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| MyGuiDetailScreenDefault (Action< MyGuiControlListbox.Item > callBack, MyGuiControlListbox.Item selectedItem, MyGuiBlueprintScreen parent, string thumbnailTexture, float textScale) |
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override string | GetFriendlyName () |
| For displaying in the list in the debug screen. More...
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Public Member Functions inherited from Sandbox.Game.Gui.MyGuiDetailScreenBase |
| MyGuiDetailScreenBase (bool isTopMostScreen, MyGuiBlueprintScreenBase parent, string thumbnailTexture, MyGuiControlListbox.Item selectedItem, float textScale) |
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override void | RecreateControls (bool constructor) |
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override bool | Update (bool hasFocus) |
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Public Member Functions inherited from Sandbox.Game.Gui.MyGuiBlueprintScreenBase |
| MyGuiBlueprintScreenBase (Vector2 position, Vector2 size, Vector4 backgroundColor, bool isTopMostScreen) |
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override bool | CloseScreen () |
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virtual void | RefreshBlueprintList (bool fromTask=false) |
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Public Member Functions inherited from Sandbox.Game.Gui.MyGuiScreenDebugBase |
override string | GetFriendlyName () |
| For displaying in the list in the debug screen. More...
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override bool | Draw () |
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Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase |
delegate void | ScreenHandler (MyGuiScreenBase source) |
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MyObjectBuilder_GuiScreen | GetObjectBuilder () |
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void | Init (MyObjectBuilder_GuiScreen objectBuilder) |
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virtual void | LoadContent () |
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virtual void | LoadData () |
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virtual void | UnloadContent () |
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virtual void | UnloadData () |
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virtual void | RunLoadingAction () |
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bool | IsMouseOverAnyControl () |
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MyGuiControlBase | GetMouseOverControl () |
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virtual void | GetControlsUnderMouseCursor (Vector2 position, List< MyGuiControlBase > controls, bool visibleOnly) |
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MyGuiControlBase | GetNextFocusControl (MyGuiControlBase currentFocusControl, bool forwardMovement) |
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virtual void | HandleInput (bool receivedFocusInThisUpdate) |
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virtual void | InputLost () |
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virtual void | HandleUnhandledInput (bool receivedFocusInThisUpdate) |
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virtual bool | HandleInputAfterSimulation () |
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virtual bool | HideScreen () |
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virtual bool | UnhideScreen () |
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virtual void | CloseScreenNow () |
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void | HideTooltips () |
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Vector2 | GetPositionAbsolute () |
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Vector2 | GetPositionAbsoluteCenter () |
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Vector2 | GetPositionAbsoluteTopLeft () |
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bool | GetDrawMouseCursor () |
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bool | IsTopMostScreen () |
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bool | IsAlwaysFirst () |
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bool | IsTopScreen () |
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bool | IsFirstForUnload () |
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bool | GetDrawScreenEvenWithoutFocus () |
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Vector2 | GetPosition () |
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Vector2 | GetSize () |
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bool | CanShareInput () |
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bool | CanCloseInCloseAllScreenCalls () |
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virtual int | GetTransitionOpeningTime () |
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virtual int | GetTransitionClosingTime () |
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virtual void | OnRemoved () |
| Called when [show]. More...
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override void | CreateButtons () |
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Protected Member Functions inherited from Sandbox.Game.Gui.MyGuiDetailScreenBase |
int | GetNumberOfBlocks () |
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int | GetNumberOfBattlePoints () |
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void | RefreshTextField () |
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void | CreateTextField () |
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void | CreateDescription () |
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void | RefreshDescriptionField () |
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void | CallResultCallback (MyGuiControlListbox.Item val) |
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override void | Canceling () |
| Called when user presses ESC or clicks on CANCEL - hook to this method so you can do gui-screen-specific event More...
