Space Engineers
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Sandbox.Game.WorldEnvironment.MyInstancedRenderSector Class Reference

Public Member Functions

 MyInstancedRenderSector (string name, MatrixD worldMatrix)
 
unsafe int AddInstances (int model, List< MyInstanceData > instances)
 
void CommitChangesToRenderer ()
 
void Close ()
 
bool HasChanges ()
 
void DetachEnvironment (MyEnvironmentSector myEnvironmentSector)
 
void RemoveInstance (int modelId, short index)
 
short AddInstance (int modelId, ref MyInstanceData data)
 
uint GetRenderEntity (int modelId)
 

Public Attributes

MatrixD WorldMatrix
 

Properties

string Name [get]
 
int Lod [get, set]
 

Detailed Description

Definition at line 15 of file MyInstancedRenderSector.cs.

Constructor & Destructor Documentation

Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.MyInstancedRenderSector ( string  name,
MatrixD  worldMatrix 
)
inline

Definition at line 37 of file MyInstancedRenderSector.cs.

Member Function Documentation

short Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.AddInstance ( int  modelId,
ref MyInstanceData  data 
)
inline

Definition at line 284 of file MyInstancedRenderSector.cs.

unsafe int Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.AddInstances ( int  model,
List< MyInstanceData instances 
)
inline

Definition at line 212 of file MyInstancedRenderSector.cs.

void Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.Close ( )
inline

Definition at line 255 of file MyInstancedRenderSector.cs.

void Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.CommitChangesToRenderer ( )
inline

Definition at line 245 of file MyInstancedRenderSector.cs.

void Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.DetachEnvironment ( MyEnvironmentSector  myEnvironmentSector)
inline

Definition at line 270 of file MyInstancedRenderSector.cs.

uint Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.GetRenderEntity ( int  modelId)
inline

Definition at line 325 of file MyInstancedRenderSector.cs.

bool Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.HasChanges ( )
inline

Definition at line 263 of file MyInstancedRenderSector.cs.

void Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.RemoveInstance ( int  modelId,
short  index 
)
inline

Definition at line 275 of file MyInstancedRenderSector.cs.

Member Data Documentation

MatrixD Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.WorldMatrix

Definition at line 35 of file MyInstancedRenderSector.cs.

Property Documentation

int Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.Lod
getset

Definition at line 22 of file MyInstancedRenderSector.cs.

string Sandbox.Game.WorldEnvironment.MyInstancedRenderSector.Name
get

Definition at line 17 of file MyInstancedRenderSector.cs.


The documentation for this class was generated from the following file: