Space Engineers
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Public Member Functions | |
void | TickSync () |
void | Invoke (Action action) |
void | SwitchSettings (MyRenderDeviceSettings settings) |
void | SwitchQuality (MyRenderQualityEnum quality) |
void | Exit () |
Signals the thread to exit and waits until it does so More... | |
void | DebugAddWaitingForPresent (EventWaitHandle handle) |
void | UpdateSize (MyWindowModeEnum?customMode=null) |
void | SetMouseCapture (bool capture) |
Static Public Member Functions | |
static MyRenderThread | Start (MyGameTimer timer, InitHandler initHandler, MyRenderDeviceSettings?settingsToTry, MyRenderQualityEnum renderQuality, float maxFrameRate) |
static MyRenderThread | StartSync (MyGameTimer timer, IMyRenderWindow renderWindow, MyRenderDeviceSettings?settingsToTry, MyRenderQualityEnum renderQuality, float maxFrameRate) |
Public Attributes | |
readonly Thread | SystemThread |
Properties | |
int | CurrentAdapter [get] |
MyRenderDeviceSettings | CurrentSettings [get] |
Events | |
Action | BeforeDraw |
SizeChangedHandler | SizeChanged |
Definition at line 31 of file MyRenderThread.cs.
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inline |
Definition at line 359 of file MyRenderThread.cs.
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inline |
Signals the thread to exit and waits until it does so
Definition at line 156 of file MyRenderThread.cs.
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inline |
Definition at line 136 of file MyRenderThread.cs.
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inline |
Definition at line 472 of file MyRenderThread.cs.
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inlinestatic |
Definition at line 100 of file MyRenderThread.cs.
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inlinestatic |
Definition at line 107 of file MyRenderThread.cs.
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inline |
Definition at line 147 of file MyRenderThread.cs.
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inline |
Definition at line 141 of file MyRenderThread.cs.
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inline |
Definition at line 122 of file MyRenderThread.cs.
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inline |
Definition at line 398 of file MyRenderThread.cs.
readonly Thread VRage.MyRenderThread.SystemThread |
Definition at line 70 of file MyRenderThread.cs.
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get |
Definition at line 62 of file MyRenderThread.cs.
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get |
Definition at line 66 of file MyRenderThread.cs.
Action VRage.MyRenderThread.BeforeDraw |
Definition at line 72 of file MyRenderThread.cs.
SizeChangedHandler VRage.MyRenderThread.SizeChanged |
Definition at line 73 of file MyRenderThread.cs.