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void | OnCloseButton (MyGuiControlButton button) |
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Protected Member Functions inherited from Sandbox.Game.Gui.MyGuiBlueprintScreenBase |
MyGuiControlButton | CreateButton (float usableWidth, StringBuilder text, Action< MyGuiControlButton > onClick, bool enabled=true, MyStringId?tooltip=null, float textScale=1f) |
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MyGuiControlCompositePanel | AddCompositePanel (MyGuiCompositeTexture texture, Vector2 position, Vector2 size, MyGuiDrawAlignEnum panelAlign) |
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MyGuiControlLabel | MakeLabel (String text, Vector2 position, float textScale=1.0f) |
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bool | DeleteBlueprint (string name) |
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Protected Member Functions inherited from Sandbox.Game.Gui.MyGuiScreenDebugBase |
| MyGuiScreenDebugBase (Vector4?backgroundColor=null, bool isTopMostScreen=false) |
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| MyGuiScreenDebugBase (Vector2 position, Vector2?size, Vector4?backgroundColor, bool isTopMostScreen) |
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MyGuiControlMultilineText | AddMultilineText (Vector2?size=null, Vector2?offset=null, float textScale=1.0f, bool selectable=false) |
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MyGuiControlCheckbox | AddCheckBox (String text, MyDebugComponent component, List< MyGuiControlBase > controlGroup=null, Vector4?color=null, Vector2?checkBoxOffset=null) |
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MyGuiControlCheckbox | AddCheckBox (MyStringId textEnum, bool checkedState, Action< MyGuiControlCheckbox > checkBoxChange, bool enabled=true, List< MyGuiControlBase > controlGroup=null, Vector4?color=null, Vector2?checkBoxOffset=null) |
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MyGuiControlCheckbox | AddCheckBox (String text, bool checkedState, Action< MyGuiControlCheckbox > checkBoxChange, bool enabled=true, List< MyGuiControlBase > controlGroup=null, Vector4?color=null, Vector2?checkBoxOffset=null) |
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MyGuiControlCheckbox | AddCheckBox (MyStringId textEnum, Func< bool > getter, Action< bool > setter, bool enabled=true, List< MyGuiControlBase > controlGroup=null, Vector4?color=null, Vector2?checkBoxOffset=null) |
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MyGuiControlCheckbox | AddCheckBox (String text, Func< bool > getter, Action< bool > setter, bool enabled=true, List< MyGuiControlBase > controlGroup=null, Vector4?color=null, Vector2?checkBoxOffset=null) |
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MyGuiControlCheckbox | AddCheckBox (String text, object instance, MemberInfo memberInfo, bool enabled=true, List< MyGuiControlBase > controlGroup=null, Vector4?color=null, Vector2?checkBoxOffset=null) |
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virtual void | ValueChanged (MyGuiControlBase sender) |
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MyGuiControlSlider | AddSlider (String text, float value, float valueMin, float valueMax, Action< MyGuiControlSlider > valueChange, Vector4?color=null) |
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MyGuiControlSlider | AddSlider (String text, float valueMin, float valueMax, Func< float > getter, Action< float > setter, Vector4?color=null) |
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MyGuiControlSliderBase | AddSlider (String text, MyGuiSliderProperties properties, Func< float > getter, Action< float > setter, Vector4?color=null) |
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MyGuiControlSlider | AddSlider (String text, float valueMin, float valueMax, object instance, MemberInfo memberInfo, Vector4?color=null) |
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MyGuiControlTextbox | AddTextbox (String value, Action< MyGuiControlTextbox > onTextChanged, Vector4?color=null, float scale=1.0f, MyGuiControlTextboxType type=MyGuiControlTextboxType.Normal, List< MyGuiControlBase > controlGroup=null, string font=MyFontEnum.Debug, MyGuiDrawAlignEnum originAlign=MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_TOP) |
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MyGuiControlLabel | AddLabel (String text, Vector4 color, float scale, List< MyGuiControlBase > controlGroup=null, string font=MyFontEnum.Debug) |
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MyGuiControlLabel | AddSubcaption (MyStringId textEnum, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE) |
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MyGuiControlLabel | AddSubcaption (String text, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE) |
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MyGuiControlColor | AddColor (String text, Func< Color > getter, Action< Color > setter) |
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MyGuiControlColor | AddColor (String text, Color value, Action< MyGuiControlColor > setter) |
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MyGuiControlColor | AddColor (String text, object instance, MemberInfo memberInfo) |
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MyGuiControlButton | AddButton (string text, Action< MyGuiControlButton > onClick, List< MyGuiControlBase > controlGroup=null, Vector4?textColor=null, Vector2?size=null) |
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MyGuiControlButton | AddButton (StringBuilder text, Action< MyGuiControlButton > onClick, List< MyGuiControlBase > controlGroup=null, Vector4?textColor=null, Vector2?size=null) |
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MyGuiControlCombobox | AddCombo (List< MyGuiControlBase > controlGroup=null, Vector4?textColor=null, Vector2?size=null, int openAreaItemsCount=10) |
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MyGuiControlCombobox | AddCombo< TEnum > (TEnum selectedItem, Action< TEnum > valueChanged, bool enabled=true, int openAreaItemsCount=10, List< MyGuiControlBase > controlGroup=null, Vector4?color=null) |
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MyGuiControlCombobox | AddCombo< TEnum > (object instance, MemberInfo memberInfo, bool enabled=true, int openAreaItemsCount=10, List< MyGuiControlBase > controlGroup=null, Vector4?color=null) |
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void | AddShareFocusHint () |
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Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase |
| MyGuiScreenBase (Vector2?position=null, Vector4?backgroundColor=null, Vector2?size=null, bool isTopMostScreen=false, string backgroundTexture=null, float backgroundTransition=0.0f, float guiTransition=0.0f) |
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bool | HandleKeyboardActiveIndex (bool forwardMovement) |
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bool | IsMouseOver () |
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MyGuiControlLabel | AddCaption (MyStringId textEnum, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE) |
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MyGuiControlLabel | AddCaption (String text, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE) |
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Color | ApplyTransitionAlpha (Vector4 color, float transition) |
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virtual void | OnShow () |
| Called when [show]. More...
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virtual void | OnHide () |
| Called when [show]. More...
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virtual void | OnClosed () |
| Called when [show]. More...
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void | MakeXAndYEqual (ref Vector2 val) |
| Computes ratio of width and height in GUI coordinates to make X and Y of equal value represent same distance on screen as well. Then multiplies Y using this ratio. More...
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Vector2 | MakeXAndYEqual (Vector2 val) |
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void | SetDefaultCloseButtonOffset () |
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Static Public Member Functions inherited from Sandbox.Game.Gui.MyGuiBlueprintScreenBase |
static void | Publish (MyObjectBuilder_Definitions prefab, string blueprintName, Action< ulong > publishCallback=null) |
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static MyObjectBuilder_Definitions | LoadWorkshopPrefab (string archive, ulong?publishedItemId) |
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static MyObjectBuilder_Definitions | LoadPrefab (string filePath) |
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Public Attributes inherited from Sandbox.Graphics.GUI.MyGuiScreenBase |
Action | OnLoadingAction |
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readonly MyGuiControls | Elements |
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Static Public Attributes inherited from Sandbox.Game.Gui.MyGuiBlueprintScreenBase |
static string | m_localBlueprintFolder = Path.Combine(MyFileSystem.UserDataPath, "Blueprints", "local") |
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static string | m_workshopBlueprintFolder = Path.Combine(MyFileSystem.UserDataPath, "Blueprints", "workshop") |
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static string | m_defaultBlueprintFolder = Path.Combine(MyFileSystem.ContentPath, "Data", "Blueprints") |
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static readonly string | m_workshopBlueprintSuffix = ".sbb" |
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Static Protected Member Functions inherited from Sandbox.Game.Gui.MyGuiBlueprintScreenBase |
static void | SavePrefabToFile (MyObjectBuilder_Definitions prefab, string name, bool replace=false, MyBlueprintTypeEnum type=MyBlueprintTypeEnum.LOCAL) |
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Static Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase |
static string | MakeScreenFilepath (string name) |
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Protected Attributes inherited from Sandbox.Game.Gui.MyGuiDetailScreenBase |
float | m_textScale |
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string | m_blueprintName |
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MyGuiControlListbox.Item | m_selectedItem |
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MyObjectBuilder_Definitions | m_loadedPrefab |
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MyGuiControlMultilineText | m_textField |
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MyGuiControlMultilineText | m_descriptionField |
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MyGuiControlImage | m_thumbnailImage |
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Action< MyGuiControlListbox.Item > | callBack |
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MyGuiBlueprintScreenBase | m_parent |
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MyGuiBlueprintTextDialog | m_dialog |
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bool | m_killScreen = false |
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Vector2 | m_offset = new Vector2(-0.01f, 0f) |
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int | maxNameLenght = 40 |
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Protected Attributes inherited from Sandbox.Game.Gui.MyGuiScreenDebugBase |
Vector2 | m_currentPosition |
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float | m_scale = 1.0f |
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float | m_buttonXOffset = 0 |
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float | m_sliderDebugScale = 1f |
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float | Spacing = 0 |
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Protected Attributes inherited from Sandbox.Graphics.GUI.MyGuiScreenBase |
Action | OnEnterCallback |
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float | m_transitionAlpha |
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float | m_backgroundTransition |
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float | m_guiTransition |
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Vector2 | m_position |
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Color | m_backgroundFadeColor |
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bool | m_isTopMostScreen = false |
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bool | m_isAlwaysFirst = false |
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bool | m_isTopScreen = false |
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bool | m_isFirstForUnload = false |
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Vector4 | m_backgroundColor |
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string | m_backgroundTexture |
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bool | m_canCloseInCloseAllScreenCalls = true |
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Vector2 | m_size |
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bool | m_closeOnEsc = true |
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bool | m_joystickAsMouse = true |
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bool | m_defaultJoystickDpadUse = true |
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bool | m_defaultJoystickCancelUse = true |
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bool | m_drawEvenWithoutFocus = false |
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bool | m_canShareInput = false |
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bool | m_allowUnhidePreviousScreen |
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GuiSounds | m_openingCueEnum |
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GuiSounds | m_closingCueEnum |
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MyGuiControlGridDragAndDrop | m_gridDragAndDropHandlingNow |
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MyGuiControlBase | m_comboboxHandlingNow |
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MyGuiControlBase | m_lastHandlingControl |
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Static Protected Attributes inherited from Sandbox.Game.Gui.MyGuiDetailScreenBase |
static readonly Vector2 | SCREEN_SIZE = new Vector2(0.40f, 1.2f) |
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Properties inherited from Sandbox.Graphics.GUI.MyGuiScreenBase |
Color | BackgroundFadeColor [get] |
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bool | SkipTransition [get, set] |
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bool | Cancelled [get] |
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bool | DrawMouseCursor [get, set] |
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bool | JoystickAsMouse [get, set] |
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MyGuiScreenState | State [get, set] |
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bool | IsLoaded [get, set] |
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bool | EnabledBackgroundFade [get, protected set] |
| Draw fade rectangle under top-most screen? More...
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bool | CanBeHidden [get, protected set] |
| Indicates whether screen can be hidden when another screen is on top of it (assuming that screen hides screens below it). More...
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bool | CanHideOthers [get, protected set] |
| Indicates whether screen can hide screens below it. This will not hide screens that cannot be hidden. More...
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bool | CanHaveFocus [get, protected set] |
| Without focus, this screen will not steal input. More...
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virtual MyGuiControls | Controls [get] |
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Vector4 | BackgroundColor [get, set] |
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Vector2 | Size [get, set] |
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bool | Visible [get] |
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Vector2 | CloseButtonOffset [get, set] |
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bool | CloseButtonEnabled [get, set] |
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MyGuiControlBase | FocusedControl [get, set] |
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string | DebugNamePath [get] |
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string | Name [get] |
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IMyGuiControlsOwner | Owner [get] |
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Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsParent |
MyGuiControls | Controls [get] |
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Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsOwner |
string | DebugNamePath [get] |
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string | Name [get] |
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IMyGuiControlsOwner | Owner [get] |
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Events inherited from Sandbox.Graphics.GUI.MyGuiScreenBase |
ScreenHandler | Closed |
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VisibleChangedDelegate | VisibleChanged |
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Action< MyGuiScreenBase > | DataLoading |
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Action< MyGuiScreenBase > | DataUnloading |
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