XCall< T1, T2 > |
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T1 |
arg1, |
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Func< T1, Action< T2 >> |
action, |
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T2 |
arg2 |
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) |
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inline |
void VRage.Rpc.RpcProxy< T >.XCall< T1, T2, T3 > |
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T1 |
arg1, |
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Func< T1, Action< T2, T3 >> |
action, |
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T2 |
arg2, |
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T3 |
arg3 |
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) |
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inline |
The documentation for this struct was generated from the following file: