Calculates and draws rotation hints.
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Calculates and draws rotation hints.
Definition at line 27 of file MyBlockBuilderRotationHints.cs.
Sandbox.Game.Entities.Cube.MyBlockBuilderRotationHints.MyBlockBuilderRotationHints |
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inline |
void Sandbox.Game.Entities.Cube.MyBlockBuilderRotationHints.CalculateRotationHints |
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MatrixD |
drawMatrix, |
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BoundingBoxD |
worldBox, |
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bool |
draw, |
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bool |
fixedAxes = false , |
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bool |
hideForwardAndUpArrows = false |
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) |
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inline |
void Sandbox.Game.Entities.Cube.MyBlockBuilderRotationHints.Clear |
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inline |
void Sandbox.Game.Entities.Cube.MyBlockBuilderRotationHints.ReleaseRenderData |
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inline |
int Sandbox.Game.Entities.Cube.MyBlockBuilderRotationHints.RotationForwardAxis |
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get |
int Sandbox.Game.Entities.Cube.MyBlockBuilderRotationHints.RotationForwardDirection |
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get |
int Sandbox.Game.Entities.Cube.MyBlockBuilderRotationHints.RotationRightAxis |
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get |
int Sandbox.Game.Entities.Cube.MyBlockBuilderRotationHints.RotationRightDirection |
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get |
int Sandbox.Game.Entities.Cube.MyBlockBuilderRotationHints.RotationUpAxis |
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get |
int Sandbox.Game.Entities.Cube.MyBlockBuilderRotationHints.RotationUpDirection |
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get |
The documentation for this class was generated from the following file: