Space Engineers
|
Public Member Functions | |
MyEnvironmentDataView | GetItemView (int lod, ref Vector2I start, ref Vector2I end, ref Vector3D localOrigin) |
MyObjectBuilder_EnvironmentDataProvider | GetObjectBuilder () |
void | DebugDraw () |
MyLogicalEnvironmentSectorBase | GetLogicalSector (long sectorId) |
Properties | |
IEnumerable< MyLogicalEnvironmentSectorBase > | LogicalSectors [get] |
Definition at line 150 of file MyAbstractEnvironment.cs.
void Sandbox.Game.WorldEnvironment.IMyEnvironmentDataProvider.DebugDraw | ( | ) |
Implemented in Sandbox.Game.WorldEnvironment.MyProceduralEnvironmentProvider.
MyEnvironmentDataView Sandbox.Game.WorldEnvironment.IMyEnvironmentDataProvider.GetItemView | ( | int | lod, |
ref Vector2I | start, | ||
ref Vector2I | end, | ||
ref Vector3D | localOrigin | ||
) |
Implemented in Sandbox.Game.WorldEnvironment.MyProceduralEnvironmentProvider.
MyLogicalEnvironmentSectorBase Sandbox.Game.WorldEnvironment.IMyEnvironmentDataProvider.GetLogicalSector | ( | long | sectorId | ) |
Implemented in Sandbox.Game.WorldEnvironment.MyProceduralEnvironmentProvider.
MyObjectBuilder_EnvironmentDataProvider Sandbox.Game.WorldEnvironment.IMyEnvironmentDataProvider.GetObjectBuilder | ( | ) |
Implemented in Sandbox.Game.WorldEnvironment.MyProceduralEnvironmentProvider.
|
get |
Definition at line 157 of file MyAbstractEnvironment.cs.