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Sandbox.Graphics.GUI.MyGuiControlCompositePanel Class Reference
Inheritance diagram for Sandbox.Graphics.GUI.MyGuiControlCompositePanel:
Sandbox.Graphics.GUI.MyGuiControlPanel Sandbox.Graphics.GUI.MyGuiControlBase Sandbox.Graphics.GUI.IMyGuiControlsOwner

Public Member Functions

 MyGuiControlCompositePanel ()
 
override void Init (MyObjectBuilder_GuiControlBase objectBuilder)
 
override MyObjectBuilder_GuiControlBase GetObjectBuilder ()
 
override void Draw (float transitionAlpha, float backgroundTransitionAlpha)
 
- Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlPanel
 MyGuiControlPanel ()
 
 MyGuiControlPanel (Vector2?position=null, Vector2?size=null, Vector4?backgroundColor=null, string texture=null, String toolTip=null, MyGuiDrawAlignEnum originAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER)
 
- Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase
virtual MyGuiControlGridDragAndDrop GetDragAndDropHandlingNow ()
 
virtual MyGuiControlBase GetExclusiveInputHandler ()
 
virtual MyGuiControlBase GetMouseOverControl ()
 Returns first control, which has mouse over. More...
 
virtual MyGuiControlBase HandleInput ()
 Method returns true if input was captured by control, so no other controls, nor screen can use input in this update. More...
 
virtual void HideToolTip ()
 
virtual bool IsMouseOverAnyControl ()
 
virtual void ShowToolTip ()
 
virtual void Update ()
 
virtual bool CheckMouseOver ()
 Checks if mouse cursor is over control. GR: Update: Also check if mouse over parent controls. Slower but more solid implementation (and we get rid of a few bugs). Also there is no need for HandleMouse variable (removed) More...
 
virtual string GetMouseCursorTexture ()
 
Vector2 GetPositionAbsolute ()
 
Vector2 GetPositionAbsoluteBottomLeft ()
 
Vector2 GetPositionAbsoluteBottomRight ()
 
Vector2 GetPositionAbsoluteCenterLeft ()
 
Vector2 GetPositionAbsoluteCenter ()
 
Vector2 GetPositionAbsoluteTopLeft ()
 
Vector2 GetPositionAbsoluteTopRight ()
 
Vector2 GetSize ()
 
void SetToolTip (MyToolTips toolTip)
 
void SetToolTip (String text)
 
void SetToolTip (MyStringId text)
 
virtual void OnRemoving ()
 Removes various references and clears event handlers. More...
 
void GetElementsUnderCursor (Vector2 position, bool visibleOnly, List< MyGuiControlBase > controls)
 
virtual MyGuiControlBase GetNextFocusControl (MyGuiControlBase currentFocusControl, bool forwardMovement)
 
virtual void Clear ()
 
override string ToString ()
 

Properties

float InnerHeight [get, set]
 
- Properties inherited from Sandbox.Graphics.GUI.MyGuiControlBase
float Alpha [get, set]
 
string Name [get, set]
 
IMyGuiControlsOwner Owner [get]
 
MyToolTips Tooltips [get]
 
Vector2 Position [get, set]
 Position of control's center (normalized and relative to parent screen center (not left/top corner!!!)) More...
 
float PositionY [get, set]
 
float PositionX [get, set]
 
Vector2 Size [get, set]
 Size of control (normalized). More...
 
Vector2 MinSize [get, protected set]
 
Vector2 MaxSize [get, protected set]
 
Vector4 ColorMask [get, set]
 
int BorderSize [get, set]
 
bool Enabled [get, set]
 False to disable control, disabled controls are skipped when switching with Tab key etc., look implemented atm. only in MyGuiControlButton. More...
 
MyGuiDrawAlignEnum OriginAlign [get, set]
 
bool Visible [get, set]
 Says whether control is visible. Note that this is not a constant time operation (checks parents, fires events on set). More...
 
bool HasHighlight [get]
 Says whether control is currently highlighted. When control is highlit depends on HighlightType. More...
 
bool HasFocus [get]
 
bool IsMouseOver [get, set]
 
bool CanHaveFocus [get, set]
 
bool AllowFocusingElements [get, set]
 Indicates whether elements can have focus or not. More...
 
object UserData [get, set]
 Specific user data for this control. More...
 
string DebugNamePath [get]
 
- Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsOwner
string DebugNamePath [get]
 
string Name [get]
 
IMyGuiControlsOwner Owner [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase
static void ReadIfHasValue< T > (ref T target, T?source)
 
static void ReadIfHasValue (ref Color target, Vector4?source)
 
static MyGuiControlBase GetExclusiveInputHandler (MyGuiControls controls)
 
static Color ApplyColorMaskModifiers (Vector4 sourceColorMask, bool enabled, float transitionAlpha)
 Modifies source color mask using transition alpha and color multiplier in case a control is disabled. More...
 
static bool CheckMouseOver (Vector2 size, Vector2 position, MyGuiDrawAlignEnum originAlign)
 
static bool IsPointInside (Vector2 queryPoint, Vector2 size, Vector2 position, MyGuiDrawAlignEnum originAlign)
 
- Public Attributes inherited from Sandbox.Graphics.GUI.MyGuiControlBase
readonly MyGuiControls Elements
 
MyGuiCompositeTexture BackgroundTexture
 
Vector4 BorderColor
 
bool BorderEnabled
 
bool DrawWhilePaused
 
bool ShowTooltipWhenDisabled
 
bool IsActiveControl
 There are some controls, that cannot receive any handle input(control panel for example), thus disable them with this. More...
 
MyGuiControlHighlightType HighlightType
 
- Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase
 MyGuiControlBase (Vector2?position=null, Vector2?size=null, Vector4?colorMask=null, String toolTip=null, MyGuiCompositeTexture backgroundTexture=null, bool isActiveControl=true, bool canHaveFocus=false, bool allowFocusingElements=false, MyGuiControlHighlightType highlightType=MyGuiControlHighlightType.WHEN_ACTIVE, MyGuiDrawAlignEnum originAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER)
 
void DrawBackground (float transitionAlpha)
 
void DrawBorder (float transitionAlpha)
 
virtual bool ShouldHaveHighlight ()
 
virtual void OnHasHighlightChanged ()
 
virtual void OnPositionChanged ()
 
virtual void OnSizeChanged ()
 
virtual void OnVisibleChanged ()
 
virtual void OnOriginAlignChanged ()
 
virtual void OnEnabledChanged ()
 
virtual void OnColorMaskChanged ()
 
MyGuiScreenBase GetTopMostOwnerScreen ()
 
bool IsMouseOverOrKeyboardActive ()
 
virtual void DrawElements (float transitionAlpha, float backgroundTransitionAlpha)
 
MyGuiControlBase HandleInputElements ()
 
virtual void ClearEvents ()
 
- Protected Attributes inherited from Sandbox.Graphics.GUI.MyGuiControlBase
bool m_mouseButtonPressed = false
 
bool m_showToolTip = false
 
Vector2 m_toolTipPosition
 
- Events inherited from Sandbox.Graphics.GUI.MyGuiControlBase
Action< MyGuiControlBase, NameChangedArgsNameChanged
 
Action< MyGuiControlBaseSizeChanged
 
VisibleChangedDelegate VisibleChanged
 
Action< MyGuiControlBase, bool > FocusChanged
 Called when the control enters or leaves focus. More...
 

Detailed Description

Definition at line 11 of file MyGuiControlCompositePanel.cs.

Constructor & Destructor Documentation

Sandbox.Graphics.GUI.MyGuiControlCompositePanel.MyGuiControlCompositePanel ( )
inline

Definition at line 25 of file MyGuiControlCompositePanel.cs.

Member Function Documentation

override void Sandbox.Graphics.GUI.MyGuiControlCompositePanel.Draw ( float  transitionAlpha,
float  backgroundTransitionAlpha 
)
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.

Definition at line 47 of file MyGuiControlCompositePanel.cs.

override MyObjectBuilder_GuiControlBase Sandbox.Graphics.GUI.MyGuiControlCompositePanel.GetObjectBuilder ( )
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.

Definition at line 38 of file MyGuiControlCompositePanel.cs.

override void Sandbox.Graphics.GUI.MyGuiControlCompositePanel.Init ( MyObjectBuilder_GuiControlBase  objectBuilder)
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.

Definition at line 30 of file MyGuiControlCompositePanel.cs.

Property Documentation

float Sandbox.Graphics.GUI.MyGuiControlCompositePanel.InnerHeight
getset

Definition at line 14 of file MyGuiControlCompositePanel.cs.


The documentation for this class was generated from the following file: