Space Engineers
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Public Member Functions | |
override void | AddItems (Sandbox.Game.Entities.Character.MyCharacter character) |
Public Member Functions inherited from VRage.Game.MyDefinitionBase | |
void | Init (MyObjectBuilder_DefinitionBase builder, MyModContext modContext) |
virtual void | Postprocess () |
Override this in case you want to do some postprocessing of the definition before the game starts. More... | |
void | Save (string filepath) |
virtual MyObjectBuilder_DefinitionBase | GetObjectBuilder () |
override string | ToString () |
Public Attributes | |
MyDefinitionId | StartingWeaponDefinitionId |
List< MyDefinitionId > | InventoryItems |
Public Attributes inherited from Sandbox.Definitions.MyAgentDefinition | |
string | BotModel |
string | TargetType |
bool | InventoryContentGenerated = false |
MyDefinitionId | InventoryContainerTypeId |
bool | RemoveAfterDeath |
int | RespawnTimeMs |
int | RemoveTimeMs |
string | FactionTag |
Public Attributes inherited from Sandbox.Definitions.MyBotDefinition | |
MyDefinitionId | BotBehaviorTree |
string | BehaviorType |
string | BehaviorSubtype |
MyDefinitionId | TypeDefinitionId |
bool | Commandable |
Public Attributes inherited from VRage.Game.MyDefinitionBase | |
MyDefinitionId | Id |
MyStringId | DisplayNameEnum |
Enum used for localization of display name. Null for player created definitions. More... | |
MyStringId | DescriptionEnum |
Enum used for localization of description. Null for player created definitions. More... | |
String | DisplayNameString |
String name used for user created definitions which do not have localization support. More... | |
String | DescriptionString |
String used for user created description which do not have localization support. More... | |
string[] | Icons |
Icons for the definition, they are used from top to bottom. More... | |
bool | Enabled = true |
Definition can be disabled by mod, then it will be removed from definition manager More... | |
bool | Public = true |
Indicates if definition should be offered in Cube builder More... | |
bool | AvailableInSurvival |
MyModContext | Context |
Protected Member Functions | |
override void | Init (MyObjectBuilder_DefinitionBase builder) |
Additional Inherited Members | |
Properties inherited from VRage.Game.MyDefinitionBase | |
virtual String | DisplayNameText [get] |
Use this property when showing name in GUI instead of DisplayName. This takes into account more complex name construction. More... | |
virtual String | DescriptionText [get] |
Use this property when showing description in GUI, as it takes into account more complex description construction. More... | |
Definition at line 16 of file MyHumanoidBotDefinition.cs.
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inlinevirtual |
Reimplemented from Sandbox.Definitions.MyAgentDefinition.
Definition at line 36 of file MyHumanoidBotDefinition.cs.
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inlineprotectedvirtual |
Reimplemented from Sandbox.Definitions.MyAgentDefinition.
Definition at line 21 of file MyHumanoidBotDefinition.cs.
List<MyDefinitionId> Sandbox.Definitions.MyHumanoidBotDefinition.InventoryItems |
Definition at line 19 of file MyHumanoidBotDefinition.cs.
MyDefinitionId Sandbox.Definitions.MyHumanoidBotDefinition.StartingWeaponDefinitionId |
Definition at line 18 of file MyHumanoidBotDefinition.cs.