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VRage.Game.MyObjectBuilder_Toolbar Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_Toolbar:
VRage.ObjectBuilders.MyObjectBuilder_Base

Classes

struct  Slot
 

Public Member Functions

bool ShouldSerializeColorMaskHSVList ()
 
void Remap (IMyRemapHelper remapHelper)
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 

Public Attributes

MyToolbarType ToolbarType = MyToolbarType.Character
 
int SelectedSlot = null
 
List< SlotSlots
 
List< Vector3ColorMaskHSVList = null
 

Additional Inherited Members

- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 30 of file MyObjectBuilder_Toolbar.cs.

Member Function Documentation

void VRage.Game.MyObjectBuilder_Toolbar.Remap ( IMyRemapHelper  remapHelper)
inline

Definition at line 68 of file MyObjectBuilder_Toolbar.cs.

bool VRage.Game.MyObjectBuilder_Toolbar.ShouldSerializeColorMaskHSVList ( )
inline

Definition at line 64 of file MyObjectBuilder_Toolbar.cs.

Member Data Documentation

List<Vector3> VRage.Game.MyObjectBuilder_Toolbar.ColorMaskHSVList = null

Definition at line 63 of file MyObjectBuilder_Toolbar.cs.

int VRage.Game.MyObjectBuilder_Toolbar.SelectedSlot = null

Definition at line 52 of file MyObjectBuilder_Toolbar.cs.

List<Slot> VRage.Game.MyObjectBuilder_Toolbar.Slots

Definition at line 56 of file MyObjectBuilder_Toolbar.cs.

MyToolbarType VRage.Game.MyObjectBuilder_Toolbar.ToolbarType = MyToolbarType.Character

Definition at line 48 of file MyObjectBuilder_Toolbar.cs.


The documentation for this class was generated from the following file: