Space Engineers
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Classes | |
struct | Slot |
Public Member Functions | |
bool | ShouldSerializeColorMaskHSVList () |
void | Remap (IMyRemapHelper remapHelper) |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Public Attributes | |
MyToolbarType | ToolbarType = MyToolbarType.Character |
int | SelectedSlot = null |
List< Slot > | Slots |
List< Vector3 > | ColorMaskHSVList = null |
Additional Inherited Members | |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 30 of file MyObjectBuilder_Toolbar.cs.
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inline |
Definition at line 68 of file MyObjectBuilder_Toolbar.cs.
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inline |
Definition at line 64 of file MyObjectBuilder_Toolbar.cs.
List<Vector3> VRage.Game.MyObjectBuilder_Toolbar.ColorMaskHSVList = null |
Definition at line 63 of file MyObjectBuilder_Toolbar.cs.
int VRage.Game.MyObjectBuilder_Toolbar.SelectedSlot = null |
Definition at line 52 of file MyObjectBuilder_Toolbar.cs.
List<Slot> VRage.Game.MyObjectBuilder_Toolbar.Slots |
Definition at line 56 of file MyObjectBuilder_Toolbar.cs.
MyToolbarType VRage.Game.MyObjectBuilder_Toolbar.ToolbarType = MyToolbarType.Character |
Definition at line 48 of file MyObjectBuilder_Toolbar.cs.