Space Engineers
Public Types | Public Member Functions | Properties | List of all members
Sandbox.Game.Entities.Character.MyCharacterBreath Class Reference

Public Types

enum  State {
  State.Calm, State.Heated, State.VeryHeated, State.NoBreath,
  State.Choking
}
 

Public Member Functions

 MyCharacterBreath (MyCharacter character)
 
void ForceUpdate ()
 
void Update (bool force=false)
 
void Close ()
 

Properties

State CurrentState [set]
 

Detailed Description

Definition at line 16 of file MyCharacterBreath.cs.

Member Enumeration Documentation

Enumerator
Calm 
Heated 
VeryHeated 
NoBreath 
Choking 

Definition at line 18 of file MyCharacterBreath.cs.

Constructor & Destructor Documentation

Sandbox.Game.Entities.Character.MyCharacterBreath.MyCharacterBreath ( MyCharacter  character)
inline

Definition at line 53 of file MyCharacterBreath.cs.

Member Function Documentation

void Sandbox.Game.Entities.Character.MyCharacterBreath.Close ( )
inline

Definition at line 168 of file MyCharacterBreath.cs.

void Sandbox.Game.Entities.Character.MyCharacterBreath.ForceUpdate ( )
inline

Definition at line 77 of file MyCharacterBreath.cs.

void Sandbox.Game.Entities.Character.MyCharacterBreath.Update ( bool  force = false)
inline

Definition at line 98 of file MyCharacterBreath.cs.

Property Documentation

State Sandbox.Game.Entities.Character.MyCharacterBreath.CurrentState
set

Definition at line 60 of file MyCharacterBreath.cs.


The documentation for this class was generated from the following file: