Definition at line 144 of file MyChatHistory.cs.
Sandbox.Game.Entities.Character.MyPlayerChatHistory.MyPlayerChatHistory |
( |
long |
identityId | ) |
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inline |
Queue<MyPlayerChatItem> Sandbox.Game.Entities.Character.MyPlayerChatHistory.m_chat |
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protected |
Queue<MyPlayerChatItem> Sandbox.Game.Entities.Character.MyPlayerChatHistory.Chat |
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get |
long Sandbox.Game.Entities.Character.MyPlayerChatHistory.IdentityId |
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get |
int Sandbox.Game.Entities.Character.MyPlayerChatHistory.UnreadMessageCount |
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getset |
The documentation for this class was generated from the following file: